| Index: gpu/command_buffer/service/gles2_cmd_validation_autogen.h
|
| ===================================================================
|
| --- gpu/command_buffer/service/gles2_cmd_validation_autogen.h (revision 0)
|
| +++ gpu/command_buffer/service/gles2_cmd_validation_autogen.h (revision 0)
|
| @@ -0,0 +1,42 @@
|
| +// This file is auto-generated. DO NOT EDIT!
|
| +
|
| +
|
| +bool ValidateGLenumBufferParameter(GLenum value);
|
| +bool ValidateGLenumProgramParameter(GLenum value);
|
| +bool ValidateGLenumFaceMode(GLenum value);
|
| +bool ValidateGLenumShaderParameter(GLenum value);
|
| +bool ValidateGLenumIndexType(GLenum value);
|
| +bool ValidateGLenumVertexAttribute(GLenum value);
|
| +bool ValidateGLenumPixelType(GLenum value);
|
| +bool ValidateGLenumEquation(GLenum value);
|
| +bool ValidateGLenumRenderBufferTarget(GLenum value);
|
| +bool ValidateGLenumShaderPercision(GLenum value);
|
| +bool ValidateGLenumReadPixelFormat(GLenum value);
|
| +bool ValidateGLenumTextureBindTarget(GLenum value);
|
| +bool ValidateGLenumCmpFunction(GLenum value);
|
| +bool ValidateGLenumCapability(GLenum value);
|
| +bool ValidateGLenumDstBlendFactor(GLenum value);
|
| +bool ValidateGLenumAttachment(GLenum value);
|
| +bool ValidateGLenumRenderBufferFormat(GLenum value);
|
| +bool ValidateGLenumDrawMode(GLenum value);
|
| +bool ValidateGLenumBufferUsage(GLenum value);
|
| +bool ValidateGLenumHintTarget(GLenum value);
|
| +bool ValidateGLenumHintMode(GLenum value);
|
| +bool ValidateGLenumTextureFormat(GLenum value);
|
| +bool ValidateGLenumStringType(GLenum value);
|
| +bool ValidateGLenumFrameBufferTarget(GLenum value);
|
| +bool ValidateGLenumPixelStoreAlignment(GLenum value);
|
| +bool ValidateGLenumTextureParameter(GLenum value);
|
| +bool ValidateGLenumTextureTarget(GLenum value);
|
| +bool ValidateGLenumShaderType(GLenum value);
|
| +bool ValidateGLenumFaceType(GLenum value);
|
| +bool ValidateGLenumSrcBlendFactor(GLenum value);
|
| +bool ValidateGLenumVertexAttribType(GLenum value);
|
| +bool ValidateGLenumStencilOp(GLenum value);
|
| +bool ValidateGLenumVertexAttribSize(GLenum value);
|
| +bool ValidateGLenumBufferTarget(GLenum value);
|
| +bool ValidateGLenumPixelStore(GLenum value);
|
| +bool ValidateGLenumRenderBufferParameter(GLenum value);
|
| +bool ValidateGLenumFrameBufferParameter(GLenum value);
|
| +bool ValidateGLenumVertexPointer(GLenum value);
|
| +
|
|
|
| Property changes on: gpu\command_buffer\service\gles2_cmd_validation_autogen.h
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + LF
|
|
|
|
|