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Side by Side Diff: gpu/command_buffer/common/gles2_cmd_ids_autogen.h

Issue 465013: TBR=apatrick@chromium.org... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 11 years ago
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1 // This file is auto-generated. DO NOT EDIT! 1 // This file is auto-generated. DO NOT EDIT!
2 2
3 #define GLES2_COMMAND_LIST(OP) \ 3 #define GLES2_COMMAND_LIST(OP) \
4 OP(ActiveTexture) /* 1024 */ \ 4 OP(ActiveTexture) /* 256 */ \
5 OP(AttachShader) /* 1025 */ \ 5 OP(AttachShader) /* 257 */ \
6 OP(BindAttribLocation) /* 1026 */ \ 6 OP(BindAttribLocation) /* 258 */ \
7 OP(BindAttribLocationImmediate) /* 1027 */ \ 7 OP(BindAttribLocationImmediate) /* 259 */ \
8 OP(BindBuffer) /* 1028 */ \ 8 OP(BindBuffer) /* 260 */ \
9 OP(BindFramebuffer) /* 1029 */ \ 9 OP(BindFramebuffer) /* 261 */ \
10 OP(BindRenderbuffer) /* 1030 */ \ 10 OP(BindRenderbuffer) /* 262 */ \
11 OP(BindTexture) /* 1031 */ \ 11 OP(BindTexture) /* 263 */ \
12 OP(BlendColor) /* 1032 */ \ 12 OP(BlendColor) /* 264 */ \
13 OP(BlendEquation) /* 1033 */ \ 13 OP(BlendEquation) /* 265 */ \
14 OP(BlendEquationSeparate) /* 1034 */ \ 14 OP(BlendEquationSeparate) /* 266 */ \
15 OP(BlendFunc) /* 1035 */ \ 15 OP(BlendFunc) /* 267 */ \
16 OP(BlendFuncSeparate) /* 1036 */ \ 16 OP(BlendFuncSeparate) /* 268 */ \
17 OP(BufferData) /* 1037 */ \ 17 OP(BufferData) /* 269 */ \
18 OP(BufferDataImmediate) /* 1038 */ \ 18 OP(BufferDataImmediate) /* 270 */ \
19 OP(BufferSubData) /* 1039 */ \ 19 OP(BufferSubData) /* 271 */ \
20 OP(BufferSubDataImmediate) /* 1040 */ \ 20 OP(BufferSubDataImmediate) /* 272 */ \
21 OP(CheckFramebufferStatus) /* 1041 */ \ 21 OP(CheckFramebufferStatus) /* 273 */ \
22 OP(Clear) /* 1042 */ \ 22 OP(Clear) /* 274 */ \
23 OP(ClearColor) /* 1043 */ \ 23 OP(ClearColor) /* 275 */ \
24 OP(ClearDepthf) /* 1044 */ \ 24 OP(ClearDepthf) /* 276 */ \
25 OP(ClearStencil) /* 1045 */ \ 25 OP(ClearStencil) /* 277 */ \
26 OP(ColorMask) /* 1046 */ \ 26 OP(ColorMask) /* 278 */ \
27 OP(CompileShader) /* 1047 */ \ 27 OP(CompileShader) /* 279 */ \
28 OP(CompressedTexImage2D) /* 1048 */ \ 28 OP(CompressedTexImage2D) /* 280 */ \
29 OP(CompressedTexImage2DImmediate) /* 1049 */ \ 29 OP(CompressedTexImage2DImmediate) /* 281 */ \
30 OP(CompressedTexSubImage2D) /* 1050 */ \ 30 OP(CompressedTexSubImage2D) /* 282 */ \
31 OP(CompressedTexSubImage2DImmediate) /* 1051 */ \ 31 OP(CompressedTexSubImage2DImmediate) /* 283 */ \
32 OP(CopyTexImage2D) /* 1052 */ \ 32 OP(CopyTexImage2D) /* 284 */ \
33 OP(CopyTexSubImage2D) /* 1053 */ \ 33 OP(CopyTexSubImage2D) /* 285 */ \
34 OP(CreateProgram) /* 1054 */ \ 34 OP(CreateProgram) /* 286 */ \
35 OP(CreateShader) /* 1055 */ \ 35 OP(CreateShader) /* 287 */ \
36 OP(CullFace) /* 1056 */ \ 36 OP(CullFace) /* 288 */ \
37 OP(DeleteBuffers) /* 1057 */ \ 37 OP(DeleteBuffers) /* 289 */ \
38 OP(DeleteBuffersImmediate) /* 1058 */ \ 38 OP(DeleteBuffersImmediate) /* 290 */ \
39 OP(DeleteFramebuffers) /* 1059 */ \ 39 OP(DeleteFramebuffers) /* 291 */ \
40 OP(DeleteFramebuffersImmediate) /* 1060 */ \ 40 OP(DeleteFramebuffersImmediate) /* 292 */ \
41 OP(DeleteProgram) /* 1061 */ \ 41 OP(DeleteProgram) /* 293 */ \
42 OP(DeleteRenderbuffers) /* 1062 */ \ 42 OP(DeleteRenderbuffers) /* 294 */ \
43 OP(DeleteRenderbuffersImmediate) /* 1063 */ \ 43 OP(DeleteRenderbuffersImmediate) /* 295 */ \
44 OP(DeleteShader) /* 1064 */ \ 44 OP(DeleteShader) /* 296 */ \
45 OP(DeleteTextures) /* 1065 */ \ 45 OP(DeleteTextures) /* 297 */ \
46 OP(DeleteTexturesImmediate) /* 1066 */ \ 46 OP(DeleteTexturesImmediate) /* 298 */ \
47 OP(DepthFunc) /* 1067 */ \ 47 OP(DepthFunc) /* 299 */ \
48 OP(DepthMask) /* 1068 */ \ 48 OP(DepthMask) /* 300 */ \
49 OP(DepthRangef) /* 1069 */ \ 49 OP(DepthRangef) /* 301 */ \
50 OP(DetachShader) /* 1070 */ \ 50 OP(DetachShader) /* 302 */ \
51 OP(Disable) /* 1071 */ \ 51 OP(Disable) /* 303 */ \
52 OP(DisableVertexAttribArray) /* 1072 */ \ 52 OP(DisableVertexAttribArray) /* 304 */ \
53 OP(DrawArrays) /* 1073 */ \ 53 OP(DrawArrays) /* 305 */ \
54 OP(DrawElements) /* 1074 */ \ 54 OP(DrawElements) /* 306 */ \
55 OP(Enable) /* 1075 */ \ 55 OP(Enable) /* 307 */ \
56 OP(EnableVertexAttribArray) /* 1076 */ \ 56 OP(EnableVertexAttribArray) /* 308 */ \
57 OP(Finish) /* 1077 */ \ 57 OP(Finish) /* 309 */ \
58 OP(Flush) /* 1078 */ \ 58 OP(Flush) /* 310 */ \
59 OP(FramebufferRenderbuffer) /* 1079 */ \ 59 OP(FramebufferRenderbuffer) /* 311 */ \
60 OP(FramebufferTexture2D) /* 1080 */ \ 60 OP(FramebufferTexture2D) /* 312 */ \
61 OP(FrontFace) /* 1081 */ \ 61 OP(FrontFace) /* 313 */ \
62 OP(GenBuffers) /* 1082 */ \ 62 OP(GenBuffers) /* 314 */ \
63 OP(GenBuffersImmediate) /* 1083 */ \ 63 OP(GenBuffersImmediate) /* 315 */ \
64 OP(GenerateMipmap) /* 1084 */ \ 64 OP(GenerateMipmap) /* 316 */ \
65 OP(GenFramebuffers) /* 1085 */ \ 65 OP(GenFramebuffers) /* 317 */ \
66 OP(GenFramebuffersImmediate) /* 1086 */ \ 66 OP(GenFramebuffersImmediate) /* 318 */ \
67 OP(GenRenderbuffers) /* 1087 */ \ 67 OP(GenRenderbuffers) /* 319 */ \
68 OP(GenRenderbuffersImmediate) /* 1088 */ \ 68 OP(GenRenderbuffersImmediate) /* 320 */ \
69 OP(GenTextures) /* 1089 */ \ 69 OP(GenTextures) /* 321 */ \
70 OP(GenTexturesImmediate) /* 1090 */ \ 70 OP(GenTexturesImmediate) /* 322 */ \
71 OP(GetActiveAttrib) /* 1091 */ \ 71 OP(GetActiveAttrib) /* 323 */ \
72 OP(GetActiveUniform) /* 1092 */ \ 72 OP(GetActiveUniform) /* 324 */ \
73 OP(GetAttachedShaders) /* 1093 */ \ 73 OP(GetAttachedShaders) /* 325 */ \
74 OP(GetAttribLocation) /* 1094 */ \ 74 OP(GetAttribLocation) /* 326 */ \
75 OP(GetAttribLocationImmediate) /* 1095 */ \ 75 OP(GetAttribLocationImmediate) /* 327 */ \
76 OP(GetBooleanv) /* 1096 */ \ 76 OP(GetBooleanv) /* 328 */ \
77 OP(GetBufferParameteriv) /* 1097 */ \ 77 OP(GetBufferParameteriv) /* 329 */ \
78 OP(GetError) /* 1098 */ \ 78 OP(GetError) /* 330 */ \
79 OP(GetFloatv) /* 1099 */ \ 79 OP(GetFloatv) /* 331 */ \
80 OP(GetFramebufferAttachmentParameteriv) /* 1100 */ \ 80 OP(GetFramebufferAttachmentParameteriv) /* 332 */ \
81 OP(GetIntegerv) /* 1101 */ \ 81 OP(GetIntegerv) /* 333 */ \
82 OP(GetProgramiv) /* 1102 */ \ 82 OP(GetProgramiv) /* 334 */ \
83 OP(GetProgramInfoLog) /* 1103 */ \ 83 OP(GetProgramInfoLog) /* 335 */ \
84 OP(GetRenderbufferParameteriv) /* 1104 */ \ 84 OP(GetRenderbufferParameteriv) /* 336 */ \
85 OP(GetShaderiv) /* 1105 */ \ 85 OP(GetShaderiv) /* 337 */ \
86 OP(GetShaderInfoLog) /* 1106 */ \ 86 OP(GetShaderInfoLog) /* 338 */ \
87 OP(GetShaderPrecisionFormat) /* 1107 */ \ 87 OP(GetShaderPrecisionFormat) /* 339 */ \
88 OP(GetShaderSource) /* 1108 */ \ 88 OP(GetShaderSource) /* 340 */ \
89 OP(GetString) /* 1109 */ \ 89 OP(GetString) /* 341 */ \
90 OP(GetTexParameterfv) /* 1110 */ \ 90 OP(GetTexParameterfv) /* 342 */ \
91 OP(GetTexParameteriv) /* 1111 */ \ 91 OP(GetTexParameteriv) /* 343 */ \
92 OP(GetUniformfv) /* 1112 */ \ 92 OP(GetUniformfv) /* 344 */ \
93 OP(GetUniformiv) /* 1113 */ \ 93 OP(GetUniformiv) /* 345 */ \
94 OP(GetUniformLocation) /* 1114 */ \ 94 OP(GetUniformLocation) /* 346 */ \
95 OP(GetUniformLocationImmediate) /* 1115 */ \ 95 OP(GetUniformLocationImmediate) /* 347 */ \
96 OP(GetVertexAttribfv) /* 1116 */ \ 96 OP(GetVertexAttribfv) /* 348 */ \
97 OP(GetVertexAttribiv) /* 1117 */ \ 97 OP(GetVertexAttribiv) /* 349 */ \
98 OP(GetVertexAttribPointerv) /* 1118 */ \ 98 OP(GetVertexAttribPointerv) /* 350 */ \
99 OP(Hint) /* 1119 */ \ 99 OP(Hint) /* 351 */ \
100 OP(IsBuffer) /* 1120 */ \ 100 OP(IsBuffer) /* 352 */ \
101 OP(IsEnabled) /* 1121 */ \ 101 OP(IsEnabled) /* 353 */ \
102 OP(IsFramebuffer) /* 1122 */ \ 102 OP(IsFramebuffer) /* 354 */ \
103 OP(IsProgram) /* 1123 */ \ 103 OP(IsProgram) /* 355 */ \
104 OP(IsRenderbuffer) /* 1124 */ \ 104 OP(IsRenderbuffer) /* 356 */ \
105 OP(IsShader) /* 1125 */ \ 105 OP(IsShader) /* 357 */ \
106 OP(IsTexture) /* 1126 */ \ 106 OP(IsTexture) /* 358 */ \
107 OP(LineWidth) /* 1127 */ \ 107 OP(LineWidth) /* 359 */ \
108 OP(LinkProgram) /* 1128 */ \ 108 OP(LinkProgram) /* 360 */ \
109 OP(PixelStorei) /* 1129 */ \ 109 OP(PixelStorei) /* 361 */ \
110 OP(PolygonOffset) /* 1130 */ \ 110 OP(PolygonOffset) /* 362 */ \
111 OP(ReadPixels) /* 1131 */ \ 111 OP(ReadPixels) /* 363 */ \
112 OP(RenderbufferStorage) /* 1132 */ \ 112 OP(RenderbufferStorage) /* 364 */ \
113 OP(SampleCoverage) /* 1133 */ \ 113 OP(SampleCoverage) /* 365 */ \
114 OP(Scissor) /* 1134 */ \ 114 OP(Scissor) /* 366 */ \
115 OP(ShaderSource) /* 1135 */ \ 115 OP(ShaderSource) /* 367 */ \
116 OP(ShaderSourceImmediate) /* 1136 */ \ 116 OP(ShaderSourceImmediate) /* 368 */ \
117 OP(StencilFunc) /* 1137 */ \ 117 OP(StencilFunc) /* 369 */ \
118 OP(StencilFuncSeparate) /* 1138 */ \ 118 OP(StencilFuncSeparate) /* 370 */ \
119 OP(StencilMask) /* 1139 */ \ 119 OP(StencilMask) /* 371 */ \
120 OP(StencilMaskSeparate) /* 1140 */ \ 120 OP(StencilMaskSeparate) /* 372 */ \
121 OP(StencilOp) /* 1141 */ \ 121 OP(StencilOp) /* 373 */ \
122 OP(StencilOpSeparate) /* 1142 */ \ 122 OP(StencilOpSeparate) /* 374 */ \
123 OP(TexImage2D) /* 1143 */ \ 123 OP(TexImage2D) /* 375 */ \
124 OP(TexImage2DImmediate) /* 1144 */ \ 124 OP(TexImage2DImmediate) /* 376 */ \
125 OP(TexParameterf) /* 1145 */ \ 125 OP(TexParameterf) /* 377 */ \
126 OP(TexParameterfv) /* 1146 */ \ 126 OP(TexParameterfv) /* 378 */ \
127 OP(TexParameterfvImmediate) /* 1147 */ \ 127 OP(TexParameterfvImmediate) /* 379 */ \
128 OP(TexParameteri) /* 1148 */ \ 128 OP(TexParameteri) /* 380 */ \
129 OP(TexParameteriv) /* 1149 */ \ 129 OP(TexParameteriv) /* 381 */ \
130 OP(TexParameterivImmediate) /* 1150 */ \ 130 OP(TexParameterivImmediate) /* 382 */ \
131 OP(TexSubImage2D) /* 1151 */ \ 131 OP(TexSubImage2D) /* 383 */ \
132 OP(TexSubImage2DImmediate) /* 1152 */ \ 132 OP(TexSubImage2DImmediate) /* 384 */ \
133 OP(Uniform1f) /* 1153 */ \ 133 OP(Uniform1f) /* 385 */ \
134 OP(Uniform1fv) /* 1154 */ \ 134 OP(Uniform1fv) /* 386 */ \
135 OP(Uniform1fvImmediate) /* 1155 */ \ 135 OP(Uniform1fvImmediate) /* 387 */ \
136 OP(Uniform1i) /* 1156 */ \ 136 OP(Uniform1i) /* 388 */ \
137 OP(Uniform1iv) /* 1157 */ \ 137 OP(Uniform1iv) /* 389 */ \
138 OP(Uniform1ivImmediate) /* 1158 */ \ 138 OP(Uniform1ivImmediate) /* 390 */ \
139 OP(Uniform2f) /* 1159 */ \ 139 OP(Uniform2f) /* 391 */ \
140 OP(Uniform2fv) /* 1160 */ \ 140 OP(Uniform2fv) /* 392 */ \
141 OP(Uniform2fvImmediate) /* 1161 */ \ 141 OP(Uniform2fvImmediate) /* 393 */ \
142 OP(Uniform2i) /* 1162 */ \ 142 OP(Uniform2i) /* 394 */ \
143 OP(Uniform2iv) /* 1163 */ \ 143 OP(Uniform2iv) /* 395 */ \
144 OP(Uniform2ivImmediate) /* 1164 */ \ 144 OP(Uniform2ivImmediate) /* 396 */ \
145 OP(Uniform3f) /* 1165 */ \ 145 OP(Uniform3f) /* 397 */ \
146 OP(Uniform3fv) /* 1166 */ \ 146 OP(Uniform3fv) /* 398 */ \
147 OP(Uniform3fvImmediate) /* 1167 */ \ 147 OP(Uniform3fvImmediate) /* 399 */ \
148 OP(Uniform3i) /* 1168 */ \ 148 OP(Uniform3i) /* 400 */ \
149 OP(Uniform3iv) /* 1169 */ \ 149 OP(Uniform3iv) /* 401 */ \
150 OP(Uniform3ivImmediate) /* 1170 */ \ 150 OP(Uniform3ivImmediate) /* 402 */ \
151 OP(Uniform4f) /* 1171 */ \ 151 OP(Uniform4f) /* 403 */ \
152 OP(Uniform4fv) /* 1172 */ \ 152 OP(Uniform4fv) /* 404 */ \
153 OP(Uniform4fvImmediate) /* 1173 */ \ 153 OP(Uniform4fvImmediate) /* 405 */ \
154 OP(Uniform4i) /* 1174 */ \ 154 OP(Uniform4i) /* 406 */ \
155 OP(Uniform4iv) /* 1175 */ \ 155 OP(Uniform4iv) /* 407 */ \
156 OP(Uniform4ivImmediate) /* 1176 */ \ 156 OP(Uniform4ivImmediate) /* 408 */ \
157 OP(UniformMatrix2fv) /* 1177 */ \ 157 OP(UniformMatrix2fv) /* 409 */ \
158 OP(UniformMatrix2fvImmediate) /* 1178 */ \ 158 OP(UniformMatrix2fvImmediate) /* 410 */ \
159 OP(UniformMatrix3fv) /* 1179 */ \ 159 OP(UniformMatrix3fv) /* 411 */ \
160 OP(UniformMatrix3fvImmediate) /* 1180 */ \ 160 OP(UniformMatrix3fvImmediate) /* 412 */ \
161 OP(UniformMatrix4fv) /* 1181 */ \ 161 OP(UniformMatrix4fv) /* 413 */ \
162 OP(UniformMatrix4fvImmediate) /* 1182 */ \ 162 OP(UniformMatrix4fvImmediate) /* 414 */ \
163 OP(UseProgram) /* 1183 */ \ 163 OP(UseProgram) /* 415 */ \
164 OP(ValidateProgram) /* 1184 */ \ 164 OP(ValidateProgram) /* 416 */ \
165 OP(VertexAttrib1f) /* 1185 */ \ 165 OP(VertexAttrib1f) /* 417 */ \
166 OP(VertexAttrib1fv) /* 1186 */ \ 166 OP(VertexAttrib1fv) /* 418 */ \
167 OP(VertexAttrib1fvImmediate) /* 1187 */ \ 167 OP(VertexAttrib1fvImmediate) /* 419 */ \
168 OP(VertexAttrib2f) /* 1188 */ \ 168 OP(VertexAttrib2f) /* 420 */ \
169 OP(VertexAttrib2fv) /* 1189 */ \ 169 OP(VertexAttrib2fv) /* 421 */ \
170 OP(VertexAttrib2fvImmediate) /* 1190 */ \ 170 OP(VertexAttrib2fvImmediate) /* 422 */ \
171 OP(VertexAttrib3f) /* 1191 */ \ 171 OP(VertexAttrib3f) /* 423 */ \
172 OP(VertexAttrib3fv) /* 1192 */ \ 172 OP(VertexAttrib3fv) /* 424 */ \
173 OP(VertexAttrib3fvImmediate) /* 1193 */ \ 173 OP(VertexAttrib3fvImmediate) /* 425 */ \
174 OP(VertexAttrib4f) /* 1194 */ \ 174 OP(VertexAttrib4f) /* 426 */ \
175 OP(VertexAttrib4fv) /* 1195 */ \ 175 OP(VertexAttrib4fv) /* 427 */ \
176 OP(VertexAttrib4fvImmediate) /* 1196 */ \ 176 OP(VertexAttrib4fvImmediate) /* 428 */ \
177 OP(VertexAttribPointer) /* 1197 */ \ 177 OP(VertexAttribPointer) /* 429 */ \
178 OP(Viewport) /* 1198 */ \ 178 OP(Viewport) /* 430 */ \
179 OP(SwapBuffers) /* 1199 */ \ 179 OP(SwapBuffers) /* 431 */ \
180 180
181 enum CommandId { 181 enum CommandId {
182 kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. 182 kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this.
183 #define GLES2_CMD_OP(name) k ## name, 183 #define GLES2_CMD_OP(name) k ## name,
184 GLES2_COMMAND_LIST(GLES2_CMD_OP) 184 GLES2_COMMAND_LIST(GLES2_CMD_OP)
185 #undef GLES2_CMD_OP 185 #undef GLES2_CMD_OP
186 kNumCommands 186 kNumCommands
187 }; 187 };
188 188
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