Index: gpu/command_buffer/common/gles2_cmd_ids_autogen.h |
=================================================================== |
--- gpu/command_buffer/common/gles2_cmd_ids_autogen.h (revision 33603) |
+++ gpu/command_buffer/common/gles2_cmd_ids_autogen.h (working copy) |
@@ -1,182 +1,182 @@ |
// This file is auto-generated. DO NOT EDIT! |
#define GLES2_COMMAND_LIST(OP) \ |
- OP(ActiveTexture) /* 1024 */ \ |
- OP(AttachShader) /* 1025 */ \ |
- OP(BindAttribLocation) /* 1026 */ \ |
- OP(BindAttribLocationImmediate) /* 1027 */ \ |
- OP(BindBuffer) /* 1028 */ \ |
- OP(BindFramebuffer) /* 1029 */ \ |
- OP(BindRenderbuffer) /* 1030 */ \ |
- OP(BindTexture) /* 1031 */ \ |
- OP(BlendColor) /* 1032 */ \ |
- OP(BlendEquation) /* 1033 */ \ |
- OP(BlendEquationSeparate) /* 1034 */ \ |
- OP(BlendFunc) /* 1035 */ \ |
- OP(BlendFuncSeparate) /* 1036 */ \ |
- OP(BufferData) /* 1037 */ \ |
- OP(BufferDataImmediate) /* 1038 */ \ |
- OP(BufferSubData) /* 1039 */ \ |
- OP(BufferSubDataImmediate) /* 1040 */ \ |
- OP(CheckFramebufferStatus) /* 1041 */ \ |
- OP(Clear) /* 1042 */ \ |
- OP(ClearColor) /* 1043 */ \ |
- OP(ClearDepthf) /* 1044 */ \ |
- OP(ClearStencil) /* 1045 */ \ |
- OP(ColorMask) /* 1046 */ \ |
- OP(CompileShader) /* 1047 */ \ |
- OP(CompressedTexImage2D) /* 1048 */ \ |
- OP(CompressedTexImage2DImmediate) /* 1049 */ \ |
- OP(CompressedTexSubImage2D) /* 1050 */ \ |
- OP(CompressedTexSubImage2DImmediate) /* 1051 */ \ |
- OP(CopyTexImage2D) /* 1052 */ \ |
- OP(CopyTexSubImage2D) /* 1053 */ \ |
- OP(CreateProgram) /* 1054 */ \ |
- OP(CreateShader) /* 1055 */ \ |
- OP(CullFace) /* 1056 */ \ |
- OP(DeleteBuffers) /* 1057 */ \ |
- OP(DeleteBuffersImmediate) /* 1058 */ \ |
- OP(DeleteFramebuffers) /* 1059 */ \ |
- OP(DeleteFramebuffersImmediate) /* 1060 */ \ |
- OP(DeleteProgram) /* 1061 */ \ |
- OP(DeleteRenderbuffers) /* 1062 */ \ |
- OP(DeleteRenderbuffersImmediate) /* 1063 */ \ |
- OP(DeleteShader) /* 1064 */ \ |
- OP(DeleteTextures) /* 1065 */ \ |
- OP(DeleteTexturesImmediate) /* 1066 */ \ |
- OP(DepthFunc) /* 1067 */ \ |
- OP(DepthMask) /* 1068 */ \ |
- OP(DepthRangef) /* 1069 */ \ |
- OP(DetachShader) /* 1070 */ \ |
- OP(Disable) /* 1071 */ \ |
- OP(DisableVertexAttribArray) /* 1072 */ \ |
- OP(DrawArrays) /* 1073 */ \ |
- OP(DrawElements) /* 1074 */ \ |
- OP(Enable) /* 1075 */ \ |
- OP(EnableVertexAttribArray) /* 1076 */ \ |
- OP(Finish) /* 1077 */ \ |
- OP(Flush) /* 1078 */ \ |
- OP(FramebufferRenderbuffer) /* 1079 */ \ |
- OP(FramebufferTexture2D) /* 1080 */ \ |
- OP(FrontFace) /* 1081 */ \ |
- OP(GenBuffers) /* 1082 */ \ |
- OP(GenBuffersImmediate) /* 1083 */ \ |
- OP(GenerateMipmap) /* 1084 */ \ |
- OP(GenFramebuffers) /* 1085 */ \ |
- OP(GenFramebuffersImmediate) /* 1086 */ \ |
- OP(GenRenderbuffers) /* 1087 */ \ |
- OP(GenRenderbuffersImmediate) /* 1088 */ \ |
- OP(GenTextures) /* 1089 */ \ |
- OP(GenTexturesImmediate) /* 1090 */ \ |
- OP(GetActiveAttrib) /* 1091 */ \ |
- OP(GetActiveUniform) /* 1092 */ \ |
- OP(GetAttachedShaders) /* 1093 */ \ |
- OP(GetAttribLocation) /* 1094 */ \ |
- OP(GetAttribLocationImmediate) /* 1095 */ \ |
- OP(GetBooleanv) /* 1096 */ \ |
- OP(GetBufferParameteriv) /* 1097 */ \ |
- OP(GetError) /* 1098 */ \ |
- OP(GetFloatv) /* 1099 */ \ |
- OP(GetFramebufferAttachmentParameteriv) /* 1100 */ \ |
- OP(GetIntegerv) /* 1101 */ \ |
- OP(GetProgramiv) /* 1102 */ \ |
- OP(GetProgramInfoLog) /* 1103 */ \ |
- OP(GetRenderbufferParameteriv) /* 1104 */ \ |
- OP(GetShaderiv) /* 1105 */ \ |
- OP(GetShaderInfoLog) /* 1106 */ \ |
- OP(GetShaderPrecisionFormat) /* 1107 */ \ |
- OP(GetShaderSource) /* 1108 */ \ |
- OP(GetString) /* 1109 */ \ |
- OP(GetTexParameterfv) /* 1110 */ \ |
- OP(GetTexParameteriv) /* 1111 */ \ |
- OP(GetUniformfv) /* 1112 */ \ |
- OP(GetUniformiv) /* 1113 */ \ |
- OP(GetUniformLocation) /* 1114 */ \ |
- OP(GetUniformLocationImmediate) /* 1115 */ \ |
- OP(GetVertexAttribfv) /* 1116 */ \ |
- OP(GetVertexAttribiv) /* 1117 */ \ |
- OP(GetVertexAttribPointerv) /* 1118 */ \ |
- OP(Hint) /* 1119 */ \ |
- OP(IsBuffer) /* 1120 */ \ |
- OP(IsEnabled) /* 1121 */ \ |
- OP(IsFramebuffer) /* 1122 */ \ |
- OP(IsProgram) /* 1123 */ \ |
- OP(IsRenderbuffer) /* 1124 */ \ |
- OP(IsShader) /* 1125 */ \ |
- OP(IsTexture) /* 1126 */ \ |
- OP(LineWidth) /* 1127 */ \ |
- OP(LinkProgram) /* 1128 */ \ |
- OP(PixelStorei) /* 1129 */ \ |
- OP(PolygonOffset) /* 1130 */ \ |
- OP(ReadPixels) /* 1131 */ \ |
- OP(RenderbufferStorage) /* 1132 */ \ |
- OP(SampleCoverage) /* 1133 */ \ |
- OP(Scissor) /* 1134 */ \ |
- OP(ShaderSource) /* 1135 */ \ |
- OP(ShaderSourceImmediate) /* 1136 */ \ |
- OP(StencilFunc) /* 1137 */ \ |
- OP(StencilFuncSeparate) /* 1138 */ \ |
- OP(StencilMask) /* 1139 */ \ |
- OP(StencilMaskSeparate) /* 1140 */ \ |
- OP(StencilOp) /* 1141 */ \ |
- OP(StencilOpSeparate) /* 1142 */ \ |
- OP(TexImage2D) /* 1143 */ \ |
- OP(TexImage2DImmediate) /* 1144 */ \ |
- OP(TexParameterf) /* 1145 */ \ |
- OP(TexParameterfv) /* 1146 */ \ |
- OP(TexParameterfvImmediate) /* 1147 */ \ |
- OP(TexParameteri) /* 1148 */ \ |
- OP(TexParameteriv) /* 1149 */ \ |
- OP(TexParameterivImmediate) /* 1150 */ \ |
- OP(TexSubImage2D) /* 1151 */ \ |
- OP(TexSubImage2DImmediate) /* 1152 */ \ |
- OP(Uniform1f) /* 1153 */ \ |
- OP(Uniform1fv) /* 1154 */ \ |
- OP(Uniform1fvImmediate) /* 1155 */ \ |
- OP(Uniform1i) /* 1156 */ \ |
- OP(Uniform1iv) /* 1157 */ \ |
- OP(Uniform1ivImmediate) /* 1158 */ \ |
- OP(Uniform2f) /* 1159 */ \ |
- OP(Uniform2fv) /* 1160 */ \ |
- OP(Uniform2fvImmediate) /* 1161 */ \ |
- OP(Uniform2i) /* 1162 */ \ |
- OP(Uniform2iv) /* 1163 */ \ |
- OP(Uniform2ivImmediate) /* 1164 */ \ |
- OP(Uniform3f) /* 1165 */ \ |
- OP(Uniform3fv) /* 1166 */ \ |
- OP(Uniform3fvImmediate) /* 1167 */ \ |
- OP(Uniform3i) /* 1168 */ \ |
- OP(Uniform3iv) /* 1169 */ \ |
- OP(Uniform3ivImmediate) /* 1170 */ \ |
- OP(Uniform4f) /* 1171 */ \ |
- OP(Uniform4fv) /* 1172 */ \ |
- OP(Uniform4fvImmediate) /* 1173 */ \ |
- OP(Uniform4i) /* 1174 */ \ |
- OP(Uniform4iv) /* 1175 */ \ |
- OP(Uniform4ivImmediate) /* 1176 */ \ |
- OP(UniformMatrix2fv) /* 1177 */ \ |
- OP(UniformMatrix2fvImmediate) /* 1178 */ \ |
- OP(UniformMatrix3fv) /* 1179 */ \ |
- OP(UniformMatrix3fvImmediate) /* 1180 */ \ |
- OP(UniformMatrix4fv) /* 1181 */ \ |
- OP(UniformMatrix4fvImmediate) /* 1182 */ \ |
- OP(UseProgram) /* 1183 */ \ |
- OP(ValidateProgram) /* 1184 */ \ |
- OP(VertexAttrib1f) /* 1185 */ \ |
- OP(VertexAttrib1fv) /* 1186 */ \ |
- OP(VertexAttrib1fvImmediate) /* 1187 */ \ |
- OP(VertexAttrib2f) /* 1188 */ \ |
- OP(VertexAttrib2fv) /* 1189 */ \ |
- OP(VertexAttrib2fvImmediate) /* 1190 */ \ |
- OP(VertexAttrib3f) /* 1191 */ \ |
- OP(VertexAttrib3fv) /* 1192 */ \ |
- OP(VertexAttrib3fvImmediate) /* 1193 */ \ |
- OP(VertexAttrib4f) /* 1194 */ \ |
- OP(VertexAttrib4fv) /* 1195 */ \ |
- OP(VertexAttrib4fvImmediate) /* 1196 */ \ |
- OP(VertexAttribPointer) /* 1197 */ \ |
- OP(Viewport) /* 1198 */ \ |
- OP(SwapBuffers) /* 1199 */ \ |
+ OP(ActiveTexture) /* 256 */ \ |
+ OP(AttachShader) /* 257 */ \ |
+ OP(BindAttribLocation) /* 258 */ \ |
+ OP(BindAttribLocationImmediate) /* 259 */ \ |
+ OP(BindBuffer) /* 260 */ \ |
+ OP(BindFramebuffer) /* 261 */ \ |
+ OP(BindRenderbuffer) /* 262 */ \ |
+ OP(BindTexture) /* 263 */ \ |
+ OP(BlendColor) /* 264 */ \ |
+ OP(BlendEquation) /* 265 */ \ |
+ OP(BlendEquationSeparate) /* 266 */ \ |
+ OP(BlendFunc) /* 267 */ \ |
+ OP(BlendFuncSeparate) /* 268 */ \ |
+ OP(BufferData) /* 269 */ \ |
+ OP(BufferDataImmediate) /* 270 */ \ |
+ OP(BufferSubData) /* 271 */ \ |
+ OP(BufferSubDataImmediate) /* 272 */ \ |
+ OP(CheckFramebufferStatus) /* 273 */ \ |
+ OP(Clear) /* 274 */ \ |
+ OP(ClearColor) /* 275 */ \ |
+ OP(ClearDepthf) /* 276 */ \ |
+ OP(ClearStencil) /* 277 */ \ |
+ OP(ColorMask) /* 278 */ \ |
+ OP(CompileShader) /* 279 */ \ |
+ OP(CompressedTexImage2D) /* 280 */ \ |
+ OP(CompressedTexImage2DImmediate) /* 281 */ \ |
+ OP(CompressedTexSubImage2D) /* 282 */ \ |
+ OP(CompressedTexSubImage2DImmediate) /* 283 */ \ |
+ OP(CopyTexImage2D) /* 284 */ \ |
+ OP(CopyTexSubImage2D) /* 285 */ \ |
+ OP(CreateProgram) /* 286 */ \ |
+ OP(CreateShader) /* 287 */ \ |
+ OP(CullFace) /* 288 */ \ |
+ OP(DeleteBuffers) /* 289 */ \ |
+ OP(DeleteBuffersImmediate) /* 290 */ \ |
+ OP(DeleteFramebuffers) /* 291 */ \ |
+ OP(DeleteFramebuffersImmediate) /* 292 */ \ |
+ OP(DeleteProgram) /* 293 */ \ |
+ OP(DeleteRenderbuffers) /* 294 */ \ |
+ OP(DeleteRenderbuffersImmediate) /* 295 */ \ |
+ OP(DeleteShader) /* 296 */ \ |
+ OP(DeleteTextures) /* 297 */ \ |
+ OP(DeleteTexturesImmediate) /* 298 */ \ |
+ OP(DepthFunc) /* 299 */ \ |
+ OP(DepthMask) /* 300 */ \ |
+ OP(DepthRangef) /* 301 */ \ |
+ OP(DetachShader) /* 302 */ \ |
+ OP(Disable) /* 303 */ \ |
+ OP(DisableVertexAttribArray) /* 304 */ \ |
+ OP(DrawArrays) /* 305 */ \ |
+ OP(DrawElements) /* 306 */ \ |
+ OP(Enable) /* 307 */ \ |
+ OP(EnableVertexAttribArray) /* 308 */ \ |
+ OP(Finish) /* 309 */ \ |
+ OP(Flush) /* 310 */ \ |
+ OP(FramebufferRenderbuffer) /* 311 */ \ |
+ OP(FramebufferTexture2D) /* 312 */ \ |
+ OP(FrontFace) /* 313 */ \ |
+ OP(GenBuffers) /* 314 */ \ |
+ OP(GenBuffersImmediate) /* 315 */ \ |
+ OP(GenerateMipmap) /* 316 */ \ |
+ OP(GenFramebuffers) /* 317 */ \ |
+ OP(GenFramebuffersImmediate) /* 318 */ \ |
+ OP(GenRenderbuffers) /* 319 */ \ |
+ OP(GenRenderbuffersImmediate) /* 320 */ \ |
+ OP(GenTextures) /* 321 */ \ |
+ OP(GenTexturesImmediate) /* 322 */ \ |
+ OP(GetActiveAttrib) /* 323 */ \ |
+ OP(GetActiveUniform) /* 324 */ \ |
+ OP(GetAttachedShaders) /* 325 */ \ |
+ OP(GetAttribLocation) /* 326 */ \ |
+ OP(GetAttribLocationImmediate) /* 327 */ \ |
+ OP(GetBooleanv) /* 328 */ \ |
+ OP(GetBufferParameteriv) /* 329 */ \ |
+ OP(GetError) /* 330 */ \ |
+ OP(GetFloatv) /* 331 */ \ |
+ OP(GetFramebufferAttachmentParameteriv) /* 332 */ \ |
+ OP(GetIntegerv) /* 333 */ \ |
+ OP(GetProgramiv) /* 334 */ \ |
+ OP(GetProgramInfoLog) /* 335 */ \ |
+ OP(GetRenderbufferParameteriv) /* 336 */ \ |
+ OP(GetShaderiv) /* 337 */ \ |
+ OP(GetShaderInfoLog) /* 338 */ \ |
+ OP(GetShaderPrecisionFormat) /* 339 */ \ |
+ OP(GetShaderSource) /* 340 */ \ |
+ OP(GetString) /* 341 */ \ |
+ OP(GetTexParameterfv) /* 342 */ \ |
+ OP(GetTexParameteriv) /* 343 */ \ |
+ OP(GetUniformfv) /* 344 */ \ |
+ OP(GetUniformiv) /* 345 */ \ |
+ OP(GetUniformLocation) /* 346 */ \ |
+ OP(GetUniformLocationImmediate) /* 347 */ \ |
+ OP(GetVertexAttribfv) /* 348 */ \ |
+ OP(GetVertexAttribiv) /* 349 */ \ |
+ OP(GetVertexAttribPointerv) /* 350 */ \ |
+ OP(Hint) /* 351 */ \ |
+ OP(IsBuffer) /* 352 */ \ |
+ OP(IsEnabled) /* 353 */ \ |
+ OP(IsFramebuffer) /* 354 */ \ |
+ OP(IsProgram) /* 355 */ \ |
+ OP(IsRenderbuffer) /* 356 */ \ |
+ OP(IsShader) /* 357 */ \ |
+ OP(IsTexture) /* 358 */ \ |
+ OP(LineWidth) /* 359 */ \ |
+ OP(LinkProgram) /* 360 */ \ |
+ OP(PixelStorei) /* 361 */ \ |
+ OP(PolygonOffset) /* 362 */ \ |
+ OP(ReadPixels) /* 363 */ \ |
+ OP(RenderbufferStorage) /* 364 */ \ |
+ OP(SampleCoverage) /* 365 */ \ |
+ OP(Scissor) /* 366 */ \ |
+ OP(ShaderSource) /* 367 */ \ |
+ OP(ShaderSourceImmediate) /* 368 */ \ |
+ OP(StencilFunc) /* 369 */ \ |
+ OP(StencilFuncSeparate) /* 370 */ \ |
+ OP(StencilMask) /* 371 */ \ |
+ OP(StencilMaskSeparate) /* 372 */ \ |
+ OP(StencilOp) /* 373 */ \ |
+ OP(StencilOpSeparate) /* 374 */ \ |
+ OP(TexImage2D) /* 375 */ \ |
+ OP(TexImage2DImmediate) /* 376 */ \ |
+ OP(TexParameterf) /* 377 */ \ |
+ OP(TexParameterfv) /* 378 */ \ |
+ OP(TexParameterfvImmediate) /* 379 */ \ |
+ OP(TexParameteri) /* 380 */ \ |
+ OP(TexParameteriv) /* 381 */ \ |
+ OP(TexParameterivImmediate) /* 382 */ \ |
+ OP(TexSubImage2D) /* 383 */ \ |
+ OP(TexSubImage2DImmediate) /* 384 */ \ |
+ OP(Uniform1f) /* 385 */ \ |
+ OP(Uniform1fv) /* 386 */ \ |
+ OP(Uniform1fvImmediate) /* 387 */ \ |
+ OP(Uniform1i) /* 388 */ \ |
+ OP(Uniform1iv) /* 389 */ \ |
+ OP(Uniform1ivImmediate) /* 390 */ \ |
+ OP(Uniform2f) /* 391 */ \ |
+ OP(Uniform2fv) /* 392 */ \ |
+ OP(Uniform2fvImmediate) /* 393 */ \ |
+ OP(Uniform2i) /* 394 */ \ |
+ OP(Uniform2iv) /* 395 */ \ |
+ OP(Uniform2ivImmediate) /* 396 */ \ |
+ OP(Uniform3f) /* 397 */ \ |
+ OP(Uniform3fv) /* 398 */ \ |
+ OP(Uniform3fvImmediate) /* 399 */ \ |
+ OP(Uniform3i) /* 400 */ \ |
+ OP(Uniform3iv) /* 401 */ \ |
+ OP(Uniform3ivImmediate) /* 402 */ \ |
+ OP(Uniform4f) /* 403 */ \ |
+ OP(Uniform4fv) /* 404 */ \ |
+ OP(Uniform4fvImmediate) /* 405 */ \ |
+ OP(Uniform4i) /* 406 */ \ |
+ OP(Uniform4iv) /* 407 */ \ |
+ OP(Uniform4ivImmediate) /* 408 */ \ |
+ OP(UniformMatrix2fv) /* 409 */ \ |
+ OP(UniformMatrix2fvImmediate) /* 410 */ \ |
+ OP(UniformMatrix3fv) /* 411 */ \ |
+ OP(UniformMatrix3fvImmediate) /* 412 */ \ |
+ OP(UniformMatrix4fv) /* 413 */ \ |
+ OP(UniformMatrix4fvImmediate) /* 414 */ \ |
+ OP(UseProgram) /* 415 */ \ |
+ OP(ValidateProgram) /* 416 */ \ |
+ OP(VertexAttrib1f) /* 417 */ \ |
+ OP(VertexAttrib1fv) /* 418 */ \ |
+ OP(VertexAttrib1fvImmediate) /* 419 */ \ |
+ OP(VertexAttrib2f) /* 420 */ \ |
+ OP(VertexAttrib2fv) /* 421 */ \ |
+ OP(VertexAttrib2fvImmediate) /* 422 */ \ |
+ OP(VertexAttrib3f) /* 423 */ \ |
+ OP(VertexAttrib3fv) /* 424 */ \ |
+ OP(VertexAttrib3fvImmediate) /* 425 */ \ |
+ OP(VertexAttrib4f) /* 426 */ \ |
+ OP(VertexAttrib4fv) /* 427 */ \ |
+ OP(VertexAttrib4fvImmediate) /* 428 */ \ |
+ OP(VertexAttribPointer) /* 429 */ \ |
+ OP(Viewport) /* 430 */ \ |
+ OP(SwapBuffers) /* 431 */ \ |
enum CommandId { |
kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. |