| Index: src/jump-target-ia32.cc
|
| ===================================================================
|
| --- src/jump-target-ia32.cc (revision 1495)
|
| +++ src/jump-target-ia32.cc (working copy)
|
| @@ -70,40 +70,58 @@
|
| ASSERT(cgen_->has_valid_frame());
|
|
|
| if (is_bound()) {
|
| + ASSERT(direction_ == BIDIRECTIONAL);
|
| // Backward branch. We have an expected frame to merge to on the
|
| - // backward edge. We negate the condition and emit the merge code
|
| - // here.
|
| - //
|
| - // TODO(210): we should try to avoid negating the condition in the
|
| - // case where there is no merge code to emit. Otherwise, we emit
|
| - // a branch around an unconditional jump.
|
| - ASSERT(direction_ == BIDIRECTIONAL);
|
| + // backward edge.
|
| +
|
| + // Swap the current frame for a copy (we do the swapping to get
|
| + // the off-frame registers off the fall through) to use for the
|
| + // branch.
|
| + VirtualFrame* fall_through_frame = cgen_->frame();
|
| + VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame);
|
| + RegisterFile non_frame_registers = RegisterAllocator::Reserved();
|
| + cgen_->SetFrame(branch_frame, &non_frame_registers);
|
| +
|
| + // Check if we can avoid merge code.
|
| + cgen_->frame()->PrepareMergeTo(entry_frame_);
|
| + if (cgen_->frame()->Equals(entry_frame_)) {
|
| + // Branch right in to the block.
|
| + cgen_->DeleteFrame();
|
| + __ j(cc, &entry_label_, hint);
|
| + cgen_->SetFrame(fall_through_frame, &non_frame_registers);
|
| + return;
|
| + }
|
| +
|
| + // Check if we can reuse existing merge code.
|
| + for (int i = 0; i < reaching_frames_.length(); i++) {
|
| + if (reaching_frames_[i] != NULL &&
|
| + cgen_->frame()->Equals(reaching_frames_[i])) {
|
| + // Branch to the merge code.
|
| + cgen_->DeleteFrame();
|
| + __ j(cc, &merge_labels_[i], hint);
|
| + cgen_->SetFrame(fall_through_frame, &non_frame_registers);
|
| + return;
|
| + }
|
| + }
|
| +
|
| + // To emit the merge code here, we negate the condition and branch
|
| + // around the merge code on the fall through path.
|
| Label original_fall_through;
|
| __ j(NegateCondition(cc), &original_fall_through, NegateHint(hint));
|
| - // Swap the current frame for a copy of it, saving non-frame
|
| - // register reference counts and invalidating all non-frame register
|
| - // references except the reserved ones on the backward edge.
|
| - VirtualFrame* original_frame = cgen_->frame();
|
| - VirtualFrame* working_frame = new VirtualFrame(original_frame);
|
| - RegisterFile non_frame_registers = RegisterAllocator::Reserved();
|
| - cgen_->SetFrame(working_frame, &non_frame_registers);
|
| -
|
| - working_frame->MergeTo(entry_frame_);
|
| + cgen_->frame()->MergeTo(entry_frame_);
|
| cgen_->DeleteFrame();
|
| __ jmp(&entry_label_);
|
| + cgen_->SetFrame(fall_through_frame, &non_frame_registers);
|
| + __ bind(&original_fall_through);
|
|
|
| - // Restore the frame and its associated non-frame registers.
|
| - cgen_->SetFrame(original_frame, &non_frame_registers);
|
| - __ bind(&original_fall_through);
|
| } else {
|
| // Forward branch. A copy of the current frame is added to the end
|
| // of the list of frames reaching the target block and a branch to
|
| // the merge code is emitted.
|
| AddReachingFrame(new VirtualFrame(cgen_->frame()));
|
| __ j(cc, &merge_labels_.last(), hint);
|
| + is_linked_ = true;
|
| }
|
| -
|
| - is_linked_ = !is_bound_;
|
| }
|
|
|
|
|
| @@ -138,79 +156,130 @@
|
| // block.
|
| ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters());
|
|
|
| + if (direction_ == FORWARD_ONLY) {
|
| + // A simple case: no forward jumps and no possible backward jumps.
|
| + if (!is_linked()) {
|
| + // The stack pointer can be floating above the top of the
|
| + // virtual frame before the bind. Afterward, it should not.
|
| + ASSERT(cgen_->has_valid_frame());
|
| + VirtualFrame* frame = cgen_->frame();
|
| + int difference =
|
| + frame->stack_pointer_ - (frame->elements_.length() - 1);
|
| + if (difference > 0) {
|
| + frame->stack_pointer_ -= difference;
|
| + __ add(Operand(esp), Immediate(difference * kPointerSize));
|
| + }
|
| +
|
| + is_bound_ = true;
|
| + return;
|
| + }
|
| +
|
| + // Another simple case: no fall through, a single forward jump,
|
| + // and no possible backward jumps.
|
| + if (!cgen_->has_valid_frame() && reaching_frames_.length() == 1) {
|
| + // Pick up the only reaching frame, take ownership of it, and
|
| + // use it for the block about to be emitted.
|
| + VirtualFrame* frame = reaching_frames_[0];
|
| + RegisterFile reserved = RegisterAllocator::Reserved();
|
| + cgen_->SetFrame(frame, &reserved);
|
| + reaching_frames_[0] = NULL;
|
| + __ bind(&merge_labels_[0]);
|
| +
|
| + // The stack pointer can be floating above the top of the
|
| + // virtual frame before the bind. Afterward, it should not.
|
| + int difference =
|
| + frame->stack_pointer_ - (frame->elements_.length() - 1);
|
| + if (difference > 0) {
|
| + frame->stack_pointer_ -= difference;
|
| + __ add(Operand(esp), Immediate(difference * kPointerSize));
|
| + }
|
| +
|
| + is_linked_ = false;
|
| + is_bound_ = true;
|
| + return;
|
| + }
|
| + }
|
| +
|
| + // If there is a current frame, record it as the fall-through. It
|
| + // is owned by the reaching frames for now.
|
| + bool had_fall_through = false;
|
| + if (cgen_->has_valid_frame()) {
|
| + had_fall_through = true;
|
| + AddReachingFrame(cgen_->frame());
|
| + RegisterFile empty;
|
| + cgen_->SetFrame(NULL, &empty);
|
| + }
|
| +
|
| // Compute the frame to use for entry to the block.
|
| ComputeEntryFrame(mergable_elements);
|
|
|
| - if (is_linked()) {
|
| - // There were forward jumps. Handle merging the reaching frames
|
| - // and possible fall through to the entry frame.
|
| -
|
| - // Some moves required to merge to an expected frame require
|
| - // purely frame state changes, and do not require any code
|
| - // generation. Perform those first to increase the possibility of
|
| - // finding equal frames below.
|
| - if (cgen_->has_valid_frame()) {
|
| - cgen_->frame()->PrepareMergeTo(entry_frame_);
|
| - }
|
| - for (int i = 0; i < reaching_frames_.length(); i++) {
|
| + // Some moves required to merge to an expected frame require purely
|
| + // frame state changes, and do not require any code generation.
|
| + // Perform those first to increase the possibility of finding equal
|
| + // frames below.
|
| + for (int i = 0; i < reaching_frames_.length(); i++) {
|
| + if (reaching_frames_[i] != NULL) {
|
| reaching_frames_[i]->PrepareMergeTo(entry_frame_);
|
| }
|
| + }
|
|
|
| - // If there is a fall through to the jump target and it needs
|
| - // merge code, process it first.
|
| - if (cgen_->has_valid_frame() && !cgen_->frame()->Equals(entry_frame_)) {
|
| - // Loop over all the reaching frames, looking for any that can
|
| - // share merge code with this one.
|
| - for (int i = 0; i < reaching_frames_.length(); i++) {
|
| - if (cgen_->frame()->Equals(reaching_frames_[i])) {
|
| - // Set the reaching frames element to null to avoid
|
| - // processing it later, and then bind its entry label.
|
| - delete reaching_frames_[i];
|
| - reaching_frames_[i] = NULL;
|
| - __ bind(&merge_labels_[i]);
|
| - }
|
| - }
|
| + if (is_linked()) {
|
| + // There were forward jumps. Handle merging the reaching frames
|
| + // to the entry frame.
|
|
|
| - // Emit the merge code.
|
| - cgen_->frame()->MergeTo(entry_frame_);
|
| - }
|
| -
|
| // Loop over the (non-null) reaching frames and process any that
|
| - // need merge code.
|
| - for (int i = 0; i < reaching_frames_.length(); i++) {
|
| + // need merge code. Iterate backwards through the list to handle
|
| + // the fall-through frame first. Set frames that will be
|
| + // processed after 'i' to NULL if we want to avoid processing
|
| + // them.
|
| + for (int i = reaching_frames_.length() - 1; i >= 0; i--) {
|
| VirtualFrame* frame = reaching_frames_[i];
|
| - if (frame != NULL && !frame->Equals(entry_frame_)) {
|
| - // Set the reaching frames element to null to avoid processing
|
| - // it later. Do not delete it as it is needed for merging.
|
| - reaching_frames_[i] = NULL;
|
|
|
| - // If the code generator has a current frame (a fall-through
|
| - // or a previously merged frame), insert a jump around the
|
| - // merge code we are about to generate.
|
| - if (cgen_->has_valid_frame()) {
|
| - cgen_->DeleteFrame();
|
| - __ jmp(&entry_label_);
|
| - }
|
| + if (frame != NULL) {
|
| + // Does the frame (probably) need merge code?
|
| + if (!frame->Equals(entry_frame_)) {
|
| + // We could have a valid frame as the fall through to the
|
| + // binding site or as the fall through from a previous merge
|
| + // code block. Jump around the code we are about to
|
| + // generate.
|
| + if (cgen_->has_valid_frame()) {
|
| + cgen_->DeleteFrame();
|
| + __ jmp(&entry_label_);
|
| + }
|
| + // Pick up the frame for this block. Assume ownership if
|
| + // there cannot be backward jumps.
|
| + RegisterFile reserved = RegisterAllocator::Reserved();
|
| + if (direction_ == BIDIRECTIONAL) {
|
| + cgen_->SetFrame(new VirtualFrame(frame), &reserved);
|
| + } else {
|
| + cgen_->SetFrame(frame, &reserved);
|
| + reaching_frames_[i] = NULL;
|
| + }
|
| + __ bind(&merge_labels_[i]);
|
|
|
| - // Set the frame to merge as the code generator's current
|
| - // frame and bind its merge label.
|
| - RegisterFile reserved_registers = RegisterAllocator::Reserved();
|
| - cgen_->SetFrame(frame, &reserved_registers);
|
| - __ bind(&merge_labels_[i]);
|
| + // Loop over the remaining (non-null) reaching frames,
|
| + // looking for any that can share merge code with this one.
|
| + for (int j = 0; j < i; j++) {
|
| + VirtualFrame* other = reaching_frames_[j];
|
| + if (other != NULL && other->Equals(cgen_->frame())) {
|
| + // Set the reaching frame element to null to avoid
|
| + // processing it later, and then bind its entry label.
|
| + delete other;
|
| + reaching_frames_[j] = NULL;
|
| + __ bind(&merge_labels_[j]);
|
| + }
|
| + }
|
|
|
| - // Loop over the remaining (non-null) reaching frames, looking
|
| - // for any that can share merge code with this one.
|
| - for (int j = i + 1; j < reaching_frames_.length(); j++) {
|
| - VirtualFrame* other = reaching_frames_[j];
|
| - if (other != NULL && frame->Equals(other)) {
|
| - delete other;
|
| - reaching_frames_[j] = NULL;
|
| - __ bind(&merge_labels_[j]);
|
| - }
|
| + // Emit the merge code.
|
| + cgen_->frame()->MergeTo(entry_frame_);
|
| + } else if (i == reaching_frames_.length() - 1 && had_fall_through) {
|
| + // If this is the fall through frame, and it didn't need
|
| + // merge code, we need to pick up the frame so we can jump
|
| + // around subsequent merge blocks if necessary.
|
| + RegisterFile reserved = RegisterAllocator::Reserved();
|
| + cgen_->SetFrame(frame, &reserved);
|
| + reaching_frames_[i] = NULL;
|
| }
|
| -
|
| - // Emit the merge code.
|
| - cgen_->frame()->MergeTo(entry_frame_);
|
| }
|
| }
|
|
|
| @@ -227,23 +296,31 @@
|
| __ bind(&entry_label_);
|
|
|
| // There may be unprocessed reaching frames that did not need
|
| - // merge code. Bind their merge labels to be the same as the
|
| - // entry label.
|
| + // merge code. They will have unbound merge labels. Bind their
|
| + // merge labels to be the same as the entry label and deallocate
|
| + // them.
|
| for (int i = 0; i < reaching_frames_.length(); i++) {
|
| - if (reaching_frames_[i] != NULL) {
|
| + if (!merge_labels_[i].is_bound()) {
|
| delete reaching_frames_[i];
|
| + reaching_frames_[i] = NULL;
|
| __ bind(&merge_labels_[i]);
|
| }
|
| }
|
|
|
| - // All the reaching frames except the one that is the current
|
| - // frame (if it is one of the reaching frames) have been deleted.
|
| - reaching_frames_.Clear();
|
| - merge_labels_.Clear();
|
| + // There are non-NULL reaching frames with bound labels for each
|
| + // merge block, but only on backward targets.
|
| + } else {
|
| + // There were no forward jumps. There must be a current frame and
|
| + // this must be a bidirectional target.
|
| + ASSERT(reaching_frames_.length() == 1);
|
| + ASSERT(reaching_frames_[0] != NULL);
|
| + ASSERT(direction_ == BIDIRECTIONAL);
|
|
|
| - } else {
|
| - // There were no forward jumps. The current frame is merged to
|
| - // the entry frame.
|
| + // Use a copy of the reaching frame so the original can be saved
|
| + // for possible reuse as a backward merge block.
|
| + RegisterFile reserved = RegisterAllocator::Reserved();
|
| + cgen_->SetFrame(new VirtualFrame(reaching_frames_[0]), &reserved);
|
| + __ bind(&merge_labels_[0]);
|
| cgen_->frame()->MergeTo(entry_frame_);
|
| __ bind(&entry_label_);
|
| }
|
|
|