| Index: gpu/command_buffer/service/gles2_cmd_validation_autogen.h
|
| ===================================================================
|
| --- gpu/command_buffer/service/gles2_cmd_validation_autogen.h (revision 35431)
|
| +++ gpu/command_buffer/service/gles2_cmd_validation_autogen.h (working copy)
|
| @@ -1,5 +1,11 @@
|
| +// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| // This file is auto-generated. DO NOT EDIT!
|
|
|
| +#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
|
| +#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
|
|
|
| bool ValidateGLenumBufferParameter(GLenum value);
|
| bool ValidateGLenumProgramParameter(GLenum value);
|
| @@ -25,7 +31,8 @@
|
| bool ValidateGLenumTextureFormat(GLenum value);
|
| bool ValidateGLenumStringType(GLenum value);
|
| bool ValidateGLenumFrameBufferTarget(GLenum value);
|
| -bool ValidateGLenumPixelStoreAlignment(GLenum value);
|
| +bool ValidateGLbooleanFalse(GLenum value);
|
| +bool ValidateGLintPixelStoreAlignment(GLenum value);
|
| bool ValidateGLenumTextureParameter(GLenum value);
|
| bool ValidateGLenumTextureTarget(GLenum value);
|
| bool ValidateGLenumShaderType(GLenum value);
|
| @@ -33,10 +40,12 @@
|
| bool ValidateGLenumSrcBlendFactor(GLenum value);
|
| bool ValidateGLenumVertexAttribType(GLenum value);
|
| bool ValidateGLenumStencilOp(GLenum value);
|
| -bool ValidateGLenumVertexAttribSize(GLenum value);
|
| +bool ValidateGLintVertexAttribSize(GLenum value);
|
| bool ValidateGLenumBufferTarget(GLenum value);
|
| bool ValidateGLenumPixelStore(GLenum value);
|
| bool ValidateGLenumRenderBufferParameter(GLenum value);
|
| bool ValidateGLenumFrameBufferParameter(GLenum value);
|
| bool ValidateGLenumVertexPointer(GLenum value);
|
|
|
| +#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_
|
| +
|
|
|