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| 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ |
| 6 #define NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/basictypes.h" |
| 11 #include "net/base/completion_callback.h" |
| 12 #include "net/base/net_errors.h" |
| 13 |
| 14 namespace net { |
| 15 |
| 16 class SocketStream; |
| 17 |
| 18 // Abstract interface to throttle SocketStream per URL scheme. |
| 19 // Each URL scheme (protocol) could define own SocketStreamThrottle. |
| 20 // These methods will be called on IO thread. |
| 21 class SocketStreamThrottle { |
| 22 public: |
| 23 // Called when |socket| is about to open connection. |
| 24 // Returns net::OK if the connection can open now. |
| 25 // Returns net::ERR_IO_PENDING if the connection should wait. In this case, |
| 26 // |callback| will be called when it's ready to open connection. |
| 27 virtual int OnStartOpenConnection(SocketStream* socket, |
| 28 CompletionCallback* callback) { |
| 29 // No throttle by default. |
| 30 return OK; |
| 31 } |
| 32 |
| 33 // Called when |socket| read |len| bytes of |data|. |
| 34 // May wake up another waiting socket. |
| 35 // Returns net::OK if |socket| can continue to run. |
| 36 // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this |
| 37 // case, |callback| will be called when it's ready to resume running. |
| 38 virtual int OnRead(SocketStream* socket, const char* data, int len, |
| 39 CompletionCallback* callback) { |
| 40 // No throttle by default. |
| 41 return OK; |
| 42 } |
| 43 |
| 44 // Called when |socket| wrote |len| bytes of |data|. |
| 45 // May wake up another waiting socket. |
| 46 // Returns net::OK if |socket| can continue to run. |
| 47 // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this |
| 48 // case, |callback| will be called when it's ready to resume running. |
| 49 virtual int OnWrite(SocketStream* socket, const char* data, int len, |
| 50 CompletionCallback* callback) { |
| 51 // No throttle by default. |
| 52 return OK; |
| 53 } |
| 54 |
| 55 // Called when |socket| is closed. |
| 56 // May wake up another waiting socket. |
| 57 virtual void OnClose(SocketStream* socket) {} |
| 58 |
| 59 // Gets SocketStreamThrottle for URL |scheme|. |
| 60 // Doesn't pass ownership of the SocketStreamThrottle. |
| 61 static SocketStreamThrottle* GetSocketStreamThrottleForScheme( |
| 62 const std::string& scheme); |
| 63 |
| 64 // Registers |throttle| for URL |scheme|. |
| 65 // Doesn't take ownership of |throttle|. Typically |throttle| is |
| 66 // singleton instance. |
| 67 static void RegisterSocketStreamThrottle( |
| 68 const std::string& scheme, |
| 69 SocketStreamThrottle* throttle); |
| 70 |
| 71 protected: |
| 72 SocketStreamThrottle() {} |
| 73 virtual ~SocketStreamThrottle() {} |
| 74 |
| 75 private: |
| 76 DISALLOW_COPY_AND_ASSIGN(SocketStreamThrottle); |
| 77 }; |
| 78 |
| 79 } // namespace net |
| 80 |
| 81 #endif // NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_ |
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