Index: chrome/gpu/gpu_info_collector_mac.mm |
=================================================================== |
--- chrome/gpu/gpu_info_collector_mac.mm (revision 67161) |
+++ chrome/gpu/gpu_info_collector_mac.mm (working copy) |
@@ -81,13 +81,13 @@ |
int shader_version = 0; |
if (gl_major_version == 1) { |
- char *gl_extensions_string = (char*)glGetString(GL_EXTENSIONS); |
- if (strstr(gl_extensions_string, "GL_ARB_shading_language_100")) { |
+ const char *gl_extensions_string = (const char*)glGetString(GL_EXTENSIONS); |
+ if (gl_extensions_string && strstr(gl_extensions_string, "GL_ARB_shading_language_100")) { |
apatrick
2010/11/24 18:13:04
Do we do 80 chars in objective C files?
|
gl_hlsl_major = 1; |
gl_hlsl_minor = 0; |
} |
} else if (gl_major_version > 1) { |
- char *glsl_version_string = (char*)glGetString(GL_SHADING_LANGUAGE_VERSION); |
+ const char *glsl_version_string = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION); |
apatrick
2010/11/24 18:13:04
Same here if that's the case.
|
if (glsl_version_string) |
sscanf(glsl_version_string, "%u.%u", &gl_hlsl_major, &gl_hlsl_minor); |
} |