| Index: net/socket_stream/socket_stream_throttle.h
|
| diff --git a/net/socket_stream/socket_stream_throttle.h b/net/socket_stream/socket_stream_throttle.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7726cbe4e19c5afe9098a7b08d1120cac8e3a6d1
|
| --- /dev/null
|
| +++ b/net/socket_stream/socket_stream_throttle.h
|
| @@ -0,0 +1,81 @@
|
| +// Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_
|
| +#define NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_
|
| +
|
| +#include <string>
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "net/base/completion_callback.h"
|
| +#include "net/base/net_errors.h"
|
| +
|
| +namespace net {
|
| +
|
| +class SocketStream;
|
| +
|
| +// Abstract interface to throttle SocketStream per URL scheme.
|
| +// Each URL scheme (protocol) could define own SocketStreamThrottle.
|
| +// These methods will be called on IO thread.
|
| +class SocketStreamThrottle {
|
| + public:
|
| + // Called when |socket| is about to open connection.
|
| + // Returns net::OK if the connection can open now.
|
| + // Returns net::ERR_IO_PENDING if the connection should wait. In this case,
|
| + // |callback| will be called when it's ready to open connection.
|
| + virtual int OnStartOpenConnection(SocketStream* socket,
|
| + CompletionCallback* callback) {
|
| + // No throttle by default.
|
| + return OK;
|
| + }
|
| +
|
| + // Called when |socket| read |len| bytes of |data|.
|
| + // May wake up another waiting socket.
|
| + // Returns net::OK if |socket| can continue to run.
|
| + // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this
|
| + // case, |callback| will be called when it's ready to resume running.
|
| + virtual int OnRead(SocketStream* socket, const char* data, int len,
|
| + CompletionCallback* callback) {
|
| + // No throttle by default.
|
| + return OK;
|
| + }
|
| +
|
| + // Called when |socket| wrote |len| bytes of |data|.
|
| + // May wake up another waiting socket.
|
| + // Returns net::OK if |socket| can continue to run.
|
| + // Returns net::ERR_IO_PENDING if |socket| should suspend to run. In this
|
| + // case, |callback| will be called when it's ready to resume running.
|
| + virtual int OnWrite(SocketStream* socket, const char* data, int len,
|
| + CompletionCallback* callback) {
|
| + // No throttle by default.
|
| + return OK;
|
| + }
|
| +
|
| + // Called when |socket| is closed.
|
| + // May wake up another waiting socket.
|
| + virtual void OnClose(SocketStream* socket) {}
|
| +
|
| + // Gets SocketStreamThrottle for URL |scheme|.
|
| + // Doesn't pass ownership of the SocketStreamThrottle.
|
| + static SocketStreamThrottle* GetSocketStreamThrottleForScheme(
|
| + const std::string& scheme);
|
| +
|
| + // Registers |throttle| for URL |scheme|.
|
| + // Doesn't take ownership of |throttle|. Typically |throttle| is
|
| + // singleton instance.
|
| + static void RegisterSocketStreamThrottle(
|
| + const std::string& scheme,
|
| + SocketStreamThrottle* throttle);
|
| +
|
| + protected:
|
| + SocketStreamThrottle() {}
|
| + virtual ~SocketStreamThrottle() {}
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(SocketStreamThrottle);
|
| +};
|
| +
|
| +} // namespace net
|
| +
|
| +#endif // NET_SOCKET_STREAM_SOCKET_STREAM_THROTTLE_H_
|
|
|