Index: gpu/command_buffer/service/gles2_cmd_validation_autogen.h |
=================================================================== |
--- gpu/command_buffer/service/gles2_cmd_validation_autogen.h (revision 35431) |
+++ gpu/command_buffer/service/gles2_cmd_validation_autogen.h (working copy) |
@@ -1,5 +1,11 @@ |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
// This file is auto-generated. DO NOT EDIT! |
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
+#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
bool ValidateGLenumBufferParameter(GLenum value); |
bool ValidateGLenumProgramParameter(GLenum value); |
@@ -25,7 +31,8 @@ |
bool ValidateGLenumTextureFormat(GLenum value); |
bool ValidateGLenumStringType(GLenum value); |
bool ValidateGLenumFrameBufferTarget(GLenum value); |
-bool ValidateGLenumPixelStoreAlignment(GLenum value); |
+bool ValidateGLbooleanFalse(GLenum value); |
+bool ValidateGLintPixelStoreAlignment(GLenum value); |
bool ValidateGLenumTextureParameter(GLenum value); |
bool ValidateGLenumTextureTarget(GLenum value); |
bool ValidateGLenumShaderType(GLenum value); |
@@ -33,10 +40,12 @@ |
bool ValidateGLenumSrcBlendFactor(GLenum value); |
bool ValidateGLenumVertexAttribType(GLenum value); |
bool ValidateGLenumStencilOp(GLenum value); |
-bool ValidateGLenumVertexAttribSize(GLenum value); |
+bool ValidateGLintVertexAttribSize(GLenum value); |
bool ValidateGLenumBufferTarget(GLenum value); |
bool ValidateGLenumPixelStore(GLenum value); |
bool ValidateGLenumRenderBufferParameter(GLenum value); |
bool ValidateGLenumFrameBufferParameter(GLenum value); |
bool ValidateGLenumVertexPointer(GLenum value); |
+#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
+ |