Index: net/socket_stream/socket_stream_throttle.h |
diff --git a/net/socket_stream/socket_stream_throttle.h b/net/socket_stream/socket_stream_throttle.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7726cbe4e19c5afe9098a7b08d1120cac8e3a6d1 |
--- /dev/null |
+++ b/net/socket_stream/socket_stream_throttle.h |
@@ -0,0 +1,81 @@ |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ |
+#define NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ |
+ |
+#include <string> |
+ |
+#include "base/basictypes.h" |
+#include "net/base/completion_callback.h" |
+#include "net/base/net_errors.h" |
+ |
+namespace net { |
+ |
+class SocketStream; |
+ |
+// Abstract interface to throttle SocketStream per URL scheme. |
+// Each URL scheme (protocol) could define own SocketStreamThrottle. |
+// These methods will be called on IO thread. |
+class SocketStreamThrottle { |
+ public: |
+ // Called when |socket| is about to open connection. |
+ // Returns net::OK if the connection can open now. |
+ // Returns net::ERR_IO_PENDING if the connection should wait. In this case, |
+ // |callback| will be called when it's ready to open connection. |
+ virtual int OnStartOpenConnection(SocketStream* socket, |
+ CompletionCallback* callback) { |
+ // No throttle by default. |
+ return OK; |
+ } |
+ |
+ // Called when |socket| read |len| bytes of |data|. |
+ // May wake up another waiting socket. |
+ // Returns net::OK if |socket| can continue to run. |
+ // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this |
+ // case, |callback| will be called when it's ready to resume running. |
+ virtual int OnRead(SocketStream* socket, const char* data, int len, |
+ CompletionCallback* callback) { |
+ // No throttle by default. |
+ return OK; |
+ } |
+ |
+ // Called when |socket| wrote |len| bytes of |data|. |
+ // May wake up another waiting socket. |
+ // Returns net::OK if |socket| can continue to run. |
+ // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this |
+ // case, |callback| will be called when it's ready to resume running. |
+ virtual int OnWrite(SocketStream* socket, const char* data, int len, |
+ CompletionCallback* callback) { |
+ // No throttle by default. |
+ return OK; |
+ } |
+ |
+ // Called when |socket| is closed. |
+ // May wake up another waiting socket. |
+ virtual void OnClose(SocketStream* socket) {} |
+ |
+ // Gets SocketStreamThrottle for URL |scheme|. |
+ // Doesn't pass ownership of the SocketStreamThrottle. |
+ static SocketStreamThrottle* GetSocketStreamThrottleForScheme( |
+ const std::string& scheme); |
+ |
+ // Registers |throttle| for URL |scheme|. |
+ // Doesn't take ownership of |throttle|. Typically |throttle| is |
+ // singleton instance. |
+ static void RegisterSocketStreamThrottle( |
+ const std::string& scheme, |
+ SocketStreamThrottle* throttle); |
+ |
+ protected: |
+ SocketStreamThrottle() {} |
+ virtual ~SocketStreamThrottle() {} |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(SocketStreamThrottle); |
+}; |
+ |
+} // namespace net |
+ |
+#endif // NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ |