| OLD | NEW |
| (Empty) |
| 1 xof 0303txt 0032 | |
| 2 template XSkinMeshHeader { | |
| 3 <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> | |
| 4 WORD nMaxSkinWeightsPerVertex; | |
| 5 WORD nMaxSkinWeightsPerFace; | |
| 6 WORD nBones; | |
| 7 } | |
| 8 | |
| 9 template VertexDuplicationIndices { | |
| 10 <b8d65549-d7c9-4995-89cf-53a9a8b031e3> | |
| 11 DWORD nIndices; | |
| 12 DWORD nOriginalVertices; | |
| 13 array DWORD indices[nIndices]; | |
| 14 } | |
| 15 | |
| 16 template SkinWeights { | |
| 17 <6f0d123b-bad2-4167-a0d0-80224f25fabb> | |
| 18 STRING transformNodeName; | |
| 19 DWORD nWeights; | |
| 20 array DWORD vertexIndices[nWeights]; | |
| 21 array FLOAT weights[nWeights]; | |
| 22 Matrix4x4 matrixOffset; | |
| 23 } | |
| 24 | |
| 25 | |
| 26 Frame SCENE_ROOT { | |
| 27 | |
| 28 | |
| 29 FrameTransformMatrix { | |
| 30 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.0000
00,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; | |
| 31 } | |
| 32 | |
| 33 Frame groundPlane_transform { | |
| 34 | |
| 35 | |
| 36 FrameTransformMatrix { | |
| 37 10.000000,0.000000,0.000000,0.000000,0.000000,0.000000,10.000000,0.000000,0.0
00000,-1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; | |
| 38 } | |
| 39 } | |
| 40 | |
| 41 Frame persp { | |
| 42 | |
| 43 | |
| 44 FrameTransformMatrix { | |
| 45 -0.912120,-0.000000,0.409923,0.000000,0.165019,0.915393,0.367184,0.000000,-0.
375241,0.402561,-0.834949,0.000000,-110.715416,118.776169,-246.352966,1.000000;; | |
| 46 } | |
| 47 } | |
| 48 | |
| 49 Frame top { | |
| 50 | |
| 51 | |
| 52 FrameTransformMatrix { | |
| 53 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,-1.000000,0.000000,0.00
0000,1.000000,0.000000,0.000000,-552.763062,10020.154297,128.411041,1.000000;; | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 Frame front { | |
| 58 | |
| 59 | |
| 60 FrameTransformMatrix { | |
| 61 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000
000,0.000000,1.000000,0.000000,64.176056,1999.952515,10134.481445,1.000000;; | |
| 62 } | |
| 63 } | |
| 64 | |
| 65 Frame side { | |
| 66 | |
| 67 | |
| 68 FrameTransformMatrix { | |
| 69 0.000000,0.000000,-1.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.00
0000,0.000000,0.000000,0.000000,10124.230469,1585.576538,76.173088,1.000000;; | |
| 70 } | |
| 71 } | |
| 72 | |
| 73 Frame pCube1 { | |
| 74 | |
| 75 | |
| 76 FrameTransformMatrix { | |
| 77 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000
000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;; | |
| 78 } | |
| 79 | |
| 80 Mesh pCubeShape1 { | |
| 81 24; | |
| 82 -50.000000;-50.000000;50.000000;, | |
| 83 50.000000;-50.000000;50.000000;, | |
| 84 -50.000000;50.000000;50.000000;, | |
| 85 50.000000;50.000000;50.000000;, | |
| 86 -50.000000;50.000000;-50.000000;, | |
| 87 50.000000;50.000000;-50.000000;, | |
| 88 -50.000000;-50.000000;-50.000000;, | |
| 89 50.000000;-50.000000;-50.000000;, | |
| 90 -50.000000;50.000000;50.000000;, | |
| 91 50.000000;50.000000;50.000000;, | |
| 92 -50.000000;50.000000;-50.000000;, | |
| 93 50.000000;50.000000;-50.000000;, | |
| 94 -50.000000;-50.000000;-50.000000;, | |
| 95 50.000000;-50.000000;-50.000000;, | |
| 96 50.000000;-50.000000;50.000000;, | |
| 97 -50.000000;-50.000000;50.000000;, | |
| 98 50.000000;-50.000000;50.000000;, | |
| 99 50.000000;-50.000000;-50.000000;, | |
| 100 50.000000;50.000000;-50.000000;, | |
| 101 50.000000;50.000000;50.000000;, | |
| 102 -50.000000;-50.000000;-50.000000;, | |
| 103 -50.000000;-50.000000;50.000000;, | |
| 104 -50.000000;50.000000;50.000000;, | |
| 105 -50.000000;50.000000;-50.000000;; | |
| 106 6; | |
| 107 4;0,1,3,2;, | |
| 108 4;8,9,5,4;, | |
| 109 4;10,11,7,6;, | |
| 110 4;12,13,14,15;, | |
| 111 4;16,17,18,19;, | |
| 112 4;20,21,22,23;; | |
| 113 | |
| 114 MeshNormals { | |
| 115 6; | |
| 116 -1.000000;0.000000;0.000000;, | |
| 117 0.000000;-1.000000;0.000000;, | |
| 118 0.000000;0.000000;-1.000000;, | |
| 119 0.000000;0.000000;1.000000;, | |
| 120 0.000000;1.000000;0.000000;, | |
| 121 1.000000;0.000000;0.000000;; | |
| 122 6; | |
| 123 4;3,3,3,3;, | |
| 124 4;4,4,4,4;, | |
| 125 4;2,2,2,2;, | |
| 126 4;1,1,1,1;, | |
| 127 4;5,5,5,5;, | |
| 128 4;0,0,0,0;; | |
| 129 } | |
| 130 | |
| 131 MeshTextureCoords { | |
| 132 24; | |
| 133 0.000000;0.000000;, | |
| 134 1.000000;0.000000;, | |
| 135 0.000000;-1.000000;, | |
| 136 1.000000;-1.000000;, | |
| 137 0.000000;-2.000000;, | |
| 138 1.000000;-2.000000;, | |
| 139 0.000000;-3.000000;, | |
| 140 1.000000;-3.000000;, | |
| 141 0.000000;-1.000000;, | |
| 142 1.000000;-1.000000;, | |
| 143 0.000000;-2.000000;, | |
| 144 1.000000;-2.000000;, | |
| 145 0.000000;-3.000000;, | |
| 146 1.000000;-3.000000;, | |
| 147 1.000000;-4.000000;, | |
| 148 0.000000;-4.000000;, | |
| 149 1.000000;0.000000;, | |
| 150 2.000000;0.000000;, | |
| 151 2.000000;-1.000000;, | |
| 152 1.000000;-1.000000;, | |
| 153 -1.000000;0.000000;, | |
| 154 0.000000;0.000000;, | |
| 155 0.000000;-1.000000;, | |
| 156 -1.000000;-1.000000;; | |
| 157 } | |
| 158 | |
| 159 MeshMaterialList { | |
| 160 1; | |
| 161 6; | |
| 162 0, | |
| 163 0, | |
| 164 0, | |
| 165 0, | |
| 166 0, | |
| 167 0; | |
| 168 | |
| 169 Material Arm_left { | |
| 170 0.800000;0.800000;0.800000;1.000000;; | |
| 171 0.500000; | |
| 172 0.500000;0.500000;0.500000;; | |
| 173 0.000000;0.000000;0.000000;; | |
| 174 | |
| 175 TextureFilename { | |
| 176 "../Tex/EX_1_c0_arm_left.png"; | |
| 177 } | |
| 178 } | |
| 179 } | |
| 180 | |
| 181 VertexDuplicationIndices { | |
| 182 24; | |
| 183 8; | |
| 184 0, | |
| 185 1, | |
| 186 2, | |
| 187 3, | |
| 188 4, | |
| 189 5, | |
| 190 6, | |
| 191 7, | |
| 192 2, | |
| 193 3, | |
| 194 4, | |
| 195 5, | |
| 196 6, | |
| 197 7, | |
| 198 1, | |
| 199 0, | |
| 200 1, | |
| 201 7, | |
| 202 5, | |
| 203 3, | |
| 204 6, | |
| 205 0, | |
| 206 2, | |
| 207 4; | |
| 208 } | |
| 209 } | |
| 210 } | |
| 211 } | |
| 212 | |
| 213 AnimationSet { | |
| 214 | |
| 215 } | |
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