| Index: src/virtual-frame-ia32.h
|
| ===================================================================
|
| --- src/virtual-frame-ia32.h (revision 1605)
|
| +++ src/virtual-frame-ia32.h (working copy)
|
| @@ -261,22 +261,35 @@
|
| InvokeFlag flag,
|
| int frame_arg_count);
|
|
|
| - // Call into a JS code object, given the number of arguments it
|
| - // removes from the top of the physical frame.
|
| - // Register arguments are passed as results and consumed by the call.
|
| + // Call into a call IC or a JS code object given the number of
|
| + // arguments it drops from the top of the stack. Arguments passed
|
| + // in registers are given as results and invalidated by the call.
|
| + // are passed as results and consumed by the call.
|
| Result CallCodeObject(Handle<Code> ic,
|
| RelocInfo::Mode rmode,
|
| int dropped_args);
|
| Result CallCodeObject(Handle<Code> ic,
|
| RelocInfo::Mode rmode,
|
| - Result* arg,
|
| - int dropped_args);
|
| - Result CallCodeObject(Handle<Code> ic,
|
| - RelocInfo::Mode rmode,
|
| Result* arg0,
|
| Result* arg1,
|
| int dropped_args);
|
|
|
| + // Call load IC. Name and receiver are found on top of the frame.
|
| + // Receiver is not dropped.
|
| + Result CallLoadIC(RelocInfo::Mode mode);
|
| +
|
| + // Call keyed load IC. Key and receiver are found on top of the
|
| + // frame. They are not dropped.
|
| + Result CallKeyedLoadIC(RelocInfo::Mode mode);
|
| +
|
| + // Call store IC. Name, value, and receiver are found on top of the
|
| + // frame. Receiver is not dropped.
|
| + Result CallStoreIC();
|
| +
|
| + // Call keyed store IC. Value, key, and receiver are found on top
|
| + // of the frame. Key and receiver are not dropped.
|
| + Result CallKeyedStoreIC();
|
| +
|
| // Drop a number of elements from the top of the expression stack. May
|
| // emit code to affect the physical frame. Does not clobber any registers
|
| // excepting possibly the stack pointer.
|
|
|