Index: gpu/demos/simple_texture_2d/main.cc |
=================================================================== |
--- gpu/demos/simple_texture_2d/main.cc (revision 0) |
+++ gpu/demos/simple_texture_2d/main.cc (revision 0) |
@@ -0,0 +1,65 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// This is a simple example that draws a quad with a 2D |
+// texture image. The purpose of this example is to demonstrate |
+// the basics of 2D texturing |
+ |
+#include "gpu/demos/app_framework/application.h" |
+#include "third_party/gles2_book/Chapter_9/Simple_Texture2D/Simple_Texture2D.h" |
+ |
+namespace gpu_demos { |
+class SimpleTexture2D : public Application { |
+ public: |
+ SimpleTexture2D(); |
+ ~SimpleTexture2D(); |
+ |
+ bool Init(); |
+ |
+ protected: |
+ virtual void Draw(float); |
apatrick
2010/01/14 19:07:54
The parameter should be named. Is it delta time? S
alokp
2010/01/14 20:07:29
This variable is not used for this demo. I did not
|
+ |
+ private: |
+ ESContext context_; |
+ STUserData user_data_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SimpleTexture2D); |
+}; |
+ |
+SimpleTexture2D::SimpleTexture2D() { |
+ esInitContext(&context_); |
+ |
+ memset(&user_data_, 0, sizeof(STUserData)); |
+ context_.userData = &user_data_; |
+} |
+ |
+SimpleTexture2D::~SimpleTexture2D() { |
+ stShutDown(&context_); |
+} |
+ |
+bool SimpleTexture2D::Init() { |
+ if (!Application::InitRenderContext()) return false; |
+ |
+ context_.width = width(); |
+ context_.height = height(); |
+ if (!stInit(&context_)) return false; |
+ |
+ return true; |
+} |
+ |
+void SimpleTexture2D::Draw(float) { |
apatrick
2010/01/14 19:07:54
Name parameter.
|
+ stDraw(&context_); |
+} |
+} // namespace gpu_demos |
+ |
+int main(int argc, char *argv[]) { |
+ gpu_demos::SimpleTexture2D app; |
+ if (!app.Init()) { |
+ printf("Could not init.\n"); |
+ return EXIT_FAILURE; |
+ } |
+ |
+ app.MainLoop(); |
+ return EXIT_SUCCESS; |
+} |
Property changes on: gpu\demos\simple_texture_2d\main.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |