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Unified Diff: media/tools/shader_bench/gl_painter.h

Issue 4873002: Benchmark tool for GPU-accelerated video rendering (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Cleaned up Window/Painter interface a little Created 10 years, 1 month ago
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Index: media/tools/shader_bench/gl_painter.h
diff --git a/media/tools/shader_bench/gl_painter.h b/media/tools/shader_bench/gl_painter.h
new file mode 100644
index 0000000000000000000000000000000000000000..7f5d7abc11ee7afd9af6e380169cd94eda5e4636
--- /dev/null
+++ b/media/tools/shader_bench/gl_painter.h
@@ -0,0 +1,26 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_TOOLS_SHADER_BENCH_GL_PAINTER_H_
+#define MEDIA_TOOLS_SHADER_BENCH_GL_PAINTER_H_
+
+#include "app/gfx/gl/gl_context.h"
+#include "base/scoped_ptr.h"
+#include "media/base/video_frame.h"
+#include "media/tools/shader_bench/painter.h"
+
+class GLPainter : public Painter {
Alpha Left Google 2010/11/15 20:43:51 Looking into Painter I found it's all related to G
+ public:
+ GLPainter();
+ virtual ~GLPainter();
+ virtual void Initialize(int width, int height);
+ virtual void Paint(scoped_refptr<media::VideoFrame> video_frame);
+ virtual void SetGLContext(gfx::GLContext* context);
Alpha Left Google 2010/11/15 20:43:51 Painter class also has a lot of GL stuff in it, ma
+ private:
+ gfx::GLContext* context_;
+ GLuint program_id_;
+ GLuint textures_[3];
+};
+
+#endif // MEDIA_TOOLS_SHADER_BENCH_GL_PAINTER_H_

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