Index: third_party/gles_book_examples/README.TXT |
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-Build Instructions |
------------------- |
- |
-In order to run the code samples, you will need to download |
-AMD's OpenGL ES 2.0 Emulator from: |
- |
- http://developer.amd.com/gpu/opengl/Pages/default.aspx |
- |
-In order to build and run the samples, please copy the following |
-files from C:\program files\AMD\OpenGL ES 2.0 Emulator v1.1\bin |
-to the \Bin folder: |
- |
- * libEGL.dll |
- * libGLESv2.dll |
- |
-Also, please copy the following files from |
-C:\program files\AMD\OpenGL ES 2.0 Emulator v1.1\lib to |
-the \Lib folder: |
- |
- * libEGL.lib |
- * libGLESv2.lib |
- |
-For the OpenKODE sample in Chapter 15, place the following file from |
-Acrodea's OpenKODE Implementation (http://www.acrodea.co.jp/en/openkode/) |
-to the \Lib folder: |
- |
- * libKD.lib |
- |
- |
-RenderMonkey Workspaces |
------------------------ |
-Finally, for the RenderMonkey workspaces (.rfx files), please download |
-RenderMonkey v1.81 from AMD at: |
- |
- http://developer.amd.com/gpu/rendermonkey/Pages/default.aspx |
- |
- |
-Using the Imagination Technologies OpenGL ES 2.0 SDK |
----------------------------------------------------- |
-As an alternative to using the AMD OpenGL ES 2.0 Emulator, you can |
-instead use the Imagination Technologies emulator from their |
-OpenGL ES 2.0 SDK (http://www.imgtec.com/powervr/insider/powervr-sdk.asp). |
-In this case, get the .LIB and .DLL files from: |
- |
-C:\Imagination Technologies\PowerVR SDK\OGLES2_WINDOWS_PCEMULATION_2.02.22.0756\Builds\OGLES2\WindowsPC\Lib |
- |
-and copy them to /Lib and /DLL respectively. |
- |
-Also, copy the header files from: |
- |
-C:\Imagination Technologies\PowerVR SDK\OGLES2_WINDOWS_PCEMULATION_2.02.22.0756\Builds\OGLES2\Include |
- |
-to Common/Include (overwriting the existing files). |
- |