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Unified Diff: third_party/gles_book_examples/Chapter_13/PostProcess/Cube.x

Issue 543002: Renamed gles_book_examples to gles2_book to make it shorter and more correct.... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 11 months ago
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Index: third_party/gles_book_examples/Chapter_13/PostProcess/Cube.x
===================================================================
--- third_party/gles_book_examples/Chapter_13/PostProcess/Cube.x (revision 35873)
+++ third_party/gles_book_examples/Chapter_13/PostProcess/Cube.x (working copy)
@@ -1,215 +0,0 @@
-xof 0303txt 0032
-template XSkinMeshHeader {
- <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
- WORD nMaxSkinWeightsPerVertex;
- WORD nMaxSkinWeightsPerFace;
- WORD nBones;
-}
-
-template VertexDuplicationIndices {
- <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
- DWORD nIndices;
- DWORD nOriginalVertices;
- array DWORD indices[nIndices];
-}
-
-template SkinWeights {
- <6f0d123b-bad2-4167-a0d0-80224f25fabb>
- STRING transformNodeName;
- DWORD nWeights;
- array DWORD vertexIndices[nWeights];
- array FLOAT weights[nWeights];
- Matrix4x4 matrixOffset;
-}
-
-
-Frame SCENE_ROOT {
-
-
- FrameTransformMatrix {
- 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
- }
-
- Frame groundPlane_transform {
-
-
- FrameTransformMatrix {
- 10.000000,0.000000,0.000000,0.000000,0.000000,0.000000,10.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
- }
- }
-
- Frame persp {
-
-
- FrameTransformMatrix {
- -0.912120,-0.000000,0.409923,0.000000,0.165019,0.915393,0.367184,0.000000,-0.375241,0.402561,-0.834949,0.000000,-110.715416,118.776169,-246.352966,1.000000;;
- }
- }
-
- Frame top {
-
-
- FrameTransformMatrix {
- 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,-552.763062,10020.154297,128.411041,1.000000;;
- }
- }
-
- Frame front {
-
-
- FrameTransformMatrix {
- 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,64.176056,1999.952515,10134.481445,1.000000;;
- }
- }
-
- Frame side {
-
-
- FrameTransformMatrix {
- 0.000000,0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,10124.230469,1585.576538,76.173088,1.000000;;
- }
- }
-
- Frame pCube1 {
-
-
- FrameTransformMatrix {
- 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
- }
-
- Mesh pCubeShape1 {
- 24;
- -50.000000;-50.000000;50.000000;,
- 50.000000;-50.000000;50.000000;,
- -50.000000;50.000000;50.000000;,
- 50.000000;50.000000;50.000000;,
- -50.000000;50.000000;-50.000000;,
- 50.000000;50.000000;-50.000000;,
- -50.000000;-50.000000;-50.000000;,
- 50.000000;-50.000000;-50.000000;,
- -50.000000;50.000000;50.000000;,
- 50.000000;50.000000;50.000000;,
- -50.000000;50.000000;-50.000000;,
- 50.000000;50.000000;-50.000000;,
- -50.000000;-50.000000;-50.000000;,
- 50.000000;-50.000000;-50.000000;,
- 50.000000;-50.000000;50.000000;,
- -50.000000;-50.000000;50.000000;,
- 50.000000;-50.000000;50.000000;,
- 50.000000;-50.000000;-50.000000;,
- 50.000000;50.000000;-50.000000;,
- 50.000000;50.000000;50.000000;,
- -50.000000;-50.000000;-50.000000;,
- -50.000000;-50.000000;50.000000;,
- -50.000000;50.000000;50.000000;,
- -50.000000;50.000000;-50.000000;;
- 6;
- 4;0,1,3,2;,
- 4;8,9,5,4;,
- 4;10,11,7,6;,
- 4;12,13,14,15;,
- 4;16,17,18,19;,
- 4;20,21,22,23;;
-
- MeshNormals {
- 6;
- -1.000000;0.000000;0.000000;,
- 0.000000;-1.000000;0.000000;,
- 0.000000;0.000000;-1.000000;,
- 0.000000;0.000000;1.000000;,
- 0.000000;1.000000;0.000000;,
- 1.000000;0.000000;0.000000;;
- 6;
- 4;3,3,3,3;,
- 4;4,4,4,4;,
- 4;2,2,2,2;,
- 4;1,1,1,1;,
- 4;5,5,5,5;,
- 4;0,0,0,0;;
- }
-
- MeshTextureCoords {
- 24;
- 0.000000;0.000000;,
- 1.000000;0.000000;,
- 0.000000;-1.000000;,
- 1.000000;-1.000000;,
- 0.000000;-2.000000;,
- 1.000000;-2.000000;,
- 0.000000;-3.000000;,
- 1.000000;-3.000000;,
- 0.000000;-1.000000;,
- 1.000000;-1.000000;,
- 0.000000;-2.000000;,
- 1.000000;-2.000000;,
- 0.000000;-3.000000;,
- 1.000000;-3.000000;,
- 1.000000;-4.000000;,
- 0.000000;-4.000000;,
- 1.000000;0.000000;,
- 2.000000;0.000000;,
- 2.000000;-1.000000;,
- 1.000000;-1.000000;,
- -1.000000;0.000000;,
- 0.000000;0.000000;,
- 0.000000;-1.000000;,
- -1.000000;-1.000000;;
- }
-
- MeshMaterialList {
- 1;
- 6;
- 0,
- 0,
- 0,
- 0,
- 0,
- 0;
-
- Material Arm_left {
- 0.800000;0.800000;0.800000;1.000000;;
- 0.500000;
- 0.500000;0.500000;0.500000;;
- 0.000000;0.000000;0.000000;;
-
- TextureFilename {
- "../Tex/EX_1_c0_arm_left.png";
- }
- }
- }
-
- VertexDuplicationIndices {
- 24;
- 8;
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7,
- 1,
- 0,
- 1,
- 7,
- 5,
- 3,
- 6,
- 0,
- 2,
- 4;
- }
- }
- }
-}
-
-AnimationSet {
-
-}

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