| Index: gpu/command_buffer/common/gles2_cmd_utils.cc
|
| ===================================================================
|
| --- gpu/command_buffer/common/gles2_cmd_utils.cc (revision 37873)
|
| +++ gpu/command_buffer/common/gles2_cmd_utils.cc (working copy)
|
| @@ -343,6 +343,47 @@
|
| return height * row_size;
|
| }
|
|
|
| +uint32 GLES2Util::GetGLDataTypeSize(int type) {
|
| + switch (type) {
|
| + case GL_FLOAT:
|
| + return sizeof(GLfloat); // NOLINT
|
| + case GL_FLOAT_VEC2:
|
| + return sizeof(GLfloat) * 2; // NOLINT
|
| + case GL_FLOAT_VEC3:
|
| + return sizeof(GLfloat) * 3; // NOLINT
|
| + case GL_FLOAT_VEC4:
|
| + return sizeof(GLfloat) * 4; // NOLINT
|
| + case GL_INT:
|
| + return sizeof(GLint); // NOLINT
|
| + case GL_INT_VEC2:
|
| + return sizeof(GLint) * 2; // NOLINT
|
| + case GL_INT_VEC3:
|
| + return sizeof(GLint) * 3; // NOLINT
|
| + case GL_INT_VEC4:
|
| + return sizeof(GLint) * 4; // NOLINT
|
| + case GL_BOOL:
|
| + return sizeof(GLint); // NOLINT
|
| + case GL_BOOL_VEC2:
|
| + return sizeof(GLint) * 1; // NOLINT
|
| + case GL_BOOL_VEC3:
|
| + return sizeof(GLint) * 2; // NOLINT
|
| + case GL_BOOL_VEC4:
|
| + return sizeof(GLint) * 3; // NOLINT
|
| + case GL_FLOAT_MAT2:
|
| + return sizeof(GLfloat) * 2 * 2; // NOLINT
|
| + case GL_FLOAT_MAT3:
|
| + return sizeof(GLfloat) * 3 * 3; // NOLINT
|
| + case GL_FLOAT_MAT4:
|
| + return sizeof(GLfloat) * 4 * 4; // NOLINT
|
| + case GL_SAMPLER_2D:
|
| + return sizeof(GLint); // NOLINT
|
| + case GL_SAMPLER_CUBE:
|
| + return sizeof(GLint); // NOLINT
|
| + default:
|
| + return 0;
|
| + }
|
| +}
|
| +
|
| } // namespace gles2
|
| } // namespace gpu
|
|
|
|
|