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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_TOOLS_BENCHMARK_GPU_PAINTER_H_ | |
6 #define MEDIA_TOOLS_BENCHMARK_GPU_PAINTER_H_ | |
7 | |
8 #include "app/gfx/gl/gl_bindings.h" | |
9 #include "app/gfx/gl/gl_context.h" | |
10 #include "app/gfx/gl/gl_implementation.h" | |
11 #include "media/tools/shader_bench/painter.h" | |
12 | |
13 // Class that renders video frames to a window via GPU. | |
14 class GPUPainter : public Painter { | |
Alpha Left Google
2010/11/19 23:33:51
also mention how this is shared between different
vrk (LEFT CHROMIUM)
2010/11/24 22:01:30
I'm not quite sure if I understand... The static m
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15 public: | |
16 virtual void SetGLContext(gfx::GLContext* context); | |
17 protected: | |
18 static GLuint LoadShader(gfx::GLContext* context, unsigned type, | |
19 const char* shader_source); | |
20 static GLuint CreateShaderProgram(gfx::GLContext* context, | |
21 const char* vertex_shader_source, | |
22 const char* fragment_shader_source); | |
23 gfx::GLContext* context_; | |
24 }; | |
Alpha Left Google
2010/11/19 23:33:51
disallow_copy_and_assign
vrk (LEFT CHROMIUM)
2010/11/24 22:01:30
Done.
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25 | |
26 #endif // MEDIA_TOOLS_BENCHMARK_GPU_PAINTER_H_ | |
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