Index: chrome/renderer/audio_device.h |
=================================================================== |
--- chrome/renderer/audio_device.h (revision 0) |
+++ chrome/renderer/audio_device.h (revision 0) |
@@ -0,0 +1,85 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CHROME_RENDERER_AUDIO_DEVICE_H_ |
+#define CHROME_RENDERER_AUDIO_DEVICE_H_ |
+#pragma once |
+ |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/scoped_ptr.h" |
+#include "base/shared_memory.h" |
+#include "base/threading/simple_thread.h" |
+#include "chrome/common/render_messages.h" |
+#include "chrome/renderer/audio_message_filter.h" |
+ |
+// Each instance of AudioDevice corresponds to one host stream. |
+// This class is not thread-safe, so its methods must be called from |
+// the same thread. |
+class AudioDevice : public AudioMessageFilter::Delegate, |
+ public base::DelegateSimpleThread::Delegate { |
+ public: |
+ class RenderCallback { |
+ public: |
+ virtual void Render(const std::vector<float*>& audio_data, |
+ size_t number_of_frames) = 0; |
+ protected: |
+ virtual ~RenderCallback() {} |
+ }; |
+ |
+ // |buffer_size| is the number of sample-frames. |
+ AudioDevice(size_t buffer_size, |
+ int channels, |
+ double sample_rate, |
+ RenderCallback* callback); |
+ virtual ~AudioDevice(); |
+ |
+ // Returns |true| on success. |
+ bool Start(); |
+ bool Stop(); |
+ |
+ private: |
+ // AudioMessageFilter::Delegate implementation. |
+ virtual void OnRequestPacket(AudioBuffersState buffers_state); |
+ virtual void OnStateChanged(const ViewMsg_AudioStreamState_Params& state); |
+ virtual void OnCreated(base::SharedMemoryHandle handle, uint32 length); |
+ virtual void OnLowLatencyCreated(base::SharedMemoryHandle handle, |
+ base::SyncSocket::Handle socket_handle, |
+ uint32 length); |
+ virtual void OnVolume(double volume); |
+ virtual void OnDestroy(); |
+ |
+ // DelegateSimpleThread::Delegate implementation. |
+ virtual void Run(); |
+ |
+ // Format |
+ size_t buffer_size_; // in sample-frames |
+ int channels_; |
+ double sample_rate_; |
+ |
+ // Calls the client's callback for rendering audio. |
+ void FireRenderCallback(); |
+ RenderCallback* callback_; |
+ |
+ // The client callback renders audio into here. |
+ std::vector<float*> audio_data_; |
+ |
+ // Callbacks for rendering audio occur on this thread. |
+ scoped_ptr<base::DelegateSimpleThread> audio_thread_; |
+ |
+ // IPC message stuff. |
+ base::SharedMemory* shared_memory() { return shared_memory_.get(); } |
+ base::SyncSocket* socket() { return socket_.get(); } |
+ void* shared_memory_data() { return shared_memory()->memory(); } |
+ |
+ static scoped_refptr<AudioMessageFilter> filter_; |
+ int32 stream_id_; |
+ scoped_ptr<base::SharedMemory> shared_memory_; |
+ scoped_ptr<base::SyncSocket> socket_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(AudioDevice); |
+}; |
+ |
+#endif // CHROME_RENDERER_AUDIO_DEVICE_H_ |
Property changes on: chrome/renderer/audio_device.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |