Index: gpu/demos/app_framework/application.h |
=================================================================== |
--- gpu/demos/app_framework/application.h (revision 0) |
+++ gpu/demos/app_framework/application.h (revision 0) |
@@ -0,0 +1,57 @@ |
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Base class for gles2 applications using command buffer. |
+ |
+#ifndef GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_ |
+#define GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_ |
+ |
+#include "base/at_exit.h" |
+#include "base/message_loop.h" |
+ |
+#include "gpu/demos/app_framework/platform.h" |
+ |
+namespace gpu_demos { |
+ |
+// Acts as a base class for GLES2 applications using command buffer. |
+// The derived calls needs to call InitRenderContext() to create a render |
+// surface and initialize a rendering context. Currently it only creates |
+// an on-screen window. It will be extended to support pepper/nacl plugin |
+// when pepper 3D api is in place. |
+class Application { |
+ public: |
+ Application(); |
+ virtual ~Application(); |
+ |
+ // Enters the event processing loop. |
+ void MainLoop(); |
+ void OnPaint(); |
+ |
+ protected: |
+ // Returns the size of rendering surface. |
+ inline int width() const { return width_; } |
+ inline int height() const { return height_; } |
+ |
+ bool InitRenderContext(); |
+ |
+ virtual void Draw() = 0; |
+ |
+ private: |
+ // Creates a native on-screen window. |
+ NativeWindowHandle CreateNativeWindow(); |
+ |
+ int width_; |
+ int height_; |
+ NativeWindowHandle window_handle_; |
+ |
+ // The following two variables are just needed to satisfy |
+ // the assumption that we are running inside a browser. |
+ base::AtExitManager at_exit_manager_; |
+ MessageLoopForUI message_loop_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(Application); |
+}; |
+ |
+} // namespace gpu_demos |
+#endif // GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_ |
Property changes on: gpu\demos\app_framework\application.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |