| Index: src/scopeinfo.cc
|
| diff --git a/src/scopeinfo.cc b/src/scopeinfo.cc
|
| index 7e7f152597938bb3adc9022078c6fff27ad769ca..e054d7de54f54bf3bf865ff977f5fd3f4a99b270 100644
|
| --- a/src/scopeinfo.cc
|
| +++ b/src/scopeinfo.cc
|
| @@ -37,8 +37,8 @@ namespace internal {
|
|
|
|
|
| static int CompareLocal(Variable* const* v, Variable* const* w) {
|
| - Slot* s = (*v)->slot();
|
| - Slot* t = (*w)->slot();
|
| + Slot* s = (*v)->AsSlot();
|
| + Slot* t = (*w)->AsSlot();
|
| // We may have rewritten parameters (that are in the arguments object)
|
| // and which may have a NULL slot... - find a better solution...
|
| int x = (s != NULL ? s->index() : 0);
|
| @@ -83,7 +83,7 @@ ScopeInfo<Allocator>::ScopeInfo(Scope* scope)
|
| for (int i = 0; i < locals.length(); i++) {
|
| Variable* var = locals[i];
|
| if (var->is_used()) {
|
| - Slot* slot = var->slot();
|
| + Slot* slot = var->AsSlot();
|
| if (slot != NULL) {
|
| switch (slot->type()) {
|
| case Slot::PARAMETER:
|
| @@ -112,9 +112,9 @@ ScopeInfo<Allocator>::ScopeInfo(Scope* scope)
|
| if (scope->num_heap_slots() > 0) {
|
| // Add user-defined slots.
|
| for (int i = 0; i < heap_locals.length(); i++) {
|
| - ASSERT(heap_locals[i]->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| + ASSERT(heap_locals[i]->AsSlot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| context_slots_.length());
|
| - ASSERT(heap_locals[i]->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| + ASSERT(heap_locals[i]->AsSlot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| context_modes_.length());
|
| context_slots_.Add(heap_locals[i]->name());
|
| context_modes_.Add(heap_locals[i]->mode());
|
| @@ -131,15 +131,15 @@ ScopeInfo<Allocator>::ScopeInfo(Scope* scope)
|
| Variable* var = scope->function();
|
| if (var != NULL &&
|
| var->is_used() &&
|
| - var->slot()->type() == Slot::CONTEXT) {
|
| + var->AsSlot()->type() == Slot::CONTEXT) {
|
| function_name_ = var->name();
|
| // Note that we must not find the function name in the context slot
|
| // list - instead it must be handled separately in the
|
| // Contexts::Lookup() function. Thus record an empty symbol here so we
|
| // get the correct number of context slots.
|
| - ASSERT(var->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| + ASSERT(var->AsSlot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| context_slots_.length());
|
| - ASSERT(var->slot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| + ASSERT(var->AsSlot()->index() - Context::MIN_CONTEXT_SLOTS ==
|
| context_modes_.length());
|
| context_slots_.Add(Factory::empty_symbol());
|
| context_modes_.Add(Variable::INTERNAL);
|
|
|