Index: gpu/command_buffer/build_gles2_cmd_buffer.py |
=================================================================== |
--- gpu/command_buffer/build_gles2_cmd_buffer.py (revision 35431) |
+++ gpu/command_buffer/build_gles2_cmd_buffer.py (working copy) |
@@ -16,8 +16,7 @@ |
_SIZE_OF_COMMAND_HEADER = 4 |
_FIRST_SPECIFIC_COMMAND_ID = 256 |
-_LICENSE = """ |
-// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+_LICENSE = """// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -27,19 +26,19 @@ |
# |
# Edits: |
# |
-# *) Any argument that is a resourceID has been changed to GLresourceID. |
+# *) Any argument that is a resourceID has been changed to GLid<Type>. |
# (not pointer arguments) |
# |
# *) All GLenums have been changed to GLenumTypeOfEnum |
# |
_GL_FUNCTIONS = """ |
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
-GL_APICALL void GL_APIENTRY glAttachShader (GLResourceId program, GLResourceId shader); |
-GL_APICALL void GL_APIENTRY glBindAttribLocation (GLResourceId program, GLuint index, const char* name); |
-GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLResourceId buffer); |
-GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget target, GLResourceId framebuffer); |
-GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLResourceId renderbuffer); |
-GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget target, GLResourceId texture); |
+GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidShader shader); |
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, GLuint index, const char* name); |
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLidBuffer buffer); |
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenumFrameBufferTarget target, GLidFramebuffer framebuffer); |
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenumRenderBufferTarget target, GLidRenderbuffer renderbuffer); |
+GL_APICALL void GL_APIENTRY glBindTexture (GLenumTextureBindTarget target, GLidTexture texture); |
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenumEquation mode ); |
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenumEquation modeRGB, GLenumEquation modeAlpha); |
@@ -53,7 +52,7 @@ |
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); |
GL_APICALL void GL_APIENTRY glClearStencil (GLint s); |
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
-GL_APICALL void GL_APIENTRY glCompileShader (GLResourceId shader); |
+GL_APICALL void GL_APIENTRY glCompileShader (GLidShader shader); |
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenumTextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data); |
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); |
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenumTextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
@@ -63,14 +62,14 @@ |
GL_APICALL void GL_APIENTRY glCullFace (GLenumFaceType mode); |
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); |
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); |
-GL_APICALL void GL_APIENTRY glDeleteProgram (GLResourceId program); |
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLidProgram program); |
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); |
-GL_APICALL void GL_APIENTRY glDeleteShader (GLResourceId shader); |
+GL_APICALL void GL_APIENTRY glDeleteShader (GLidShader shader); |
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); |
GL_APICALL void GL_APIENTRY glDepthFunc (GLenumCmpFunction func); |
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); |
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); |
-GL_APICALL void GL_APIENTRY glDetachShader (GLResourceId program, GLResourceId shader); |
+GL_APICALL void GL_APIENTRY glDetachShader (GLidProgram program, GLidShader shader); |
GL_APICALL void GL_APIENTRY glDisable (GLenumCapability cap); |
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); |
GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint first, GLsizei count); |
@@ -79,50 +78,50 @@ |
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); |
GL_APICALL void GL_APIENTRY glFinish (void); |
GL_APICALL void GL_APIENTRY glFlush (void); |
-GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffertarget, GLResourceId renderbuffer); |
-GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLResourceId texture, GLint level); |
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffertarget, GLidRenderbuffer renderbuffer); |
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidTexture texture, GLint level); |
GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode); |
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); |
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget target); |
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); |
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); |
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); |
-GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
-GL_APICALL void GL_APIENTRY glGetActiveUniform (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
-GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLResourceId program, GLsizei maxcount, GLsizei* count, GLuint* shaders); |
-GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLResourceId program, const char* name); |
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLidProgram program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); |
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLidProgram program, GLsizei maxcount, GLsizei* count, GLuint* shaders); |
+GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLidProgram program, const char* name); |
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); |
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenumBufferTarget target, GLenumBufferParameter pname, GLint* params); |
GL_APICALL GLenum GL_APIENTRY glGetError (void); |
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); |
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenumFrameBufferTarget target, GLenumAttachment attachment, GLenumFrameBufferParameter pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); |
-GL_APICALL void GL_APIENTRY glGetProgramiv (GLResourceId program, GLenumProgramParameter pname, GLint* params); |
-GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLResourceId program, GLsizei bufsize, GLsizei* length, char* infolog); |
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLidProgram program, GLenumProgramParameter pname, GLint* params); |
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLidProgram program, GLsizei bufsize, GLsizei* length, char* infolog); |
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenumRenderBufferTarget target, GLenumRenderBufferParameter pname, GLint* params); |
-GL_APICALL void GL_APIENTRY glGetShaderiv (GLResourceId shader, GLenumShaderParameter pname, GLint* params); |
-GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* infolog); |
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLidShader shader, GLenumShaderParameter pname, GLint* params); |
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLidShader shader, GLsizei bufsize, GLsizei* length, char* infolog); |
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenumShaderType shadertype, GLenumShaderPercision precisiontype, GLint* range, GLint* precision); |
-GL_APICALL void GL_APIENTRY glGetShaderSource (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* source); |
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLidShader shader, GLsizei bufsize, GLsizei* length, char* source); |
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenumStringType name); |
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenumTextureTarget target, GLenumTextureParameter pname, GLfloat* params); |
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenumTextureTarget target, GLenumTextureParameter pname, GLint* params); |
-GL_APICALL void GL_APIENTRY glGetUniformfv (GLResourceId program, GLint location, GLfloat* params); |
-GL_APICALL void GL_APIENTRY glGetUniformiv (GLResourceId program, GLint location, GLint* params); |
-GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLResourceId program, const char* name); |
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLidProgram program, GLint location, GLfloat* params); |
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLidProgram program, GLint location, GLint* params); |
+GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLidProgram program, const char* name); |
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenumVertexAttribute pname, GLfloat* params); |
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenumVertexAttribute pname, GLint* params); |
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenumVertexPointer pname, void** pointer); |
GL_APICALL void GL_APIENTRY glHint (GLenumHintTarget target, GLenumHintMode mode); |
-GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLResourceId buffer); |
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLidBuffer buffer); |
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenumCapability cap); |
-GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLResourceId framebuffer); |
-GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLResourceId program); |
-GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLResourceId renderbuffer); |
-GL_APICALL GLboolean GL_APIENTRY glIsShader (GLResourceId shader); |
-GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLResourceId texture); |
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLidFramebuffer framebuffer); |
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLidProgram program); |
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLidRenderbuffer renderbuffer); |
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLidShader shader); |
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLidTexture texture); |
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); |
-GL_APICALL void GL_APIENTRY glLinkProgram (GLResourceId program); |
+GL_APICALL void GL_APIENTRY glLinkProgram (GLidProgram program); |
GL_APICALL void GL_APIENTRY glPixelStorei (GLenumPixelStore pname, GLintPixelStoreAlignment param); |
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); |
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenumReadPixelFormat format, GLenumPixelType type, void* pixels); |
@@ -130,8 +129,8 @@ |
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTarget target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei height); |
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); |
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); |
-GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLResourceId* shaders, GLenum binaryformat, const void* binary, GLsizei length); |
-GL_APICALL void GL_APIENTRY glShaderSource (GLResourceId shader, GLsizei count, const char** string, const GLint* length); |
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLidShader* shaders, GLenum binaryformat, const void* binary, GLsizei length); |
+GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizei count, const char** str, const GLint* length); |
GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask); |
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask); |
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); |
@@ -160,11 +159,11 @@ |
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); |
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); |
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); |
-GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); |
-GL_APICALL void GL_APIENTRY glUseProgram (GLResourceId program); |
-GL_APICALL void GL_APIENTRY glValidateProgram (GLResourceId program); |
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLbooleanFalse transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLbooleanFalse transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLbooleanFalse transpose, const GLfloat* value); |
+GL_APICALL void GL_APIENTRY glUseProgram (GLidProgram program); |
+GL_APICALL void GL_APIENTRY glValidateProgram (GLidProgram program); |
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); |
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); |
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); |
@@ -366,263 +365,447 @@ |
# This is a list of enum names and their valid values. It is used to map |
# GLenum arguments to a specific set of valid values. |
_ENUM_LISTS = { |
- 'FrameBufferTarget': [ |
- 'GL_FRAMEBUFFER', |
- ], |
- 'RenderBufferTarget': [ |
- 'GL_RENDERBUFFER', |
- ], |
- 'BufferTarget': [ |
- 'GL_ARRAY_BUFFER', |
- 'GL_ELEMENT_ARRAY_BUFFER', |
- ], |
- 'BufferUsage': [ |
- 'GL_STREAM_DRAW', |
- 'GL_STATIC_DRAW', |
- 'GL_DYNAMIC_DRAW', |
- ], |
- 'TextureTarget': [ |
- 'GL_TEXTURE_2D', |
- 'GL_TEXTURE_CUBE_MAP_POSITIVE_X', |
- 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X', |
- 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', |
- 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y', |
- 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', |
- 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z', |
- ], |
- 'TextureBindTarget': [ |
- 'GL_TEXTURE_2D', |
- 'GL_TEXTURE_CUBE_MAP', |
- ], |
- 'ShaderType': [ |
- 'GL_VERTEX_SHADER', |
- 'GL_FRAGMENT_SHADER', |
- ], |
- 'FaceType': [ |
- 'GL_FRONT', |
- 'GL_BACK', |
- 'GL_FRONT_AND_BACK', |
- ], |
- 'FaceMode': [ |
- 'GL_CW', |
- 'GL_CCW', |
- ], |
- 'CmpFunction': [ |
- 'GL_NEVER', |
- 'GL_LESS', |
- 'GL_EQUAL', |
- 'GL_LEQUAL', |
- 'GL_GREATER', |
- 'GL_NOTEQUAL', |
- 'GL_GEQUAL', |
- 'GL_ALWAYS', |
- ], |
- 'Equation': [ |
- 'GL_FUNC_ADD', |
- 'GL_FUNC_SUBTRACT', |
- 'GL_FUNC_REVERSE_SUBTRACT', |
- ], |
- 'SrcBlendFactor': [ |
- 'GL_ZERO', |
- 'GL_ONE', |
- 'GL_SRC_COLOR', |
- 'GL_ONE_MINUS_SRC_COLOR', |
- 'GL_DST_COLOR', |
- 'GL_ONE_MINUS_DST_COLOR', |
- 'GL_SRC_ALPHA', |
- 'GL_ONE_MINUS_SRC_ALPHA', |
- 'GL_DST_ALPHA', |
- 'GL_ONE_MINUS_DST_ALPHA', |
- 'GL_CONSTANT_COLOR', |
- 'GL_ONE_MINUS_CONSTANT_COLOR', |
- 'GL_CONSTANT_ALPHA', |
- 'GL_ONE_MINUS_CONSTANT_ALPHA', |
- 'GL_SRC_ALPHA_SATURATE', |
- ], |
- 'DstBlendFactor': [ |
- 'GL_ZERO', |
- 'GL_ONE', |
- 'GL_SRC_COLOR', |
- 'GL_ONE_MINUS_SRC_COLOR', |
- 'GL_DST_COLOR', |
- 'GL_ONE_MINUS_DST_COLOR', |
- 'GL_SRC_ALPHA', |
- 'GL_ONE_MINUS_SRC_ALPHA', |
- 'GL_DST_ALPHA', |
- 'GL_ONE_MINUS_DST_ALPHA', |
- 'GL_CONSTANT_COLOR', |
- 'GL_ONE_MINUS_CONSTANT_COLOR', |
- 'GL_CONSTANT_ALPHA', |
- 'GL_ONE_MINUS_CONSTANT_ALPHA', |
- ], |
- 'Capability': [ |
- 'GL_BLEND', |
- 'GL_CULL_FACE', |
- 'GL_DEPTH_TEST', |
- 'GL_DITHER', |
- 'GL_POLYGON_OFFSET_FILL', |
- 'GL_SAMPLE_ALPHA_TO_COVERAGE', |
- 'GL_SAMPLE_COVERAGE', |
- 'GL_SCISSOR_TEST', |
- 'GL_STENCIL_TEST', |
- ], |
- 'DrawMode': [ |
- 'GL_POINTS', |
- 'GL_LINE_STRIP', |
- 'GL_LINE_LOOP', |
- 'GL_LINES', |
- 'GL_TRIANGLE_STRIP', |
- 'GL_TRIANGLE_FAN', |
- 'GL_TRIANGLES', |
- ], |
- 'IndexType': [ |
- 'GL_UNSIGNED_BYTE', |
- 'GL_UNSIGNED_SHORT', |
- ], |
- 'Attachment': [ |
- 'GL_COLOR_ATTACHMENT0', |
- 'GL_DEPTH_ATTACHMENT', |
- 'GL_STENCIL_ATTACHMENT', |
- ], |
- 'BufferParameter': [ |
- 'GL_BUFFER_SIZE', |
- 'GL_BUFFER_USAGE', |
- ], |
- 'FrameBufferParameter': [ |
- 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE', |
- 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME', |
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL', |
- 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE', |
- ], |
- 'ProgramParameter': [ |
- 'GL_DELETE_STATUS', |
- 'GL_LINK_STATUS', |
- 'GL_VALIDATE_STATUS', |
- 'GL_INFO_LOG_LENGTH', |
- 'GL_ATTACHED_SHADERS', |
- 'GL_ACTIVE_ATTRIBUTES', |
- 'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', |
- 'GL_ACTIVE_UNIFORMS', |
- 'GL_ACTIVE_UNIFORM_MAX_LENGTH', |
- ], |
- 'RenderBufferParameter': [ |
- 'GL_RENDERBUFFER_WIDTH', |
- 'GL_RENDERBUFFER_HEIGHT', |
- 'GL_RENDERBUFFER_INTERNAL_FORMAT', |
- 'GL_RENDERBUFFER_RED_SIZE', |
- 'GL_RENDERBUFFER_GREEN_SIZE', |
- 'GL_RENDERBUFFER_BLUE_SIZE', |
- 'GL_RENDERBUFFER_ALPHA_SIZE', |
- 'GL_RENDERBUFFER_DEPTH_SIZE', |
- 'GL_RENDERBUFFER_STENCIL_SIZE', |
- ], |
- 'ShaderParameter': [ |
- 'GL_SHADER_TYPE', |
- 'GL_DELETE_STATUS', |
- 'GL_COMPILE_STATUS', |
- 'GL_INFO_LOG_LENGTH', |
- 'GL_SHADER_SOURCE_LENGTH', |
- ], |
- 'ShaderPercision': [ |
- 'GL_LOW_FLOAT', |
- 'GL_MEDIUM_FLOAT', |
- 'GL_HIGH_FLOAT', |
- 'GL_LOW_INT', |
- 'GL_MEDIUM_INT', |
- 'GL_HIGH_INT', |
- ], |
- 'StringType': [ |
- 'GL_VENDOR', |
- 'GL_RENDERER', |
- 'GL_VERSION', |
- 'GL_SHADING_LANGUAGE_VERSION', |
- 'GL_EXTENSIONS', |
- ], |
- 'TextureParameter': [ |
- 'GL_TEXTURE_MAG_FILTER', |
- 'GL_TEXTURE_MIN_FILTER', |
- 'GL_TEXTURE_WRAP_S', |
- 'GL_TEXTURE_WRAP_T', |
- ], |
- 'VertexAttribute': [ |
- 'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', |
- 'GL_VERTEX_ATTRIB_ARRAY_ENABLED', |
- 'GL_VERTEX_ATTRIB_ARRAY_SIZE', |
- 'GL_VERTEX_ATTRIB_ARRAY_STRIDE', |
- 'GL_VERTEX_ATTRIB_ARRAY_TYPE', |
- 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED', |
- 'GL_CURRENT_VERTEX_ATTRIB', |
- ], |
- 'VertexPointer': [ |
- 'GL_VERTEX_ATTRIB_ARRAY_POINTER', |
- ], |
- 'HintTarget': [ |
- 'GL_GENERATE_MIPMAP_HINT', |
- ], |
- 'HintMode': [ |
- 'GL_FASTEST', |
- 'GL_NICEST', |
- 'GL_DONT_CARE', |
- ], |
- 'PixelStore': [ |
- 'GL_PACK_ALIGNMENT', |
- 'GL_UNPACK_ALIGNMENT', |
- ], |
- 'PixelStoreAlignment': [ |
- '1', |
- '2', |
- '4', |
- '8', |
- ], |
- 'ReadPixelFormat': [ |
- 'GL_ALPHA', |
- 'GL_RGB', |
- 'GL_RGBA', |
- ], |
- 'PixelType': [ |
- 'GL_UNSIGNED_BYTE', |
- 'GL_UNSIGNED_SHORT_5_6_5', |
- 'GL_UNSIGNED_SHORT_4_4_4_4', |
- 'GL_UNSIGNED_SHORT_5_5_5_1', |
- ], |
- 'RenderBufferFormat': [ |
- 'GL_RGBA4', |
- 'GL_RGB565', |
- 'GL_RGB5_A1', |
- 'GL_DEPTH_COMPONENT16', |
- 'GL_STENCIL_INDEX8', |
- ], |
- 'StencilOp': [ |
- 'GL_KEEP', |
- 'GL_ZERO', |
- 'GL_REPLACE', |
- 'GL_INCR', |
- 'GL_INCR_WRAP', |
- 'GL_DECR', |
- 'GL_DECR_WRAP', |
- 'GL_INVERT', |
- ], |
- 'TextureFormat': [ |
- 'GL_ALPHA', |
- 'GL_LUMINANCE', |
- 'GL_LUMINANCE_ALPHA', |
- 'GL_RGB', |
- 'GL_RGBA', |
- ], |
- 'VertexAttribType': [ |
- 'GL_BYTE', |
- 'GL_UNSIGNED_BYTE', |
- 'GL_SHORT', |
- 'GL_UNSIGNED_SHORT', |
- #'GL_FIXED', // This is not available on Desktop GL. |
- 'GL_FLOAT', |
- ], |
- 'VertexAttribSize': [ |
- '1', |
- '2', |
- '3', |
- '4', |
- ], |
+ 'FrameBufferTarget': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_FRAMEBUFFER', |
+ ], |
+ }, |
+ 'RenderBufferTarget': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_RENDERBUFFER', |
+ ], |
+ }, |
+ 'BufferTarget': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_ARRAY_BUFFER', |
+ 'GL_ELEMENT_ARRAY_BUFFER', |
+ ], |
+ 'invalid': [ |
+ 'GL_RENDERBUFFER', |
+ ], |
+ }, |
+ 'BufferUsage': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_STREAM_DRAW', |
+ 'GL_STATIC_DRAW', |
+ 'GL_DYNAMIC_DRAW', |
+ ], |
+ 'invalid': [ |
+ 'GL_STATIC_READ', |
+ ], |
+ }, |
+ 'TextureTarget': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_TEXTURE_2D', |
+ 'GL_TEXTURE_CUBE_MAP_POSITIVE_X', |
+ 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X', |
+ 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', |
+ 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y', |
+ 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', |
+ 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z', |
+ ], |
+ 'invalid': [ |
+ 'GL_PROXY_TEXTURE_CUBE_MAP', |
+ ] |
+ }, |
+ 'TextureBindTarget': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_TEXTURE_2D', |
+ 'GL_TEXTURE_CUBE_MAP', |
+ ], |
+ 'invalid': [ |
+ 'GL_TEXTURE_1D', |
+ 'GL_TEXTURE_3D', |
+ ], |
+ }, |
+ 'ShaderType': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_VERTEX_SHADER', |
+ 'GL_FRAGMENT_SHADER', |
+ ], |
+ }, |
+ 'FaceType': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_FRONT', |
+ 'GL_BACK', |
+ 'GL_FRONT_AND_BACK', |
+ ], |
+ }, |
+ 'FaceMode': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_CW', |
+ 'GL_CCW', |
+ ], |
+ }, |
+ 'CmpFunction': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_NEVER', |
+ 'GL_LESS', |
+ 'GL_EQUAL', |
+ 'GL_LEQUAL', |
+ 'GL_GREATER', |
+ 'GL_NOTEQUAL', |
+ 'GL_GEQUAL', |
+ 'GL_ALWAYS', |
+ ], |
+ }, |
+ 'Equation': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_FUNC_ADD', |
+ 'GL_FUNC_SUBTRACT', |
+ 'GL_FUNC_REVERSE_SUBTRACT', |
+ ], |
+ 'invalid': [ |
+ 'GL_MIN', |
+ 'GL_MAX', |
+ ], |
+ }, |
+ 'SrcBlendFactor': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_ZERO', |
+ 'GL_ONE', |
+ 'GL_SRC_COLOR', |
+ 'GL_ONE_MINUS_SRC_COLOR', |
+ 'GL_DST_COLOR', |
+ 'GL_ONE_MINUS_DST_COLOR', |
+ 'GL_SRC_ALPHA', |
+ 'GL_ONE_MINUS_SRC_ALPHA', |
+ 'GL_DST_ALPHA', |
+ 'GL_ONE_MINUS_DST_ALPHA', |
+ 'GL_CONSTANT_COLOR', |
+ 'GL_ONE_MINUS_CONSTANT_COLOR', |
+ 'GL_CONSTANT_ALPHA', |
+ 'GL_ONE_MINUS_CONSTANT_ALPHA', |
+ 'GL_SRC_ALPHA_SATURATE', |
+ ], |
+ }, |
+ 'DstBlendFactor': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_ZERO', |
+ 'GL_ONE', |
+ 'GL_SRC_COLOR', |
+ 'GL_ONE_MINUS_SRC_COLOR', |
+ 'GL_DST_COLOR', |
+ 'GL_ONE_MINUS_DST_COLOR', |
+ 'GL_SRC_ALPHA', |
+ 'GL_ONE_MINUS_SRC_ALPHA', |
+ 'GL_DST_ALPHA', |
+ 'GL_ONE_MINUS_DST_ALPHA', |
+ 'GL_CONSTANT_COLOR', |
+ 'GL_ONE_MINUS_CONSTANT_COLOR', |
+ 'GL_CONSTANT_ALPHA', |
+ 'GL_ONE_MINUS_CONSTANT_ALPHA', |
+ ], |
+ }, |
+ 'Capability': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_BLEND', |
+ 'GL_CULL_FACE', |
+ 'GL_DEPTH_TEST', |
+ 'GL_DITHER', |
+ 'GL_POLYGON_OFFSET_FILL', |
+ 'GL_SAMPLE_ALPHA_TO_COVERAGE', |
+ 'GL_SAMPLE_COVERAGE', |
+ 'GL_SCISSOR_TEST', |
+ 'GL_STENCIL_TEST', |
+ ], |
+ 'invalid': [ |
+ 'GL_CLIP_PLANE0', |
+ 'GL_POINT_SPRITE', |
+ ], |
+ }, |
+ 'DrawMode': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_POINTS', |
+ 'GL_LINE_STRIP', |
+ 'GL_LINE_LOOP', |
+ 'GL_LINES', |
+ 'GL_TRIANGLE_STRIP', |
+ 'GL_TRIANGLE_FAN', |
+ 'GL_TRIANGLES', |
+ ], |
+ 'invalid': [ |
+ 'GL_QUADS', |
+ 'GL_POLYGON', |
+ ], |
+ }, |
+ 'IndexType': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_UNSIGNED_BYTE', |
+ 'GL_UNSIGNED_SHORT', |
+ ], |
+ 'invalid': [ |
+ 'GL_UNSIGNED_INT', |
+ 'GL_INT', |
+ ], |
+ }, |
+ 'Attachment': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_COLOR_ATTACHMENT0', |
+ 'GL_DEPTH_ATTACHMENT', |
+ 'GL_STENCIL_ATTACHMENT', |
+ ], |
+ }, |
+ 'BufferParameter': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_BUFFER_SIZE', |
+ 'GL_BUFFER_USAGE', |
+ ], |
+ 'invalid': [ |
+ 'GL_PIXEL_PACK_BUFFER', |
+ ], |
+ }, |
+ 'FrameBufferParameter': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE', |
+ 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME', |
+ 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL', |
+ 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE', |
+ ], |
+ }, |
+ 'ProgramParameter': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_DELETE_STATUS', |
+ 'GL_LINK_STATUS', |
+ 'GL_VALIDATE_STATUS', |
+ 'GL_INFO_LOG_LENGTH', |
+ 'GL_ATTACHED_SHADERS', |
+ 'GL_ACTIVE_ATTRIBUTES', |
+ 'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', |
+ 'GL_ACTIVE_UNIFORMS', |
+ 'GL_ACTIVE_UNIFORM_MAX_LENGTH', |
+ ], |
+ }, |
+ 'RenderBufferParameter': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_RENDERBUFFER_WIDTH', |
+ 'GL_RENDERBUFFER_HEIGHT', |
+ 'GL_RENDERBUFFER_INTERNAL_FORMAT', |
+ 'GL_RENDERBUFFER_RED_SIZE', |
+ 'GL_RENDERBUFFER_GREEN_SIZE', |
+ 'GL_RENDERBUFFER_BLUE_SIZE', |
+ 'GL_RENDERBUFFER_ALPHA_SIZE', |
+ 'GL_RENDERBUFFER_DEPTH_SIZE', |
+ 'GL_RENDERBUFFER_STENCIL_SIZE', |
+ ], |
+ }, |
+ 'ShaderParameter': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_SHADER_TYPE', |
+ 'GL_DELETE_STATUS', |
+ 'GL_COMPILE_STATUS', |
+ 'GL_INFO_LOG_LENGTH', |
+ 'GL_SHADER_SOURCE_LENGTH', |
+ ], |
+ }, |
+ 'ShaderPercision': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_LOW_FLOAT', |
+ 'GL_MEDIUM_FLOAT', |
+ 'GL_HIGH_FLOAT', |
+ 'GL_LOW_INT', |
+ 'GL_MEDIUM_INT', |
+ 'GL_HIGH_INT', |
+ ], |
+ }, |
+ 'StringType': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_VENDOR', |
+ 'GL_RENDERER', |
+ 'GL_VERSION', |
+ 'GL_SHADING_LANGUAGE_VERSION', |
+ 'GL_EXTENSIONS', |
+ ], |
+ }, |
+ 'TextureParameter': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_TEXTURE_MAG_FILTER', |
+ 'GL_TEXTURE_MIN_FILTER', |
+ 'GL_TEXTURE_WRAP_S', |
+ 'GL_TEXTURE_WRAP_T', |
+ ], |
+ 'invalid': [ |
+ 'GL_GENERATE_MIPMAP', |
+ ], |
+ }, |
+ 'VertexAttribute': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', |
+ 'GL_VERTEX_ATTRIB_ARRAY_ENABLED', |
+ 'GL_VERTEX_ATTRIB_ARRAY_SIZE', |
+ 'GL_VERTEX_ATTRIB_ARRAY_STRIDE', |
+ 'GL_VERTEX_ATTRIB_ARRAY_TYPE', |
+ 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED', |
+ 'GL_CURRENT_VERTEX_ATTRIB', |
+ ], |
+ }, |
+ 'VertexPointer': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_VERTEX_ATTRIB_ARRAY_POINTER', |
+ ], |
+ }, |
+ 'HintTarget': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_GENERATE_MIPMAP_HINT', |
+ ], |
+ 'invalid': [ |
+ 'GL_PERSPECTIVE_CORRECTION_HINT', |
+ ], |
+ }, |
+ 'HintMode': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_FASTEST', |
+ 'GL_NICEST', |
+ 'GL_DONT_CARE', |
+ ], |
+ }, |
+ 'PixelStore': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_PACK_ALIGNMENT', |
+ 'GL_UNPACK_ALIGNMENT', |
+ ], |
+ 'invalid': [ |
+ 'GL_PACK_SWAP_BYTES', |
+ 'GL_UNPACK_SWAP_BYTES', |
+ ], |
+ }, |
+ 'PixelStoreAlignment': { |
+ 'type': 'GLint', |
+ 'valid': [ |
+ '1', |
+ '2', |
+ '4', |
+ '8', |
+ ], |
+ 'invalid': [ |
+ '3', |
+ '9', |
+ ], |
+ }, |
+ 'ReadPixelFormat': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_ALPHA', |
+ 'GL_RGB', |
+ 'GL_RGBA', |
+ ], |
+ }, |
+ 'PixelType': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_UNSIGNED_BYTE', |
+ 'GL_UNSIGNED_SHORT_5_6_5', |
+ 'GL_UNSIGNED_SHORT_4_4_4_4', |
+ 'GL_UNSIGNED_SHORT_5_5_5_1', |
+ ], |
+ 'invalid': [ |
+ 'GL_SHORT', |
+ 'GL_INT', |
+ ], |
+ }, |
+ 'RenderBufferFormat': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_RGBA4', |
+ 'GL_RGB565', |
+ 'GL_RGB5_A1', |
+ 'GL_DEPTH_COMPONENT16', |
+ 'GL_STENCIL_INDEX8', |
+ ], |
+ }, |
+ 'StencilOp': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_KEEP', |
+ 'GL_ZERO', |
+ 'GL_REPLACE', |
+ 'GL_INCR', |
+ 'GL_INCR_WRAP', |
+ 'GL_DECR', |
+ 'GL_DECR_WRAP', |
+ 'GL_INVERT', |
+ ], |
+ }, |
+ 'TextureFormat': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_ALPHA', |
+ 'GL_LUMINANCE', |
+ 'GL_LUMINANCE_ALPHA', |
+ 'GL_RGB', |
+ 'GL_RGBA', |
+ ], |
+ 'invalid': [ |
+ 'GL_BGRA', |
+ 'GL_BGR', |
+ ], |
+ }, |
+ 'VertexAttribType': { |
+ 'type': 'GLenum', |
+ 'valid': [ |
+ 'GL_BYTE', |
+ 'GL_UNSIGNED_BYTE', |
+ 'GL_SHORT', |
+ 'GL_UNSIGNED_SHORT', |
+ # 'GL_FIXED', // This is not available on Desktop GL. |
+ 'GL_FLOAT', |
+ ], |
+ 'invalid': [ |
+ 'GL_DOUBLE', |
+ ], |
+ }, |
+ 'VertexAttribSize': { |
+ 'type': 'GLint', |
+ 'valid': [ |
+ '1', |
+ '2', |
+ '3', |
+ '4', |
+ ], |
+ 'invalid': [ |
+ '0', |
+ '5', |
+ ], |
+ }, |
+ 'False': { |
+ 'type': 'GLboolean', |
+ 'valid': [ |
+ 'false', |
+ ], |
+ 'invalid': [ |
+ 'true', |
+ ], |
+ }, |
} |
# This table specifies types and other special data for the commands that |
@@ -656,15 +839,21 @@ |
'CompressedTexSubImage2D': {'type': 'Data'}, |
'CreateProgram': {'type': 'Create'}, |
'CreateShader': {'type': 'Create'}, |
- 'DeleteBuffers': {'type': 'DELn'}, |
- 'DeleteFramebuffers': {'type': 'DELn'}, |
+ 'DeleteBuffers': {'type': 'DELn', 'gl_test_func': 'glDeleteBuffersARB'}, |
+ 'DeleteFramebuffers': { |
+ 'type': 'DELn', |
+ 'gl_test_func': 'glDeleteFramebuffersEXT', |
+ }, |
'DeleteProgram': {'type': 'Custom', 'DecoderFunc': 'DoDeleteProgram'}, |
- 'DeleteRenderbuffers': {'type': 'DELn'}, |
+ 'DeleteRenderbuffers': { |
+ 'type': 'DELn', |
+ 'gl_test_func': 'glDeleteRenderbuffersEXT', |
+ }, |
'DeleteShader': {'type': 'Custom', 'DecoderFunc': 'DoDeleteShader'}, |
'DeleteTextures': {'type': 'DELn'}, |
'DepthRangef': {'DecoderFunc': 'glDepthRange'}, |
'DisableVertexAttribArray': {'DecoderFunc': 'DoDisableVertexAttribArray'}, |
- 'DrawArrays': { 'DecoderFunc': 'DoDrawArrays'}, |
+ 'DrawArrays': { 'DecoderFunc': 'DoDrawArrays', 'unit_test': False}, |
'DrawElements': { |
'type': 'Manual', |
'cmd_args': 'GLenum mode, GLsizei count, GLenum type, GLuint index_offset', |
@@ -673,10 +862,10 @@ |
'FramebufferRenderbuffer': {'DecoderFunc': 'glFramebufferRenderbufferEXT'}, |
'FramebufferTexture2D': {'DecoderFunc': 'glFramebufferTexture2DEXT'}, |
'GenerateMipmap': {'DecoderFunc': 'glGenerateMipmapEXT'}, |
- 'GenBuffers': {'type': 'GENn'}, |
- 'GenFramebuffers': {'type': 'GENn'}, |
- 'GenRenderbuffers': {'type': 'GENn'}, |
- 'GenTextures': {'type': 'GENn'}, |
+ 'GenBuffers': {'type': 'GENn', 'gl_test_func': 'glGenBuffersARB'}, |
+ 'GenFramebuffers': {'type': 'GENn', 'gl_test_func': 'glGenFramebuffersEXT'}, |
+ 'GenRenderbuffers': {'type': 'GENn', 'gl_test_func': 'glGenRenderbuffersEXT'}, |
+ 'GenTextures': {'type': 'GENn', 'gl_test_func': 'glGenTextures'}, |
'GetActiveAttrib': {'type': 'Custom'}, |
'GetActiveUniform': {'type': 'Custom'}, |
'GetAttachedShaders': {'type': 'Custom'}, |
@@ -685,7 +874,7 @@ |
'immediate': True, |
'needs_size': True, |
'cmd_args': |
- 'GLResourceId program, const char* name, NonImmediate GLint* location', |
+ 'GLidProgram program, const char* name, NonImmediate GLint* location', |
}, |
'GetBooleanv': {'type': 'GETn'}, |
'GetBufferParameteriv': {'type': 'GETn'}, |
@@ -715,7 +904,7 @@ |
'immediate': True, |
'needs_size': True, |
'cmd_args': |
- 'GLResourceId program, const char* name, NonImmediate GLint* location', |
+ 'GLidProgram program, const char* name, NonImmediate GLint* location', |
}, |
'GetVertexAttribfv': {'type': 'GETn'}, |
'GetVertexAttribiv': {'type': 'GETn'}, |
@@ -755,7 +944,7 @@ |
'UniformMatrix2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4}, |
'UniformMatrix3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 9}, |
'UniformMatrix4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 16}, |
- 'UseProgram': {'DecoderFunc': 'DoUseProgram'}, |
+ 'UseProgram': {'DecoderFunc': 'DoUseProgram', 'unit_test': False}, |
'VertexAttrib1fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1}, |
'VertexAttrib2fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 2}, |
'VertexAttrib3fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 3}, |
@@ -765,7 +954,7 @@ |
'cmd_args': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, ' |
'GLsizei stride, GLuint offset', |
}, |
- 'SwapBuffers': {'DecoderFunc': 'DoSwapBuffers'}, |
+ 'SwapBuffers': {'DecoderFunc': 'DoSwapBuffers', 'unit_test': False}, |
} |
@@ -786,13 +975,15 @@ |
def __FindSplit(self, string): |
"""Finds a place to split a string.""" |
splitter = string.find('=') |
- if splitter >= 0 and not string[splitter + 1] == '=': |
+ if splitter >= 0 and not string[splitter + 1] == '=' and splitter < 80: |
return splitter |
parts = string.split('(') |
if len(parts) > 1: |
splitter = len(parts[0]) |
for ii in range(1, len(parts)): |
- if not parts[ii - 1][-3:] == "if ": |
+ if (not parts[ii - 1][-3:] == "if " and |
+ (len(parts[ii]) > 0 and not parts[ii][0] == ")") |
+ and splitter < 80): |
return splitter |
splitter += len(parts[ii]) + 1 |
done = False |
@@ -832,6 +1023,32 @@ |
self.file.close() |
+class CHeaderWriter(CWriter): |
+ """Writes a C Header file.""" |
+ |
+ _non_alnum_re = re.compile(r'[^a-zA-Z0-9]') |
+ |
+ def __init__(self, filename, file_comment = None): |
+ CWriter.__init__(self, filename) |
+ |
+ base = os.path.dirname( |
+ os.path.dirname(os.path.dirname(os.path.abspath(__file__)))) |
+ hpath = os.path.abspath(filename)[len(base) + 1:] |
+ self.guard = self._non_alnum_re.sub('_', hpath).upper() + '_' |
+ |
+ self.Write(_LICENSE) |
+ self.Write( |
+ "// This file is auto-generated. DO NOT EDIT!\n" |
+ "\n") |
+ if not file_comment == None: |
+ self.Write(file_comment) |
+ self.Write("#ifndef %s\n" % self.guard) |
+ self.Write("#define %s\n\n" % self.guard) |
+ |
+ def Close(self): |
+ self.Write("#endif // %s\n\n" % self.guard) |
+ CWriter.Close(self) |
+ |
class TypeHandler(object): |
"""This class emits code for a particular type of function.""" |
@@ -892,12 +1109,12 @@ |
def WriteCmdSizeTest(self, func, file): |
"""Writes the size test for a command.""" |
- file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u); // NOLINT\n") |
+ file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4u);\n") |
def WriteFormatTest(self, func, file): |
"""Writes a format test for a command.""" |
file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name) |
- file.Write(" %s cmd = {{0}};\n" % func.name) |
+ file.Write(" %s cmd = { { 0 } };\n" % func.name) |
file.Write(" void* next_cmd = cmd.Set(\n") |
file.Write(" &cmd") |
args = func.GetCmdArgs() |
@@ -997,6 +1214,101 @@ |
file.Write("}\n") |
file.Write("\n") |
+ def WriteValidUnitTest(self, func, file, test, extra = {}): |
+ """Writes a valid unit test.""" |
+ name = func.name |
+ arg_strings = [] |
+ count = 0 |
+ for arg in func.GetOriginalArgs(): |
+ arg_strings.append(arg.GetValidArg(count, 0)) |
+ count += 1 |
+ gl_arg_strings = [] |
+ count = 0 |
+ for arg in func.GetOriginalArgs(): |
+ gl_arg_strings.append(arg.GetValidGLArg(count, 0)) |
+ count += 1 |
+ gl_func_name = func.GetGLTestFunctionName() |
+ vars = { |
+ 'name':name, |
+ 'gl_func_name': gl_func_name, |
+ 'args': ", ".join(arg_strings), |
+ 'gl_args': ", ".join(gl_arg_strings), |
+ } |
+ vars.update(extra) |
+ file.Write(test % vars) |
+ |
+ def WriteInvalidUnitTest(self, func, file, test, extra = {}): |
+ """Writes a invalid unit test.""" |
+ arg_index = 0 |
+ for arg in func.GetOriginalArgs(): |
+ num_invalid_values = arg.GetNumInvalidValues() |
+ for value_index in range(0, num_invalid_values): |
+ arg_strings = [] |
+ parse_result = "kParseNoError" |
+ count = 0 |
+ for arg in func.GetOriginalArgs(): |
+ if count == arg_index: |
+ (arg_string, parse_result) = arg.GetInvalidArg(count, value_index) |
+ else: |
+ arg_string = arg.GetValidArg(count, 0) |
+ arg_strings.append(arg_string) |
+ count += 1 |
+ gl_arg_strings = [] |
+ count = 0 |
+ for arg in func.GetOriginalArgs(): |
+ gl_arg_strings.append("_") |
+ count += 1 |
+ gl_func_name = func.GetGLFunctionName() |
+ if gl_func_name.startswith("gl"): |
+ gl_func_name = gl_func_name[2:] |
+ else: |
+ gl_func_name = func.name |
+ |
+ vars = { |
+ 'name': func.name, |
+ 'arg_index': arg_index, |
+ 'value_index': value_index, |
+ 'gl_func_name': gl_func_name, |
+ 'args': ", ".join(arg_strings), |
+ 'all_but_last_args': ", ".join(arg_strings[:-1]), |
+ 'gl_args': ", ".join(gl_arg_strings), |
+ 'parse_result': parse_result, |
+ } |
+ vars.update(extra) |
+ file.Write(test % vars) |
+ arg_index += 1 |
+ |
+ def WriteServiceUnitTest(self, func, file): |
+ """Writes the service unit test for a command.""" |
+ if func.GetInfo('unit_test') == False: |
+ file.Write("// TODO(gman): %s\n" % func.name) |
+ return |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, valid_test) |
+ |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s); |
+ EXPECT_EQ(parse_error::%(parse_result)s, ExecuteCmd(cmd)); |
+} |
+""" |
+ self.WriteInvalidUnitTest(func, file, invalid_test) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Writes the service unit test for an immediate command.""" |
+ file.Write("// TODO(gman): %s\n" % func.name) |
+ |
def WriteImmediateValidationCode(self, func, file): |
"""Writes the validation code for an immediate version of a command.""" |
pass |
@@ -1046,26 +1358,11 @@ |
def WriteImmediateCmdInit(self, func, file): |
"""Writes the Init function for the immediate version of a command.""" |
- file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_")) |
- file.Write(" SetHeader(0); // TODO(gman): pass in correct size\n") |
- args = func.GetCmdArgs() |
- for arg in args: |
- file.Write(" %s = _%s;\n" % (arg.name, arg.name)) |
- file.Write(" }\n") |
- file.Write("\n") |
+ raise Error |
def WriteImmediateCmdSet(self, func, file): |
"""Writes the Set function for the immediate version of a command.""" |
- copy_args = func.MakeCmdArgString("_", False) |
- file.Write(" void* Set(void* cmd%s) {\n" % |
- func.MakeTypedCmdArgString("_", True)) |
- file.Write(" // TODO(gman): compute correct size.\n") |
- file.Write(" const uint32 size = ComputeSize(0);\n") |
- file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args) |
- file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>(" |
- "cmd, size);\n") |
- file.Write(" }\n") |
- file.Write("\n") |
+ raise Error |
def WriteCmdHelper(self, func, file): |
"""Writes the cmd helper definition for a cmd.""" |
@@ -1100,6 +1397,14 @@ |
"""Overrriden from TypeHandler.""" |
pass |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
def WriteImmediateCmdGetTotalSize(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write(" uint32 total_size = 0; // TODO(gman): get correct size.\n") |
@@ -1148,6 +1453,14 @@ |
"""Overrriden from TypeHandler.""" |
pass |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
def WriteServiceImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
pass |
@@ -1187,6 +1500,14 @@ |
"""Overrriden from TypeHandler.""" |
pass |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
def WriteImmediateServiceImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
pass |
@@ -1314,7 +1635,15 @@ |
"""Overrriden from TypeHandler.""" |
pass |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ |
class GENnHandler(TypeHandler): |
"""Handler for glGen___ type functions.""" |
@@ -1331,12 +1660,16 @@ |
def WriteHandlerImplementation (self, func, file): |
"""Overrriden from TypeHandler.""" |
- file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" % |
+ file.Write(" if (!GenGLObjects<GL%sHelper>(n, %s)) {\n" |
+ " return parse_error::kParseInvalidArguments;\n" |
+ " }\n" % |
(func.name, func.GetLastOriginalArg().name)) |
def WriteImmediateHandlerImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
- file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" % |
+ file.Write(" if (!GenGLObjects<GL%sHelper>(n, %s)) {\n" |
+ " return parse_error::kParseInvalidArguments;\n" |
+ " }\n" % |
(func.original_name, func.GetLastOriginalArg().name)) |
def WriteGLES2ImplementationHeader(self, func, file): |
@@ -1354,6 +1687,65 @@ |
"""Overrriden from TypeHandler.""" |
pass |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(1, _)) |
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId)); |
+ GetSharedMemoryAs<GLuint*>()[0] = kNewClientId; |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GetServiceId(kNewClientId), kNewServiceId); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, valid_test) |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(_, _)).Times(0); |
+ GetSharedMemoryAs<GLuint*>()[0] = client_%(resource_name)s_id_; |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s); |
+ EXPECT_EQ(parse_error::kParseInvalidArguments, ExecuteCmd(cmd)); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, invalid_test, { |
+ 'resource_name': func.GetOriginalArgs()[1].name[0:-1] |
+ }) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(1, _)) |
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId)); |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ GLuint temp = kNewClientId; |
+ SpecializedSetup<%(name)s, 0>(); |
+ cmd.Init(1, &temp); |
+ EXPECT_EQ(parse_error::kParseNoError, |
+ ExecuteImmediateCmd(cmd, sizeof(temp))); |
+ EXPECT_EQ(GetServiceId(kNewClientId), kNewServiceId); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, valid_test) |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(_, _)).Times(0); |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ SpecializedSetup<%(name)s, 0>(); |
+ cmd.Init(1, &client_%(resource_name)s_id_); |
+ EXPECT_EQ(parse_error::kParseInvalidArguments, |
+ ExecuteImmediateCmd(cmd, sizeof(&client_%(resource_name)s_id_))); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, invalid_test, { |
+ 'resource_name': func.GetOriginalArgs()[1].name[0:-1] |
+ }) |
+ |
def WriteImmediateCmdComputeSize(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n") |
@@ -1438,7 +1830,7 @@ |
file.Write(" cmd.header.command);\n") |
file.Write(" EXPECT_EQ(sizeof(cmd) +\n") |
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u),\n") |
- file.Write(" cmd.header.size * 4u); // NOLINT\n") |
+ file.Write(" cmd.header.size * 4u);\n") |
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n") |
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n"); |
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u));\n"); |
@@ -1461,6 +1853,38 @@ |
"""Overrriden from TypeHandler.""" |
func.AddCmdArg(Argument("client_id", 'uint32')) |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)) |
+ .WillOnce(Return(kNewServiceId)); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s%(comma)skNewClientId); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GetServiceId(kNewClientId), kNewServiceId); |
+} |
+""" |
+ comma = "" |
+ if len(func.GetOriginalArgs()): |
+ comma =", " |
+ self.WriteValidUnitTest(func, file, valid_test, { |
+ 'comma': comma, |
+ }) |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s%(comma)skNewClientId); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+} |
+""" |
+ self.WriteInvalidUnitTest(func, file, invalid_test, { |
+ 'comma': comma, |
+ }) |
+ |
def WriteHandlerImplementation (self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write(" uint32 client_id = c.client_id;\n") |
@@ -1495,6 +1919,75 @@ |
"""Overrriden from TypeHandler.""" |
file.Write(" uint32 data_size = n * sizeof(GLuint);\n") |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL( |
+ *gl_, |
+ %(gl_func_name)s(1, Pointee(kService%(upper_resource_name)sId))) |
+ .Times(1); |
+ GetSharedMemoryAs<GLuint*>()[0] = client_%(resource_name)s_id_; |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GetServiceId(kNewClientId), 0u); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, valid_test, { |
+ 'resource_name': func.GetOriginalArgs()[1].name[0:-1], |
+ 'upper_resource_name': |
+ func.GetOriginalArgs()[1].name[0:-1].capitalize(), |
+ }) |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(1, Pointee(0))) |
+ .Times(1); |
+ GetSharedMemoryAs<GLuint*>()[0] = kInvalidClientId; |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, invalid_test) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL( |
+ *gl_, |
+ %(gl_func_name)s(1, Pointee(kService%(upper_resource_name)sId))) |
+ .Times(1); |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ SpecializedSetup<%(name)s, 0>(); |
+ cmd.Init(1, &client_%(resource_name)s_id_); |
+ EXPECT_EQ(parse_error::kParseNoError, |
+ ExecuteImmediateCmd(cmd, sizeof(client_%(resource_name)s_id_))); |
+ EXPECT_EQ(GetServiceId(kNewClientId), 0u); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, valid_test, { |
+ 'resource_name': func.GetOriginalArgs()[1].name[0:-1], |
+ 'upper_resource_name': |
+ func.GetOriginalArgs()[1].name[0:-1].capitalize(), |
+ }) |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(1, Pointee(0))) |
+ .Times(1); |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ SpecializedSetup<%(name)s, 0>(); |
+ GLuint temp = kInvalidClientId; |
+ cmd.Init(1, &temp); |
+ EXPECT_EQ(parse_error::kParseNoError, |
+ ExecuteImmediateCmd(cmd, sizeof(temp))); |
+} |
+""" |
+ self.WriteValidUnitTest(func, file, invalid_test) |
+ |
def WriteHandlerImplementation (self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" % |
@@ -1604,7 +2097,7 @@ |
file.Write(" cmd.header.command);\n") |
file.Write(" EXPECT_EQ(sizeof(cmd) +\n") |
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u),\n") |
- file.Write(" cmd.header.size * 4u); // NOLINT\n") |
+ file.Write(" cmd.header.size * 4u);\n") |
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n") |
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n"); |
file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4u));\n"); |
@@ -1680,6 +2173,50 @@ |
def __init__(self): |
TypeHandler.__init__(self) |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Writes the service unit test for a command.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ EXPECT_CALL( |
+ *gl_, |
+ %(gl_func_name)s(%(gl_args)s, |
+ reinterpret_cast<%(data_type)s*>(ImmediateDataAddress(&cmd)))); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(data_type)s temp[%(data_count)s] = { 0, }; |
+ cmd.Init(%(gl_args)s, &temp[0]); |
+ EXPECT_EQ(parse_error::kParseNoError, |
+ ExecuteImmediateCmd(cmd, sizeof(temp))); |
+} |
+""" |
+ gl_arg_strings = [] |
+ gl_any_strings = [] |
+ count = 0 |
+ for arg in func.GetOriginalArgs()[0:-1]: |
+ gl_arg_strings.append(arg.GetValidGLArg(count, 0)) |
+ gl_any_strings.append("_") |
+ count += 1 |
+ extra = { |
+ 'data_type': func.GetInfo('data_type'), |
+ 'data_count': func.GetInfo('count'), |
+ 'gl_args': ", ".join(gl_arg_strings), |
+ 'gl_any_args': ", ".join(gl_any_strings), |
+ } |
+ self.WriteValidUnitTest(func, file, valid_test, extra) |
+ |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) { |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_any_args)s, _)).Times(0); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(data_type)s temp[%(data_count)s] = { 0, }; |
+ cmd.Init(%(all_but_last_args)s, &temp[0]); |
+ EXPECT_EQ(parse_error::%(parse_result)s, |
+ ExecuteImmediateCmd(cmd, sizeof(temp))); |
+} |
+""" |
+ self.WriteInvalidUnitTest(func, file, invalid_test, extra) |
+ |
def WriteGetDataSizeCode(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write(" uint32 data_size = ComputeImmediateDataSize(" |
@@ -1792,7 +2329,7 @@ |
file.Write(" cmd.header.command);\n") |
file.Write(" EXPECT_EQ(sizeof(cmd) +\n") |
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n") |
- file.Write(" cmd.header.size * 4u); // NOLINT\n") |
+ file.Write(" cmd.header.size * 4u);\n") |
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n") |
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n") |
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)));\n") |
@@ -1811,6 +2348,50 @@ |
def __init__(self): |
TypeHandler.__init__(self) |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Writes the service unit test for a command.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ EXPECT_CALL( |
+ *gl_, |
+ %(gl_func_name)s(%(gl_args)s, |
+ reinterpret_cast<%(data_type)s*>(ImmediateDataAddress(&cmd)))); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(data_type)s temp[%(data_count)s * 2] = { 0, }; |
+ cmd.Init(%(gl_args)s, &temp[0]); |
+ EXPECT_EQ(parse_error::kParseNoError, |
+ ExecuteImmediateCmd(cmd, sizeof(temp))); |
+} |
+""" |
+ gl_arg_strings = [] |
+ gl_any_strings = [] |
+ count = 0 |
+ for arg in func.GetOriginalArgs()[0:-1]: |
+ gl_arg_strings.append(arg.GetValidGLArg(count, 0)) |
+ gl_any_strings.append("_") |
+ count += 1 |
+ extra = { |
+ 'data_type': func.GetInfo('data_type'), |
+ 'data_count': func.GetInfo('count'), |
+ 'gl_args': ", ".join(gl_arg_strings), |
+ 'gl_any_args': ", ".join(gl_any_strings), |
+ } |
+ self.WriteValidUnitTest(func, file, valid_test, extra) |
+ |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) { |
+ %(name)s& cmd = *GetImmediateAs<%(name)s>(); |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_any_args)s, _)).Times(0); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(data_type)s temp[%(data_count)s * 2] = { 0, }; |
+ cmd.Init(%(all_but_last_args)s, &temp[0]); |
+ EXPECT_EQ(parse_error::%(parse_result)s, |
+ ExecuteImmediateCmd(cmd, sizeof(temp))); |
+} |
+""" |
+ self.WriteInvalidUnitTest(func, file, invalid_test, extra) |
+ |
def WriteGetDataSizeCode(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write(" uint32 data_size = ComputeImmediateDataSize(" |
@@ -1923,7 +2504,7 @@ |
file.Write(" cmd.header.command);\n") |
file.Write(" EXPECT_EQ(sizeof(cmd) +\n") |
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n") |
- file.Write(" cmd.header.size * 4u); // NOLINT\n") |
+ file.Write(" cmd.header.size * 4u);\n") |
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n") |
file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n") |
file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)));\n") |
@@ -1946,6 +2527,14 @@ |
"""Overrriden from TypeHandler.""" |
func.AddCmdArg(Argument('data_size', 'uint32')) |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
def WriteServiceImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write( |
@@ -2014,47 +2603,50 @@ |
def WriteImmediateCmdComputeSize(self, func, file): |
"""Overrriden from TypeHandler.""" |
- file.Write(" static uint32 ComputeDataSize(const char* s) {\n") |
- file.Write(" return strlen(s);\n") |
- file.Write(" }\n") |
- file.Write("\n") |
- file.Write(" static uint32 ComputeSize(const char* s) {\n") |
+ file.Write(" static uint32 ComputeSize(uint32 data_size) {\n") |
file.Write(" return static_cast<uint32>(\n") |
- file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n") |
+ file.Write(" sizeof(ValueType) + data_size); // NOLINT\n") |
file.Write(" }\n") |
- file.Write("\n") |
def WriteImmediateCmdSetHeader(self, func, file): |
"""Overrriden from TypeHandler.""" |
- file.Write(" void SetHeader(const char* s) {\n") |
- file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n") |
- file.Write(" }\n") |
- file.Write("\n") |
+ code = """ |
+ void SetHeader(uint32 data_size) { |
+ header.SetCmdBySize<ValueType>(data_size); |
+ } |
+""" |
+ file.Write(code) |
def WriteImmediateCmdInit(self, func, file): |
"""Overrriden from TypeHandler.""" |
last_arg = func.GetLastOriginalArg() |
- file.Write(" void Init(%s) {\n" % func.MakeTypedOriginalArgString("_")) |
- file.Write(" SetHeader(_%s);\n" % last_arg.name) |
- args = func.GetCmdArgs()[:-1] |
+ args = func.GetCmdArgs() |
+ set_code = [] |
for arg in args: |
- file.Write(" %s = _%s;\n" % (arg.name, arg.name)) |
- file.Write(" data_size = strlen(_%s);\n" % last_arg.name) |
- file.Write(" memcpy(ImmediateDataAddress(this), _%s, data_size);\n" % |
- last_arg.name) |
- file.Write(" }\n") |
- file.Write("\n") |
+ set_code.append(" %s = _%s;" % (arg.name, arg.name)) |
+ code = """ |
+ void Init(%(typed_args)s, uint32 _data_size) { |
+ SetHeader(_data_size); |
+%(set_code)s |
+ memcpy(ImmediateDataAddress(this), _%(last_arg)s, _data_size); |
+ } |
+""" |
+ file.Write(code % { |
+ "typed_args": func.MakeTypedOriginalArgString("_"), |
+ "set_code": "\n".join(set_code), |
+ "last_arg": last_arg.name |
+ }) |
+ |
def WriteImmediateCmdSet(self, func, file): |
"""Overrriden from TypeHandler.""" |
last_arg = func.GetLastOriginalArg() |
- file.Write(" void* Set(void* cmd%s) {\n" % |
+ file.Write(" void* Set(void* cmd%s, uint32 _data_size) {\n" % |
func.MakeTypedOriginalArgString("_", True)) |
- file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % |
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _data_size);\n" % |
func.MakeOriginalArgString("_")) |
- file.Write(" const uint32 size = ComputeSize(_%s);\n" % last_arg.name) |
- file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>(" |
- "cmd, size);\n") |
+ file.Write(" return NextImmediateCmdAddress<ValueType>(" |
+ "cmd, _data_size);\n") |
file.Write(" }\n") |
file.Write("\n") |
@@ -2064,45 +2656,55 @@ |
last_arg = func.GetLastOriginalArg() |
file.Write(" void %s(%s) {\n" % |
(func.name, func.MakeTypedOriginalArgString(""))) |
- file.Write(" const uint32 size = gles2::%s::ComputeSize(%s);\n" % |
- (func.name, last_arg.name)) |
- file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>(" |
- "size);\n" % |
+ file.Write(" const uint32 data_size = strlen(name);\n") |
+ file.Write(" gles2::%s& c = GetImmediateCmdSpace<gles2::%s>(" |
+ "data_size);\n" % |
(func.name, func.name)) |
- file.Write(" c.Init(%s);\n" % args) |
+ file.Write(" c.Init(%s, data_size);\n" % args) |
file.Write(" }\n\n") |
def WriteImmediateFormatTest(self, func, file): |
"""Overrriden from TypeHandler.""" |
- file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name) |
- file.Write(" int8 buf[256] = { 0, };\n") |
- file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" % |
- (func.name, func.name)) |
- file.Write(" static const char* const test_str = \"test string\";\n") |
- file.Write(" void* next_cmd = cmd.Set(\n") |
- file.Write(" &cmd") |
+ init_code = [] |
+ check_code = [] |
all_but_last_arg = func.GetCmdArgs()[:-1] |
value = 11 |
for arg in all_but_last_arg: |
- file.Write(",\n static_cast<%s>(%d)" % (arg.type, value)) |
+ init_code.append(" static_cast<%s>(%d)," % (arg.type, value)) |
value += 1 |
- file.Write(",\n test_str);\n") |
value = 11 |
- file.Write(" EXPECT_EQ(static_cast<uint32>(%s::kCmdId),\n" % func.name) |
- file.Write(" cmd.header.command);\n") |
- file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n") |
- file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n") |
- file.Write(" cmd.header.size * 4u);\n") |
- file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n") |
- file.Write(" reinterpret_cast<char*>(&cmd) + sizeof(cmd) +\n") |
- file.Write(" strlen(test_str) + 1);\n") |
for arg in all_but_last_arg: |
- file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" % |
- (arg.type, value, arg.name)) |
+ check_code.append(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);" % |
+ (arg.type, value, arg.name)) |
value += 1 |
- file.Write(" // TODO(gman): check that string got copied.\n") |
- file.Write("}\n") |
- file.Write("\n") |
+ code = """ |
+TEST(GLES2FormatTest, %(func_name)s) { |
+ int8 buf[256] = { 0, }; |
+ %(func_name)s& cmd = *static_cast<%(func_name)s*>(static_cast<void*>(&buf)); |
+ static const char* const test_str = \"test string\"; |
+ void* next_cmd = cmd.Set( |
+ &cmd, |
+%(init_code)s |
+ test_str, |
+ strlen(test_str)); |
+ EXPECT_EQ(static_cast<uint32>(%(func_name)s::kCmdId), |
+ cmd.header.command); |
+ EXPECT_EQ(sizeof(cmd) + |
+ RoundSizeToMultipleOfEntries(strlen(test_str)), |
+ cmd.header.size * 4u); |
+ EXPECT_EQ(static_cast<char*>(next_cmd), |
+ reinterpret_cast<char*>(&cmd) + sizeof(cmd) + |
+ RoundSizeToMultipleOfEntries(strlen(test_str))); |
+%(check_code)s |
+ EXPECT_EQ(static_cast<uint32>(strlen(test_str)), cmd.data_size); |
+ EXPECT_EQ(0, memcmp(test_str, ImmediateDataAddress(&cmd), strlen(test_str))); |
+} |
+""" |
+ file.Write(code % { |
+ 'func_name': func.name, |
+ 'init_code': "\n".join(init_code), |
+ 'check_code': "\n".join(check_code), |
+ }) |
class GetGLcharHandler(GLcharHandler): |
"""Handler for glGetAttibLoc, glGetUniformLoc.""" |
@@ -2110,6 +2712,14 @@ |
def __init__(self): |
GLcharHandler.__init__(self) |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
def WriteServiceImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write( |
@@ -2261,7 +2871,7 @@ |
file.Write(",\n test_str);\n") |
value = 11 |
file.Write(" EXPECT_EQ(%s::kCmdId ^ cmd.header.command);\n" % func.name) |
- file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n") |
+ file.Write(" EXPECT_EQ(sizeof(cmd)\n") |
file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n") |
file.Write(" cmd.header.size * 4u);\n") |
file.Write(" EXPECT_EQ(static_cast<char*>(next_cmd),\n") |
@@ -2286,6 +2896,37 @@ |
func.AddCmdArg(Argument("result_shm_id", 'uint32')) |
func.AddCmdArg(Argument("result_shm_offset", 'uint32')) |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ valid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sValidArgs) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s%(comma)sshared_memory_id_, shared_memory_offset_); |
+ EXPECT_EQ(parse_error::kParseNoError, ExecuteCmd(cmd)); |
+} |
+""" |
+ comma = "" |
+ if len(func.GetOriginalArgs()): |
+ comma =", " |
+ self.WriteValidUnitTest(func, file, valid_test, { |
+ 'comma': comma, |
+ }) |
+ |
+ invalid_test = """ |
+TEST_F(GLES2DecoderTest, %(name)sInvalidArgs%(arg_index)d_%(value_index)d) { |
+ EXPECT_CALL(*gl_, %(gl_func_name)s(%(gl_args)s)).Times(0); |
+ SpecializedSetup<%(name)s, 0>(); |
+ %(name)s cmd; |
+ cmd.Init(%(args)s%(comma)sshared_memory_id_, shared_memory_offset_); |
+ EXPECT_EQ(parse_error::%(parse_result)s, ExecuteCmd(cmd)); |
+} |
+""" |
+ self.WriteInvalidUnitTest(func, file, invalid_test, { |
+ 'comma': comma, |
+ }) |
+ |
def WriteServiceImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write( |
@@ -2340,6 +2981,14 @@ |
file.Write("// TODO(gman): Implement this\n") |
TypeHandler.WriteGLES2ImplementationHeader(self, func, file) |
+ def WriteServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
+ def WriteImmediateServiceUnitTest(self, func, file): |
+ """Overrriden from TypeHandler.""" |
+ file.Write("// TODO(gman): %s\n\n" % func.name) |
+ |
def WriteServiceImplementation(self, func, file): |
"""Overrriden from TypeHandler.""" |
file.Write( |
@@ -2421,6 +3070,20 @@ |
"""Adds init arguments for this argument to the given list.""" |
return args.append(self) |
+ def GetValidArg(self, offset, index): |
+ return str(offset + 1) |
+ |
+ def GetValidGLArg(self, offset, index): |
+ return str(offset + 1) |
+ |
+ def GetNumInvalidValues(self): |
+ """returns the number of invalid values to be tested.""" |
+ return 0 |
+ |
+ def GetInvalidArg(self, offset, index): |
+ """returns an invalid value and expected parse result by index.""" |
+ return ("---ERROR0---", "---ERROR2---") |
+ |
def WriteGetCode(self, file): |
"""Writes the code to get an argument from a command structure.""" |
file.Write(" %s %s = static_cast<%s>(c.%s);\n" % |
@@ -2438,23 +3101,61 @@ |
"""Gets the immediate version of this argument.""" |
return self |
+class EnumBaseArgument(Argument): |
+ """Base calss for EnumArgument, IntArgument and BoolArgument""" |
-class EnumArgument(Argument): |
- """A class that represents a GLenum argument""" |
+ def __init__(self, name, gl_type, type, gl_error): |
+ Argument.__init__(self, name, gl_type) |
- def __init__(self, name, type): |
- Argument.__init__(self, name, "GLenum") |
+ self.local_type = type |
+ self.gl_error = gl_error |
+ name = type[len(gl_type):] |
+ self.enum_info = _ENUM_LISTS[name] |
- self.enum_type = type |
- |
def WriteValidationCode(self, file): |
- file.Write(" if (!Validate%s(%s)) {\n" % (self.enum_type, self.name)) |
- file.Write(" SetGLError(GL_INVALID_ENUM);\n") |
+ file.Write(" if (!Validate%s(%s)) {\n" % (self.local_type, self.name)) |
+ file.Write(" SetGLError(%s);\n" % self.gl_error) |
file.Write(" return parse_error::kParseNoError;\n") |
file.Write(" }\n") |
+ def GetValidArg(self, offset, index): |
+ if 'valid' in self.enum_info: |
+ valid = self.enum_info['valid'] |
+ num_valid = len(valid) |
+ if index >= num_valid: |
+ index = num_valid - 1 |
+ return valid[index] |
+ return str(offset + 1) |
-class IntArgument(Argument): |
+ def GetValidGLArg(self, offset, index): |
+ return self.GetValidArg(offset, index) |
+ |
+ def GetNumInvalidValues(self): |
+ """returns the number of invalid values to be tested.""" |
+ if 'invalid' in self.enum_info: |
+ invalid = self.enum_info['invalid'] |
+ return len(invalid) |
+ return 0 |
+ |
+ def GetInvalidArg(self, offset, index): |
+ """returns an invalid value by index.""" |
+ if 'invalid' in self.enum_info: |
+ invalid = self.enum_info['invalid'] |
+ num_invalid = len(invalid) |
+ if index >= num_invalid: |
+ index = num_invalid - 1 |
+ return (invalid[index], "kParseNoError") |
+ return ("---ERROR1---", "kParseNoError") |
+ |
+ |
+class EnumArgument(EnumBaseArgument): |
+ """A class that represents a GLenum argument""" |
+ |
+ def __init__(self, name, type): |
+ EnumBaseArgument.__init__(self, name, "GLenum", type, "GL_INVALID_ENUM") |
+ |
+ |
+class IntArgument(EnumBaseArgument): |
"""A class for a GLint argument that can only except specific values. |
For example glTexImage2D takes a GLint for its internalformat |
@@ -2462,17 +3163,20 @@ |
""" |
def __init__(self, name, type): |
- Argument.__init__(self, name, "GLint") |
+ EnumBaseArgument.__init__(self, name, "GLint", type, "GL_INVALID_VALUE") |
- self.int_type = type |
- def WriteValidationCode(self, file): |
- file.Write(" if (!Validate%s(%s)) {\n" % (self.int_type, self.name)) |
- file.Write(" SetGLError(GL_INVALID_VALUE);\n") |
- file.Write(" return parse_error::kParseNoError;\n") |
- file.Write(" }\n") |
+class BoolArgument(EnumBaseArgument): |
+ """A class for a GLboolean argument that can only except specific values. |
+ For example glUniformMatrix takes a GLboolean for it's transpose but it |
+ must be false. |
+ """ |
+ def __init__(self, name, type): |
+ EnumBaseArgument.__init__(self, name, "GLboolean", type, "GL_INVALID_VALUE") |
+ |
+ |
class ImmediatePointerArgument(Argument): |
"""A class that represents an immediate argument to a function. |
@@ -2514,6 +3218,26 @@ |
"""Returns true if argument is a pointer.""" |
return True |
+ def GetValidArg(self, offset, index): |
+ """Overridden from Argument.""" |
+ return "shared_memory_id_, shared_memory_offset_" |
+ |
+ def GetValidGLArg(self, offset, index): |
+ """Overridden from Argument.""" |
+ return "reinterpret_cast<%s>(shared_memory_address_)" % self.type |
+ |
+ def GetNumInvalidValues(self): |
+ """Overridden from Argument.""" |
+ return 2 |
+ |
+ def GetInvalidArg(self, offset, index): |
+ """Overridden from Argument.""" |
+ if index == 0: |
+ return ("kInvalidSharedMemoryId, 0", "kParseOutOfBounds") |
+ else: |
+ return ("shared_memory_id_, kInvalidSharedMemoryOffset", |
+ "kParseOutOfBounds") |
+ |
def AddCmdArgs(self, args): |
"""Overridden from Argument.""" |
args.append(Argument("%s_shm_id" % self.name, 'uint32')) |
@@ -2567,7 +3291,9 @@ |
"""A class that represents a resource id argument to a function.""" |
def __init__(self, name, type): |
- type = type.replace("GLResourceId", "GLuint") |
+ match = re.match("(GLid\w+)", type) |
+ self.resource_type = match.group(1)[4:] |
+ type = type.replace(match.group(1), "GLuint") |
Argument.__init__(self, name, type) |
def WriteGetCode(self, file): |
@@ -2579,7 +3305,12 @@ |
file.Write(" return parse_error::kParseNoError;\n") |
file.Write(" }\n") |
+ def GetValidArg(self, offset, index): |
+ return "client_%s_id_" % self.resource_type.lower() |
+ def GetValidGLArg(self, offset, index): |
+ return "kService%sId" % self.resource_type |
+ |
class Function(object): |
"""A class that represents a function.""" |
@@ -2614,6 +3345,16 @@ |
return self.GetInfo('DecoderFunc') |
return "gl%s" % self.original_name |
+ def GetGLTestFunctionName(self): |
+ gl_func_name = self.GetInfo('gl_test_func') |
+ if gl_func_name == None: |
+ gl_func_name = self.GetGLFunctionName() |
+ if gl_func_name.startswith("gl"): |
+ gl_func_name = gl_func_name[2:] |
+ else: |
+ gl_func_name = self.name |
+ return gl_func_name |
+ |
def AddCmdArg(self, arg): |
"""Adds a cmd argument to this function.""" |
self.cmd_args.append(arg) |
@@ -2747,6 +3488,10 @@ |
"""Writes the service implementation for a command.""" |
self.type_handler.WriteServiceImplementation(self, file) |
+ def WriteServiceUnitTest(self, file): |
+ """Writes the service implementation for a command.""" |
+ self.type_handler.WriteServiceUnitTest(self, file) |
+ |
def WriteGLES2ImplementationHeader(self, file): |
"""Writes the GLES2 Implemention declaration.""" |
self.type_handler.WriteGLES2ImplementationHeader(self, file) |
@@ -2802,6 +3547,10 @@ |
"""Overridden from Function""" |
self.type_handler.WriteImmediateHandlerImplementation(self, file) |
+ def WriteServiceUnitTest(self, file): |
+ """Writes the service implementation for a command.""" |
+ self.type_handler.WriteImmediateServiceUnitTest(self, file) |
+ |
def WriteValidationCode(self, file): |
"""Overridden from Function""" |
self.type_handler.WriteImmediateValidationCode(self, file) |
@@ -2851,12 +3600,12 @@ |
arg_parts[-1], |
" ".join(arg_parts[0:-1])) |
# Is this a resource argument? Must come after pointer check. |
- elif arg_parts[0] == 'GLResourceId': |
- return ResourceIdArgument( |
- arg_parts[-1], |
- " ".join(arg_parts[0:-1])) |
+ elif arg_parts[0].startswith('GLid'): |
+ return ResourceIdArgument(arg_parts[-1], " ".join(arg_parts[0:-1])) |
elif arg_parts[0].startswith('GLenum') and len(arg_parts[0]) > 6: |
return EnumArgument(arg_parts[-1], " ".join(arg_parts[0:-1])) |
+ elif arg_parts[0].startswith('GLboolean') and len(arg_parts[0]) > 9: |
+ return BoolArgument(arg_parts[-1], " ".join(arg_parts[0:-1])) |
elif (arg_parts[0].startswith('GLint') and len(arg_parts[0]) > 5 and |
arg_parts[0] != "GLintptr"): |
return IntArgument(arg_parts[-1], " ".join(arg_parts[0:-1])) |
@@ -2868,7 +3617,6 @@ |
"""A class to generate GL command buffers.""" |
_function_re = re.compile(r'GL_APICALL(.*?)GL_APIENTRY (.*?) \((.*?)\);') |
- _non_alnum_re = re.compile(r'[^a-zA-Z0-9]') |
def __init__(self, verbose): |
self.original_functions = [] |
@@ -2931,12 +3679,6 @@ |
print "Error: %s" % msg |
self.errors += 1 |
- def WriteHeader(self, file): |
- """Writes header to file""" |
- file.Write( |
- "// This file is auto-generated. DO NOT EDIT!\n" |
- "\n") |
- |
def WriteLicense(self, file): |
"""Writes the license.""" |
file.Write(_LICENSE) |
@@ -2953,13 +3695,6 @@ |
file.Write("} // namespace gpu\n") |
file.Write("\n") |
- def MakeGuard(self, filename): |
- """Creates a header guard id.""" |
- base = os.path.dirname(os.path.dirname(os.path.dirname( |
- os.path.dirname(os.path.dirname(os.path.abspath(__file__)))))) |
- hpath = os.path.abspath(filename)[len(base) + 1:] |
- return self._non_alnum_re.sub('_', hpath).upper() |
- |
def ParseArgs(self, arg_string): |
"""Parses a function arg string.""" |
args = [] |
@@ -3022,8 +3757,7 @@ |
def WriteCommandIds(self, filename): |
"""Writes the command buffer format""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
+ file = CHeaderWriter(filename) |
file.Write("#define GLES2_COMMAND_LIST(OP) \\\n") |
for func in self.functions: |
if not func.name in _CMD_ID_TABLE: |
@@ -3045,22 +3779,19 @@ |
def WriteFormat(self, filename): |
"""Writes the command buffer format""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- |
+ file = CHeaderWriter(filename) |
for func in self.functions: |
func.WriteStruct(file) |
- |
file.Write("\n") |
file.Close() |
def WriteFormatTest(self, filename): |
"""Writes the command buffer format test.""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- file.Write("// This file contains unit tests for gles2 commmands\n") |
- file.Write("// It is included by gles2_cmd_format_test.cc\n") |
- file.Write("\n") |
+ file = CHeaderWriter( |
+ filename, |
+ "// This file contains unit tests for gles2 commmands\n" |
+ "// It is included by gles2_cmd_format_test.cc\n" |
+ "\n") |
for func in self.functions: |
func.WriteFormatTest(file) |
@@ -3069,9 +3800,9 @@ |
def WriteCommandIdTest(self, filename): |
"""Writes the command id test.""" |
- file = CWriter(filename) |
- file.Write("// This file contains unit tests for gles2 commmand ids\n") |
- file.Write("\n") |
+ file = CHeaderWriter( |
+ filename, |
+ "// This file contains unit tests for gles2 commmand ids\n") |
file.Write("// *** These IDs MUST NOT CHANGE!!! ***\n") |
file.Write("// Changing them will break all client programs.\n") |
@@ -3089,7 +3820,7 @@ |
def WriteCmdHelperHeader(self, filename): |
"""Writes the gles2 command helper.""" |
- file = CWriter(filename) |
+ file = CHeaderWriter(filename) |
for func in self.functions: |
func.WriteCmdHelper(file) |
@@ -3098,24 +3829,32 @@ |
def WriteServiceImplementation(self, filename): |
"""Writes the service decorder implementation.""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- file.Write("// It is included by gles2_cmd_decoder.cc\n") |
- file.Write("\n") |
+ file = CHeaderWriter( |
+ filename, |
+ "// It is included by gles2_cmd_decoder.cc\n") |
for func in self.functions: |
func.WriteServiceImplementation(file) |
file.Close() |
+ def WriteServiceUnitTests(self, filename): |
+ """Writes the service decorder unit tests.""" |
+ file = CHeaderWriter( |
+ filename, |
+ "// It is included by gles2_cmd_decoder_unittest.cc\n") |
+ |
+ for func in self.functions: |
+ func.WriteServiceUnitTest(file) |
+ |
+ file.Close() |
+ |
+ |
def WriteGLES2CLibImplementation(self, filename): |
"""Writes the GLES2 c lib implementation.""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- file.Write("\n") |
- file.Write("// These functions emluate GLES2 over command buffers.\n") |
- file.Write("\n") |
- file.Write("\n") |
+ file = CHeaderWriter( |
+ filename, |
+ "// These functions emluate GLES2 over command buffers.\n") |
for func in self.original_functions: |
file.Write("%s GLES2%s(%s) {\n" % |
@@ -3135,25 +3874,21 @@ |
def WriteGLES2ImplementationHeader(self, filename): |
"""Writes the GLES2 helper header.""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- file.Write( |
- "// This file is included by gles2_implementation.h to declare the\n") |
- file.Write("// GL api functions.\n") |
+ file = CHeaderWriter( |
+ filename, |
+ "// This file is included by gles2_implementation.h to declare the\n" |
+ "// GL api functions.\n") |
for func in self.original_functions: |
func.WriteGLES2ImplementationHeader(file) |
file.Close() |
def WriteGLES2ImplementationImpl(self, filename): |
"""Writes the gles2 helper implementation.""" |
- file = CWriter(filename) |
- self.WriteLicense(file) |
- file.Write("\n") |
- file.Write("// A class to emluate GLES2 over command buffers.\n") |
- file.Write("\n") |
+ file = CHeaderWriter( |
+ filename, |
+ "// A class to emluate GLES2 over command buffers.\n") |
file.Write( |
"#include \"gpu/command_buffer/client/gles2_implementation.h\"\n") |
- file.Write("\n") |
self.WriteNamespaceOpen(file) |
for func in self.original_functions: |
func.WriteGLES2ImplementationImpl(file) |
@@ -3164,23 +3899,19 @@ |
def WriteServiceUtilsHeader(self, filename): |
"""Writes the gles2 auto generated utility header.""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- file.Write("\n") |
+ file = CHeaderWriter(filename) |
for enum in _ENUM_LISTS: |
- file.Write("bool ValidateGLenum%s(GLenum value);\n" % enum) |
+ file.Write("bool Validate%s%s(GLenum value);\n" % (_ENUM_LISTS[enum]['type'], enum)) |
file.Write("\n") |
file.Close() |
def WriteServiceUtilsImplementation(self, filename): |
"""Writes the gles2 auto generated utility implementation.""" |
- file = CWriter(filename) |
- self.WriteHeader(file) |
- file.Write("\n") |
+ file = CHeaderWriter(filename) |
for enum in _ENUM_LISTS: |
- file.Write("bool ValidateGLenum%s(GLenum value) {\n" % enum) |
+ file.Write("bool Validate%s%s(GLenum value) {\n" % (_ENUM_LISTS[enum]['type'], enum)) |
file.Write(" switch (value) {\n") |
- for value in _ENUM_LISTS[enum]: |
+ for value in _ENUM_LISTS[enum]['valid']: |
file.Write(" case %s:\n" % value) |
file.Write(" return true;\n") |
file.Write(" default:\n") |
@@ -3215,6 +3946,7 @@ |
gen.WriteGLES2CLibImplementation("client/gles2_c_lib_autogen.h") |
gen.WriteCmdHelperHeader("client/gles2_cmd_helper_autogen.h") |
gen.WriteServiceImplementation("service/gles2_cmd_decoder_autogen.h") |
+ gen.WriteServiceUnitTests("service/gles2_cmd_decoder_unittest_autogen.h") |
gen.WriteServiceUtilsHeader("service/gles2_cmd_validation_autogen.h") |
gen.WriteServiceUtilsImplementation( |
"service/gles2_cmd_validation_implementation_autogen.h") |