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1 // This file is auto-generated. DO NOT EDIT! | 1 // This file is auto-generated. DO NOT EDIT! |
2 | 2 |
3 #define GLES2_COMMAND_LIST(OP) \ | 3 #define GLES2_COMMAND_LIST(OP) \ |
4 OP(ActiveTexture) /* 1024 */ \ | 4 OP(ActiveTexture) /* 256 */ \ |
5 OP(AttachShader) /* 1025 */ \ | 5 OP(AttachShader) /* 257 */ \ |
6 OP(BindAttribLocation) /* 1026 */ \ | 6 OP(BindAttribLocation) /* 258 */ \ |
7 OP(BindAttribLocationImmediate) /* 1027 */ \ | 7 OP(BindAttribLocationImmediate) /* 259 */ \ |
8 OP(BindBuffer) /* 1028 */ \ | 8 OP(BindBuffer) /* 260 */ \ |
9 OP(BindFramebuffer) /* 1029 */ \ | 9 OP(BindFramebuffer) /* 261 */ \ |
10 OP(BindRenderbuffer) /* 1030 */ \ | 10 OP(BindRenderbuffer) /* 262 */ \ |
11 OP(BindTexture) /* 1031 */ \ | 11 OP(BindTexture) /* 263 */ \ |
12 OP(BlendColor) /* 1032 */ \ | 12 OP(BlendColor) /* 264 */ \ |
13 OP(BlendEquation) /* 1033 */ \ | 13 OP(BlendEquation) /* 265 */ \ |
14 OP(BlendEquationSeparate) /* 1034 */ \ | 14 OP(BlendEquationSeparate) /* 266 */ \ |
15 OP(BlendFunc) /* 1035 */ \ | 15 OP(BlendFunc) /* 267 */ \ |
16 OP(BlendFuncSeparate) /* 1036 */ \ | 16 OP(BlendFuncSeparate) /* 268 */ \ |
17 OP(BufferData) /* 1037 */ \ | 17 OP(BufferData) /* 269 */ \ |
18 OP(BufferDataImmediate) /* 1038 */ \ | 18 OP(BufferDataImmediate) /* 270 */ \ |
19 OP(BufferSubData) /* 1039 */ \ | 19 OP(BufferSubData) /* 271 */ \ |
20 OP(BufferSubDataImmediate) /* 1040 */ \ | 20 OP(BufferSubDataImmediate) /* 272 */ \ |
21 OP(CheckFramebufferStatus) /* 1041 */ \ | 21 OP(CheckFramebufferStatus) /* 273 */ \ |
22 OP(Clear) /* 1042 */ \ | 22 OP(Clear) /* 274 */ \ |
23 OP(ClearColor) /* 1043 */ \ | 23 OP(ClearColor) /* 275 */ \ |
24 OP(ClearDepthf) /* 1044 */ \ | 24 OP(ClearDepthf) /* 276 */ \ |
25 OP(ClearStencil) /* 1045 */ \ | 25 OP(ClearStencil) /* 277 */ \ |
26 OP(ColorMask) /* 1046 */ \ | 26 OP(ColorMask) /* 278 */ \ |
27 OP(CompileShader) /* 1047 */ \ | 27 OP(CompileShader) /* 279 */ \ |
28 OP(CompressedTexImage2D) /* 1048 */ \ | 28 OP(CompressedTexImage2D) /* 280 */ \ |
29 OP(CompressedTexImage2DImmediate) /* 1049 */ \ | 29 OP(CompressedTexImage2DImmediate) /* 281 */ \ |
30 OP(CompressedTexSubImage2D) /* 1050 */ \ | 30 OP(CompressedTexSubImage2D) /* 282 */ \ |
31 OP(CompressedTexSubImage2DImmediate) /* 1051 */ \ | 31 OP(CompressedTexSubImage2DImmediate) /* 283 */ \ |
32 OP(CopyTexImage2D) /* 1052 */ \ | 32 OP(CopyTexImage2D) /* 284 */ \ |
33 OP(CopyTexSubImage2D) /* 1053 */ \ | 33 OP(CopyTexSubImage2D) /* 285 */ \ |
34 OP(CreateProgram) /* 1054 */ \ | 34 OP(CreateProgram) /* 286 */ \ |
35 OP(CreateShader) /* 1055 */ \ | 35 OP(CreateShader) /* 287 */ \ |
36 OP(CullFace) /* 1056 */ \ | 36 OP(CullFace) /* 288 */ \ |
37 OP(DeleteBuffers) /* 1057 */ \ | 37 OP(DeleteBuffers) /* 289 */ \ |
38 OP(DeleteBuffersImmediate) /* 1058 */ \ | 38 OP(DeleteBuffersImmediate) /* 290 */ \ |
39 OP(DeleteFramebuffers) /* 1059 */ \ | 39 OP(DeleteFramebuffers) /* 291 */ \ |
40 OP(DeleteFramebuffersImmediate) /* 1060 */ \ | 40 OP(DeleteFramebuffersImmediate) /* 292 */ \ |
41 OP(DeleteProgram) /* 1061 */ \ | 41 OP(DeleteProgram) /* 293 */ \ |
42 OP(DeleteRenderbuffers) /* 1062 */ \ | 42 OP(DeleteRenderbuffers) /* 294 */ \ |
43 OP(DeleteRenderbuffersImmediate) /* 1063 */ \ | 43 OP(DeleteRenderbuffersImmediate) /* 295 */ \ |
44 OP(DeleteShader) /* 1064 */ \ | 44 OP(DeleteShader) /* 296 */ \ |
45 OP(DeleteTextures) /* 1065 */ \ | 45 OP(DeleteTextures) /* 297 */ \ |
46 OP(DeleteTexturesImmediate) /* 1066 */ \ | 46 OP(DeleteTexturesImmediate) /* 298 */ \ |
47 OP(DepthFunc) /* 1067 */ \ | 47 OP(DepthFunc) /* 299 */ \ |
48 OP(DepthMask) /* 1068 */ \ | 48 OP(DepthMask) /* 300 */ \ |
49 OP(DepthRangef) /* 1069 */ \ | 49 OP(DepthRangef) /* 301 */ \ |
50 OP(DetachShader) /* 1070 */ \ | 50 OP(DetachShader) /* 302 */ \ |
51 OP(Disable) /* 1071 */ \ | 51 OP(Disable) /* 303 */ \ |
52 OP(DisableVertexAttribArray) /* 1072 */ \ | 52 OP(DisableVertexAttribArray) /* 304 */ \ |
53 OP(DrawArrays) /* 1073 */ \ | 53 OP(DrawArrays) /* 305 */ \ |
54 OP(DrawElements) /* 1074 */ \ | 54 OP(DrawElements) /* 306 */ \ |
55 OP(Enable) /* 1075 */ \ | 55 OP(Enable) /* 307 */ \ |
56 OP(EnableVertexAttribArray) /* 1076 */ \ | 56 OP(EnableVertexAttribArray) /* 308 */ \ |
57 OP(Finish) /* 1077 */ \ | 57 OP(Finish) /* 309 */ \ |
58 OP(Flush) /* 1078 */ \ | 58 OP(Flush) /* 310 */ \ |
59 OP(FramebufferRenderbuffer) /* 1079 */ \ | 59 OP(FramebufferRenderbuffer) /* 311 */ \ |
60 OP(FramebufferTexture2D) /* 1080 */ \ | 60 OP(FramebufferTexture2D) /* 312 */ \ |
61 OP(FrontFace) /* 1081 */ \ | 61 OP(FrontFace) /* 313 */ \ |
62 OP(GenBuffers) /* 1082 */ \ | 62 OP(GenBuffers) /* 314 */ \ |
63 OP(GenBuffersImmediate) /* 1083 */ \ | 63 OP(GenBuffersImmediate) /* 315 */ \ |
64 OP(GenerateMipmap) /* 1084 */ \ | 64 OP(GenerateMipmap) /* 316 */ \ |
65 OP(GenFramebuffers) /* 1085 */ \ | 65 OP(GenFramebuffers) /* 317 */ \ |
66 OP(GenFramebuffersImmediate) /* 1086 */ \ | 66 OP(GenFramebuffersImmediate) /* 318 */ \ |
67 OP(GenRenderbuffers) /* 1087 */ \ | 67 OP(GenRenderbuffers) /* 319 */ \ |
68 OP(GenRenderbuffersImmediate) /* 1088 */ \ | 68 OP(GenRenderbuffersImmediate) /* 320 */ \ |
69 OP(GenTextures) /* 1089 */ \ | 69 OP(GenTextures) /* 321 */ \ |
70 OP(GenTexturesImmediate) /* 1090 */ \ | 70 OP(GenTexturesImmediate) /* 322 */ \ |
71 OP(GetActiveAttrib) /* 1091 */ \ | 71 OP(GetActiveAttrib) /* 323 */ \ |
72 OP(GetActiveUniform) /* 1092 */ \ | 72 OP(GetActiveUniform) /* 324 */ \ |
73 OP(GetAttachedShaders) /* 1093 */ \ | 73 OP(GetAttachedShaders) /* 325 */ \ |
74 OP(GetAttribLocation) /* 1094 */ \ | 74 OP(GetAttribLocation) /* 326 */ \ |
75 OP(GetAttribLocationImmediate) /* 1095 */ \ | 75 OP(GetAttribLocationImmediate) /* 327 */ \ |
76 OP(GetBooleanv) /* 1096 */ \ | 76 OP(GetBooleanv) /* 328 */ \ |
77 OP(GetBufferParameteriv) /* 1097 */ \ | 77 OP(GetBufferParameteriv) /* 329 */ \ |
78 OP(GetError) /* 1098 */ \ | 78 OP(GetError) /* 330 */ \ |
79 OP(GetFloatv) /* 1099 */ \ | 79 OP(GetFloatv) /* 331 */ \ |
80 OP(GetFramebufferAttachmentParameteriv) /* 1100 */ \ | 80 OP(GetFramebufferAttachmentParameteriv) /* 332 */ \ |
81 OP(GetIntegerv) /* 1101 */ \ | 81 OP(GetIntegerv) /* 333 */ \ |
82 OP(GetProgramiv) /* 1102 */ \ | 82 OP(GetProgramiv) /* 334 */ \ |
83 OP(GetProgramInfoLog) /* 1103 */ \ | 83 OP(GetProgramInfoLog) /* 335 */ \ |
84 OP(GetRenderbufferParameteriv) /* 1104 */ \ | 84 OP(GetRenderbufferParameteriv) /* 336 */ \ |
85 OP(GetShaderiv) /* 1105 */ \ | 85 OP(GetShaderiv) /* 337 */ \ |
86 OP(GetShaderInfoLog) /* 1106 */ \ | 86 OP(GetShaderInfoLog) /* 338 */ \ |
87 OP(GetShaderPrecisionFormat) /* 1107 */ \ | 87 OP(GetShaderPrecisionFormat) /* 339 */ \ |
88 OP(GetShaderSource) /* 1108 */ \ | 88 OP(GetShaderSource) /* 340 */ \ |
89 OP(GetString) /* 1109 */ \ | 89 OP(GetString) /* 341 */ \ |
90 OP(GetTexParameterfv) /* 1110 */ \ | 90 OP(GetTexParameterfv) /* 342 */ \ |
91 OP(GetTexParameteriv) /* 1111 */ \ | 91 OP(GetTexParameteriv) /* 343 */ \ |
92 OP(GetUniformfv) /* 1112 */ \ | 92 OP(GetUniformfv) /* 344 */ \ |
93 OP(GetUniformiv) /* 1113 */ \ | 93 OP(GetUniformiv) /* 345 */ \ |
94 OP(GetUniformLocation) /* 1114 */ \ | 94 OP(GetUniformLocation) /* 346 */ \ |
95 OP(GetUniformLocationImmediate) /* 1115 */ \ | 95 OP(GetUniformLocationImmediate) /* 347 */ \ |
96 OP(GetVertexAttribfv) /* 1116 */ \ | 96 OP(GetVertexAttribfv) /* 348 */ \ |
97 OP(GetVertexAttribiv) /* 1117 */ \ | 97 OP(GetVertexAttribiv) /* 349 */ \ |
98 OP(GetVertexAttribPointerv) /* 1118 */ \ | 98 OP(GetVertexAttribPointerv) /* 350 */ \ |
99 OP(Hint) /* 1119 */ \ | 99 OP(Hint) /* 351 */ \ |
100 OP(IsBuffer) /* 1120 */ \ | 100 OP(IsBuffer) /* 352 */ \ |
101 OP(IsEnabled) /* 1121 */ \ | 101 OP(IsEnabled) /* 353 */ \ |
102 OP(IsFramebuffer) /* 1122 */ \ | 102 OP(IsFramebuffer) /* 354 */ \ |
103 OP(IsProgram) /* 1123 */ \ | 103 OP(IsProgram) /* 355 */ \ |
104 OP(IsRenderbuffer) /* 1124 */ \ | 104 OP(IsRenderbuffer) /* 356 */ \ |
105 OP(IsShader) /* 1125 */ \ | 105 OP(IsShader) /* 357 */ \ |
106 OP(IsTexture) /* 1126 */ \ | 106 OP(IsTexture) /* 358 */ \ |
107 OP(LineWidth) /* 1127 */ \ | 107 OP(LineWidth) /* 359 */ \ |
108 OP(LinkProgram) /* 1128 */ \ | 108 OP(LinkProgram) /* 360 */ \ |
109 OP(PixelStorei) /* 1129 */ \ | 109 OP(PixelStorei) /* 361 */ \ |
110 OP(PolygonOffset) /* 1130 */ \ | 110 OP(PolygonOffset) /* 362 */ \ |
111 OP(ReadPixels) /* 1131 */ \ | 111 OP(ReadPixels) /* 363 */ \ |
112 OP(RenderbufferStorage) /* 1132 */ \ | 112 OP(RenderbufferStorage) /* 364 */ \ |
113 OP(SampleCoverage) /* 1133 */ \ | 113 OP(SampleCoverage) /* 365 */ \ |
114 OP(Scissor) /* 1134 */ \ | 114 OP(Scissor) /* 366 */ \ |
115 OP(ShaderSource) /* 1135 */ \ | 115 OP(ShaderSource) /* 367 */ \ |
116 OP(ShaderSourceImmediate) /* 1136 */ \ | 116 OP(ShaderSourceImmediate) /* 368 */ \ |
117 OP(StencilFunc) /* 1137 */ \ | 117 OP(StencilFunc) /* 369 */ \ |
118 OP(StencilFuncSeparate) /* 1138 */ \ | 118 OP(StencilFuncSeparate) /* 370 */ \ |
119 OP(StencilMask) /* 1139 */ \ | 119 OP(StencilMask) /* 371 */ \ |
120 OP(StencilMaskSeparate) /* 1140 */ \ | 120 OP(StencilMaskSeparate) /* 372 */ \ |
121 OP(StencilOp) /* 1141 */ \ | 121 OP(StencilOp) /* 373 */ \ |
122 OP(StencilOpSeparate) /* 1142 */ \ | 122 OP(StencilOpSeparate) /* 374 */ \ |
123 OP(TexImage2D) /* 1143 */ \ | 123 OP(TexImage2D) /* 375 */ \ |
124 OP(TexImage2DImmediate) /* 1144 */ \ | 124 OP(TexImage2DImmediate) /* 376 */ \ |
125 OP(TexParameterf) /* 1145 */ \ | 125 OP(TexParameterf) /* 377 */ \ |
126 OP(TexParameterfv) /* 1146 */ \ | 126 OP(TexParameterfv) /* 378 */ \ |
127 OP(TexParameterfvImmediate) /* 1147 */ \ | 127 OP(TexParameterfvImmediate) /* 379 */ \ |
128 OP(TexParameteri) /* 1148 */ \ | 128 OP(TexParameteri) /* 380 */ \ |
129 OP(TexParameteriv) /* 1149 */ \ | 129 OP(TexParameteriv) /* 381 */ \ |
130 OP(TexParameterivImmediate) /* 1150 */ \ | 130 OP(TexParameterivImmediate) /* 382 */ \ |
131 OP(TexSubImage2D) /* 1151 */ \ | 131 OP(TexSubImage2D) /* 383 */ \ |
132 OP(TexSubImage2DImmediate) /* 1152 */ \ | 132 OP(TexSubImage2DImmediate) /* 384 */ \ |
133 OP(Uniform1f) /* 1153 */ \ | 133 OP(Uniform1f) /* 385 */ \ |
134 OP(Uniform1fv) /* 1154 */ \ | 134 OP(Uniform1fv) /* 386 */ \ |
135 OP(Uniform1fvImmediate) /* 1155 */ \ | 135 OP(Uniform1fvImmediate) /* 387 */ \ |
136 OP(Uniform1i) /* 1156 */ \ | 136 OP(Uniform1i) /* 388 */ \ |
137 OP(Uniform1iv) /* 1157 */ \ | 137 OP(Uniform1iv) /* 389 */ \ |
138 OP(Uniform1ivImmediate) /* 1158 */ \ | 138 OP(Uniform1ivImmediate) /* 390 */ \ |
139 OP(Uniform2f) /* 1159 */ \ | 139 OP(Uniform2f) /* 391 */ \ |
140 OP(Uniform2fv) /* 1160 */ \ | 140 OP(Uniform2fv) /* 392 */ \ |
141 OP(Uniform2fvImmediate) /* 1161 */ \ | 141 OP(Uniform2fvImmediate) /* 393 */ \ |
142 OP(Uniform2i) /* 1162 */ \ | 142 OP(Uniform2i) /* 394 */ \ |
143 OP(Uniform2iv) /* 1163 */ \ | 143 OP(Uniform2iv) /* 395 */ \ |
144 OP(Uniform2ivImmediate) /* 1164 */ \ | 144 OP(Uniform2ivImmediate) /* 396 */ \ |
145 OP(Uniform3f) /* 1165 */ \ | 145 OP(Uniform3f) /* 397 */ \ |
146 OP(Uniform3fv) /* 1166 */ \ | 146 OP(Uniform3fv) /* 398 */ \ |
147 OP(Uniform3fvImmediate) /* 1167 */ \ | 147 OP(Uniform3fvImmediate) /* 399 */ \ |
148 OP(Uniform3i) /* 1168 */ \ | 148 OP(Uniform3i) /* 400 */ \ |
149 OP(Uniform3iv) /* 1169 */ \ | 149 OP(Uniform3iv) /* 401 */ \ |
150 OP(Uniform3ivImmediate) /* 1170 */ \ | 150 OP(Uniform3ivImmediate) /* 402 */ \ |
151 OP(Uniform4f) /* 1171 */ \ | 151 OP(Uniform4f) /* 403 */ \ |
152 OP(Uniform4fv) /* 1172 */ \ | 152 OP(Uniform4fv) /* 404 */ \ |
153 OP(Uniform4fvImmediate) /* 1173 */ \ | 153 OP(Uniform4fvImmediate) /* 405 */ \ |
154 OP(Uniform4i) /* 1174 */ \ | 154 OP(Uniform4i) /* 406 */ \ |
155 OP(Uniform4iv) /* 1175 */ \ | 155 OP(Uniform4iv) /* 407 */ \ |
156 OP(Uniform4ivImmediate) /* 1176 */ \ | 156 OP(Uniform4ivImmediate) /* 408 */ \ |
157 OP(UniformMatrix2fv) /* 1177 */ \ | 157 OP(UniformMatrix2fv) /* 409 */ \ |
158 OP(UniformMatrix2fvImmediate) /* 1178 */ \ | 158 OP(UniformMatrix2fvImmediate) /* 410 */ \ |
159 OP(UniformMatrix3fv) /* 1179 */ \ | 159 OP(UniformMatrix3fv) /* 411 */ \ |
160 OP(UniformMatrix3fvImmediate) /* 1180 */ \ | 160 OP(UniformMatrix3fvImmediate) /* 412 */ \ |
161 OP(UniformMatrix4fv) /* 1181 */ \ | 161 OP(UniformMatrix4fv) /* 413 */ \ |
162 OP(UniformMatrix4fvImmediate) /* 1182 */ \ | 162 OP(UniformMatrix4fvImmediate) /* 414 */ \ |
163 OP(UseProgram) /* 1183 */ \ | 163 OP(UseProgram) /* 415 */ \ |
164 OP(ValidateProgram) /* 1184 */ \ | 164 OP(ValidateProgram) /* 416 */ \ |
165 OP(VertexAttrib1f) /* 1185 */ \ | 165 OP(VertexAttrib1f) /* 417 */ \ |
166 OP(VertexAttrib1fv) /* 1186 */ \ | 166 OP(VertexAttrib1fv) /* 418 */ \ |
167 OP(VertexAttrib1fvImmediate) /* 1187 */ \ | 167 OP(VertexAttrib1fvImmediate) /* 419 */ \ |
168 OP(VertexAttrib2f) /* 1188 */ \ | 168 OP(VertexAttrib2f) /* 420 */ \ |
169 OP(VertexAttrib2fv) /* 1189 */ \ | 169 OP(VertexAttrib2fv) /* 421 */ \ |
170 OP(VertexAttrib2fvImmediate) /* 1190 */ \ | 170 OP(VertexAttrib2fvImmediate) /* 422 */ \ |
171 OP(VertexAttrib3f) /* 1191 */ \ | 171 OP(VertexAttrib3f) /* 423 */ \ |
172 OP(VertexAttrib3fv) /* 1192 */ \ | 172 OP(VertexAttrib3fv) /* 424 */ \ |
173 OP(VertexAttrib3fvImmediate) /* 1193 */ \ | 173 OP(VertexAttrib3fvImmediate) /* 425 */ \ |
174 OP(VertexAttrib4f) /* 1194 */ \ | 174 OP(VertexAttrib4f) /* 426 */ \ |
175 OP(VertexAttrib4fv) /* 1195 */ \ | 175 OP(VertexAttrib4fv) /* 427 */ \ |
176 OP(VertexAttrib4fvImmediate) /* 1196 */ \ | 176 OP(VertexAttrib4fvImmediate) /* 428 */ \ |
177 OP(VertexAttribPointer) /* 1197 */ \ | 177 OP(VertexAttribPointer) /* 429 */ \ |
178 OP(Viewport) /* 1198 */ \ | 178 OP(Viewport) /* 430 */ \ |
179 OP(SwapBuffers) /* 1199 */ \ | 179 OP(SwapBuffers) /* 431 */ \ |
180 | 180 |
181 enum CommandId { | 181 enum CommandId { |
182 kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. | 182 kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. |
183 #define GLES2_CMD_OP(name) k ## name, | 183 #define GLES2_CMD_OP(name) k ## name, |
184 GLES2_COMMAND_LIST(GLES2_CMD_OP) | 184 GLES2_COMMAND_LIST(GLES2_CMD_OP) |
185 #undef GLES2_CMD_OP | 185 #undef GLES2_CMD_OP |
186 kNumCommands | 186 kNumCommands |
187 }; | 187 }; |
188 | 188 |
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