Chromium Code Reviews| Index: media/tools/shader_bench/painter.h |
| diff --git a/media/tools/shader_bench/painter.h b/media/tools/shader_bench/painter.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d59ed1b6c900f419004d3b06c4a4cf3d416606b6 |
| --- /dev/null |
| +++ b/media/tools/shader_bench/painter.h |
| @@ -0,0 +1,33 @@ |
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MEDIA_TOOLS_BENCHMARK_PAINTER_H_ |
| +#define MEDIA_TOOLS_BENCHMARK_PAINTER_H_ |
| + |
| +#include <deque> |
| + |
| +#include "app/gfx/gl/gl_bindings.h" |
| +#include "app/gfx/gl/gl_context.h" |
| +#include "app/gfx/gl/gl_implementation.h" |
| +#include "base/scoped_ptr.h" |
| +#include "media/base/video_frame.h" |
| + |
| +class Painter { |
| + public: |
| + Painter(); |
| + virtual void Initialize(int width, int height) = 0; |
| + virtual void Paint(scoped_refptr<media::VideoFrame> video_frame) = 0; |
|
Alpha Left Google
2010/11/15 20:43:51
This should be protected. But I suggest you merge
|
| + virtual void OnPaint(); |
| + virtual void LoadFrames(std::deque<scoped_refptr<media::VideoFrame> >* frames); |
|
Alpha Left Google
2010/11/15 20:43:51
use const & instead of *
|
| + static GLuint LoadShader(gfx::GLContext* context, unsigned type, |
|
Alpha Left Google
2010/11/15 20:43:51
why are these methods in the Painter interface? Sh
|
| + const char* shader_source); |
| + static GLuint CreateShaderProgram(gfx::GLContext* context, |
| + const char* vertex_shader_source, |
| + const char* fragment_shader_source); |
| + |
| + protected: |
| + std::deque<scoped_refptr<media::VideoFrame> >* frames_; |
| +}; |
| + |
| +#endif // MEDIA_TOOLS_BENCHMARK_PAINTER_H_ |