Index: media/tools/shader_bench/gpu_painter.h |
diff --git a/media/tools/shader_bench/gpu_painter.h b/media/tools/shader_bench/gpu_painter.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..91a8b51d61ae2ceecdb1abc5233953e371dad724 |
--- /dev/null |
+++ b/media/tools/shader_bench/gpu_painter.h |
@@ -0,0 +1,26 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_TOOLS_BENCHMARK_GPU_PAINTER_H_ |
+#define MEDIA_TOOLS_BENCHMARK_GPU_PAINTER_H_ |
+ |
+#include "app/gfx/gl/gl_bindings.h" |
+#include "app/gfx/gl/gl_context.h" |
+#include "app/gfx/gl/gl_implementation.h" |
+#include "media/tools/shader_bench/painter.h" |
+ |
+// Class that renders video frames to a window via GPU. |
+class GPUPainter : public Painter { |
Alpha Left Google
2010/11/19 23:33:51
also mention how this is shared between different
vrk (LEFT CHROMIUM)
2010/11/24 22:01:30
I'm not quite sure if I understand... The static m
|
+ public: |
+ virtual void SetGLContext(gfx::GLContext* context); |
+ protected: |
+ static GLuint LoadShader(gfx::GLContext* context, unsigned type, |
+ const char* shader_source); |
+ static GLuint CreateShaderProgram(gfx::GLContext* context, |
+ const char* vertex_shader_source, |
+ const char* fragment_shader_source); |
+ gfx::GLContext* context_; |
+}; |
Alpha Left Google
2010/11/19 23:33:51
disallow_copy_and_assign
vrk (LEFT CHROMIUM)
2010/11/24 22:01:30
Done.
|
+ |
+#endif // MEDIA_TOOLS_BENCHMARK_GPU_PAINTER_H_ |