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Unified Diff: gpu/demos/simple_vertex_shader/main.cc

Issue 549159: Hooked all demos to gpu/demos.gyp. Now all demos run as both - standalone exe... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 10 years, 11 months ago
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Index: gpu/demos/simple_vertex_shader/main.cc
===================================================================
--- gpu/demos/simple_vertex_shader/main.cc (revision 37104)
+++ gpu/demos/simple_vertex_shader/main.cc (working copy)
@@ -1,31 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This is a simple example that draws a single triangle with
-// a minimal vertex/fragment shader. The purpose of this
-// example is to demonstrate the basic concepts of
-// OpenGL ES 2.0 rendering.
-
-#include "gpu/demos/gles2_book/example.h"
-#include "third_party/gles2_book/Chapter_8/Simple_VertexShader/Simple_VertexShader.h"
-
-namespace gpu {
-namespace demos {
-namespace gles2_book {
-typedef Example<SVSUserData,
- svsInit,
- svsUpdate,
- svsDraw,
- svsShutDown> SimpleVertexShader;
-} // namespace gles2_book
-} // namespace demos
-} // namespace gpu
-
-int main(int argc, char *argv[]) {
- gpu::demos::gles2_book::SimpleVertexShader demo;
- CHECK(demo.Init());
-
- demo.MainLoop();
- return EXIT_SUCCESS;
-}
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