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Unified Diff: src/jump-target.h

Issue 42068: Deallocate the dynamically-allocated shadow targets that we use for... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 11 years, 9 months ago
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Index: src/jump-target.h
===================================================================
--- src/jump-target.h (revision 1486)
+++ src/jump-target.h (working copy)
@@ -48,7 +48,7 @@
// In particular, this means that at least one of the control-flow
// graph edges reaching the target must be a forward edge.
-class JumpTarget : public ZoneObject { // Shadows are dynamically allocated.
+class JumpTarget : public Malloced { // Shadows are dynamically allocated.
public:
// Forward-only jump targets can only be reached by forward CFG edges.
enum Directionality { FORWARD_ONLY, BIDIRECTIONAL };
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