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Unified Diff: third_party/sqlite/src/malloc.c

Issue 3108030: Move bundled copy of sqlite one level deeper to better separate it... (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 10 years, 4 months ago
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Index: third_party/sqlite/src/malloc.c
===================================================================
--- third_party/sqlite/src/malloc.c (revision 56608)
+++ third_party/sqlite/src/malloc.c (working copy)
@@ -1,715 +0,0 @@
-/*
-** 2001 September 15
-**
-** The author disclaims copyright to this source code. In place of
-** a legal notice, here is a blessing:
-**
-** May you do good and not evil.
-** May you find forgiveness for yourself and forgive others.
-** May you share freely, never taking more than you give.
-**
-*************************************************************************
-**
-** Memory allocation functions used throughout sqlite.
-**
-** $Id: malloc.c,v 1.66 2009/07/17 11:44:07 drh Exp $
-*/
-#include "sqliteInt.h"
-#include <stdarg.h>
-
-/*
-** This routine runs when the memory allocator sees that the
-** total memory allocation is about to exceed the soft heap
-** limit.
-*/
-static void softHeapLimitEnforcer(
- void *NotUsed,
- sqlite3_int64 NotUsed2,
- int allocSize
-){
- UNUSED_PARAMETER2(NotUsed, NotUsed2);
- sqlite3_release_memory(allocSize);
-}
-
-/*
-** Set the soft heap-size limit for the library. Passing a zero or
-** negative value indicates no limit.
-*/
-void sqlite3_soft_heap_limit(int n){
- sqlite3_uint64 iLimit;
- int overage;
- if( n<0 ){
- iLimit = 0;
- }else{
- iLimit = n;
- }
-#ifndef SQLITE_OMIT_AUTOINIT
- sqlite3_initialize();
-#endif
- if( iLimit>0 ){
- sqlite3MemoryAlarm(softHeapLimitEnforcer, 0, iLimit);
- }else{
- sqlite3MemoryAlarm(0, 0, 0);
- }
- overage = (int)(sqlite3_memory_used() - (i64)n);
- if( overage>0 ){
- sqlite3_release_memory(overage);
- }
-}
-
-/*
-** Attempt to release up to n bytes of non-essential memory currently
-** held by SQLite. An example of non-essential memory is memory used to
-** cache database pages that are not currently in use.
-*/
-int sqlite3_release_memory(int n){
-#ifdef SQLITE_ENABLE_MEMORY_MANAGEMENT
- int nRet = 0;
-#if 0
- nRet += sqlite3VdbeReleaseMemory(n);
-#endif
- nRet += sqlite3PcacheReleaseMemory(n-nRet);
- return nRet;
-#else
- UNUSED_PARAMETER(n);
- return SQLITE_OK;
-#endif
-}
-
-/*
-** State information local to the memory allocation subsystem.
-*/
-static SQLITE_WSD struct Mem0Global {
- /* Number of free pages for scratch and page-cache memory */
- u32 nScratchFree;
- u32 nPageFree;
-
- sqlite3_mutex *mutex; /* Mutex to serialize access */
-
- /*
- ** The alarm callback and its arguments. The mem0.mutex lock will
- ** be held while the callback is running. Recursive calls into
- ** the memory subsystem are allowed, but no new callbacks will be
- ** issued.
- */
- sqlite3_int64 alarmThreshold;
- void (*alarmCallback)(void*, sqlite3_int64,int);
- void *alarmArg;
-
- /*
- ** Pointers to the end of sqlite3GlobalConfig.pScratch and
- ** sqlite3GlobalConfig.pPage to a block of memory that records
- ** which pages are available.
- */
- u32 *aScratchFree;
- u32 *aPageFree;
-} mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };
-
-#define mem0 GLOBAL(struct Mem0Global, mem0)
-
-/*
-** Initialize the memory allocation subsystem.
-*/
-int sqlite3MallocInit(void){
- if( sqlite3GlobalConfig.m.xMalloc==0 ){
- sqlite3MemSetDefault();
- }
- memset(&mem0, 0, sizeof(mem0));
- if( sqlite3GlobalConfig.bCoreMutex ){
- mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
- }
- if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
- && sqlite3GlobalConfig.nScratch>=0 ){
- int i;
- sqlite3GlobalConfig.szScratch = ROUNDDOWN8(sqlite3GlobalConfig.szScratch-4);
- mem0.aScratchFree = (u32*)&((char*)sqlite3GlobalConfig.pScratch)
- [sqlite3GlobalConfig.szScratch*sqlite3GlobalConfig.nScratch];
- for(i=0; i<sqlite3GlobalConfig.nScratch; i++){ mem0.aScratchFree[i] = i; }
- mem0.nScratchFree = sqlite3GlobalConfig.nScratch;
- }else{
- sqlite3GlobalConfig.pScratch = 0;
- sqlite3GlobalConfig.szScratch = 0;
- }
- if( sqlite3GlobalConfig.pPage && sqlite3GlobalConfig.szPage>=512
- && sqlite3GlobalConfig.nPage>=1 ){
- int i;
- int overhead;
- int sz = ROUNDDOWN8(sqlite3GlobalConfig.szPage);
- int n = sqlite3GlobalConfig.nPage;
- overhead = (4*n + sz - 1)/sz;
- sqlite3GlobalConfig.nPage -= overhead;
- mem0.aPageFree = (u32*)&((char*)sqlite3GlobalConfig.pPage)
- [sqlite3GlobalConfig.szPage*sqlite3GlobalConfig.nPage];
- for(i=0; i<sqlite3GlobalConfig.nPage; i++){ mem0.aPageFree[i] = i; }
- mem0.nPageFree = sqlite3GlobalConfig.nPage;
- }else{
- sqlite3GlobalConfig.pPage = 0;
- sqlite3GlobalConfig.szPage = 0;
- }
- return sqlite3GlobalConfig.m.xInit(sqlite3GlobalConfig.m.pAppData);
-}
-
-/*
-** Deinitialize the memory allocation subsystem.
-*/
-void sqlite3MallocEnd(void){
- if( sqlite3GlobalConfig.m.xShutdown ){
- sqlite3GlobalConfig.m.xShutdown(sqlite3GlobalConfig.m.pAppData);
- }
- memset(&mem0, 0, sizeof(mem0));
-}
-
-/*
-** Return the amount of memory currently checked out.
-*/
-sqlite3_int64 sqlite3_memory_used(void){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, 0);
- res = (sqlite3_int64)n; /* Work around bug in Borland C. Ticket #3216 */
- return res;
-}
-
-/*
-** Return the maximum amount of memory that has ever been
-** checked out since either the beginning of this process
-** or since the most recent reset.
-*/
-sqlite3_int64 sqlite3_memory_highwater(int resetFlag){
- int n, mx;
- sqlite3_int64 res;
- sqlite3_status(SQLITE_STATUS_MEMORY_USED, &n, &mx, resetFlag);
- res = (sqlite3_int64)mx; /* Work around bug in Borland C. Ticket #3216 */
- return res;
-}
-
-/*
-** Change the alarm callback
-*/
-int sqlite3MemoryAlarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
-){
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
- mem0.alarmThreshold = iThreshold;
- sqlite3_mutex_leave(mem0.mutex);
- return SQLITE_OK;
-}
-
-#ifndef SQLITE_OMIT_DEPRECATED
-/*
-** Deprecated external interface. Internal/core SQLite code
-** should call sqlite3MemoryAlarm.
-*/
-int sqlite3_memory_alarm(
- void(*xCallback)(void *pArg, sqlite3_int64 used,int N),
- void *pArg,
- sqlite3_int64 iThreshold
-){
- return sqlite3MemoryAlarm(xCallback, pArg, iThreshold);
-}
-#endif
-
-/*
-** Trigger the alarm
-*/
-static void sqlite3MallocAlarm(int nByte){
- void (*xCallback)(void*,sqlite3_int64,int);
- sqlite3_int64 nowUsed;
- void *pArg;
- if( mem0.alarmCallback==0 ) return;
- xCallback = mem0.alarmCallback;
- nowUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- pArg = mem0.alarmArg;
- mem0.alarmCallback = 0;
- sqlite3_mutex_leave(mem0.mutex);
- xCallback(pArg, nowUsed, nByte);
- sqlite3_mutex_enter(mem0.mutex);
- mem0.alarmCallback = xCallback;
- mem0.alarmArg = pArg;
-}
-
-/*
-** Do a memory allocation with statistics and alarms. Assume the
-** lock is already held.
-*/
-static int mallocWithAlarm(int n, void **pp){
- int nFull;
- void *p;
- assert( sqlite3_mutex_held(mem0.mutex) );
- nFull = sqlite3GlobalConfig.m.xRoundup(n);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, n);
- if( mem0.alarmCallback!=0 ){
- int nUsed = sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED);
- if( nUsed+nFull >= mem0.alarmThreshold ){
- sqlite3MallocAlarm(nFull);
- }
- }
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
- if( p==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nFull);
- p = sqlite3GlobalConfig.m.xMalloc(nFull);
- }
- if( p ){
- nFull = sqlite3MallocSize(p);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nFull);
- }
- *pp = p;
- return nFull;
-}
-
-/*
-** Allocate memory. This routine is like sqlite3_malloc() except that it
-** assumes the memory subsystem has already been initialized.
-*/
-void *sqlite3Malloc(int n){
- void *p;
- if( n<=0 || n>=0x7fffff00 ){
- /* A memory allocation of a number of bytes which is near the maximum
- ** signed integer value might cause an integer overflow inside of the
- ** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving
- ** 255 bytes of overhead. SQLite itself will never use anything near
- ** this amount. The only way to reach the limit is with sqlite3_malloc() */
- p = 0;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- mallocWithAlarm(n, &p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- return p;
-}
-
-/*
-** This version of the memory allocation is for use by the application.
-** First make sure the memory subsystem is initialized, then do the
-** allocation.
-*/
-void *sqlite3_malloc(int n){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3Malloc(n);
-}
-
-/*
-** Each thread may only have a single outstanding allocation from
-** xScratchMalloc(). We verify this constraint in the single-threaded
-** case by setting scratchAllocOut to 1 when an allocation
-** is outstanding clearing it when the allocation is freed.
-*/
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
-static int scratchAllocOut = 0;
-#endif
-
-
-/*
-** Allocate memory that is to be used and released right away.
-** This routine is similar to alloca() in that it is not intended
-** for situations where the memory might be held long-term. This
-** routine is intended to get memory to old large transient data
-** structures that would not normally fit on the stack of an
-** embedded processor.
-*/
-void *sqlite3ScratchMalloc(int n){
- void *p;
- assert( n>0 );
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than one scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut==0 );
-#endif
-
- if( sqlite3GlobalConfig.szScratch<n ){
- goto scratch_overflow;
- }else{
- sqlite3_mutex_enter(mem0.mutex);
- if( mem0.nScratchFree==0 ){
- sqlite3_mutex_leave(mem0.mutex);
- goto scratch_overflow;
- }else{
- int i;
- i = mem0.aScratchFree[--mem0.nScratchFree];
- i *= sqlite3GlobalConfig.szScratch;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- sqlite3_mutex_leave(mem0.mutex);
- p = (void*)&((char*)sqlite3GlobalConfig.pScratch)[i];
- assert( (((u8*)p - (u8*)0) & 7)==0 );
- }
- }
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- scratchAllocOut = p!=0;
-#endif
-
- return p;
-
-scratch_overflow:
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- n = mallocWithAlarm(n, &p);
- if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- scratchAllocOut = p!=0;
-#endif
- return p;
-}
-void sqlite3ScratchFree(void *p){
- if( p ){
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than one scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut==1 );
- scratchAllocOut = 0;
-#endif
-
- if( sqlite3GlobalConfig.pScratch==0
- || p<sqlite3GlobalConfig.pScratch
- || p>=(void*)mem0.aScratchFree ){
- if( sqlite3GlobalConfig.bMemstat ){
- int iSize = sqlite3MallocSize(p);
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, -iSize);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -iSize);
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
- }else{
- int i;
- i = (int)((u8*)p - (u8*)sqlite3GlobalConfig.pScratch);
- i /= sqlite3GlobalConfig.szScratch;
- assert( i>=0 && i<sqlite3GlobalConfig.nScratch );
- sqlite3_mutex_enter(mem0.mutex);
- assert( mem0.nScratchFree<(u32)sqlite3GlobalConfig.nScratch );
- mem0.aScratchFree[mem0.nScratchFree++] = i;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
- sqlite3_mutex_leave(mem0.mutex);
- }
- }
-}
-
-/*
-** TRUE if p is a lookaside memory allocation from db
-*/
-#ifndef SQLITE_OMIT_LOOKASIDE
-static int isLookaside(sqlite3 *db, void *p){
- return db && p && p>=db->lookaside.pStart && p<db->lookaside.pEnd;
-}
-#else
-#define isLookaside(A,B) 0
-#endif
-
-/*
-** Return the size of a memory allocation previously obtained from
-** sqlite3Malloc() or sqlite3_malloc().
-*/
-int sqlite3MallocSize(void *p){
- return sqlite3GlobalConfig.m.xSize(p);
-}
-int sqlite3DbMallocSize(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( isLookaside(db, p) ){
- return db->lookaside.sz;
- }else{
- return sqlite3GlobalConfig.m.xSize(p);
- }
-}
-
-/*
-** Free memory previously obtained from sqlite3Malloc().
-*/
-void sqlite3_free(void *p){
- if( p==0 ) return;
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, -sqlite3MallocSize(p));
- sqlite3GlobalConfig.m.xFree(p);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- sqlite3GlobalConfig.m.xFree(p);
- }
-}
-
-/*
-** Free memory that might be associated with a particular database
-** connection.
-*/
-void sqlite3DbFree(sqlite3 *db, void *p){
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
- if( isLookaside(db, p) ){
- LookasideSlot *pBuf = (LookasideSlot*)p;
- pBuf->pNext = db->lookaside.pFree;
- db->lookaside.pFree = pBuf;
- db->lookaside.nOut--;
- }else{
- sqlite3_free(p);
- }
-}
-
-/*
-** Change the size of an existing memory allocation
-*/
-void *sqlite3Realloc(void *pOld, int nBytes){
- int nOld, nNew;
- void *pNew;
- if( pOld==0 ){
- return sqlite3Malloc(nBytes);
- }
- if( nBytes<=0 ){
- sqlite3_free(pOld);
- return 0;
- }
- if( nBytes>=0x7fffff00 ){
- /* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */
- return 0;
- }
- nOld = sqlite3MallocSize(pOld);
- nNew = sqlite3GlobalConfig.m.xRoundup(nBytes);
- if( nOld==nNew ){
- pNew = pOld;
- }else if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusSet(SQLITE_STATUS_MALLOC_SIZE, nBytes);
- if( sqlite3StatusValue(SQLITE_STATUS_MEMORY_USED)+nNew-nOld >=
- mem0.alarmThreshold ){
- sqlite3MallocAlarm(nNew-nOld);
- }
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- if( pNew==0 && mem0.alarmCallback ){
- sqlite3MallocAlarm(nBytes);
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- if( pNew ){
- nNew = sqlite3MallocSize(pNew);
- sqlite3StatusAdd(SQLITE_STATUS_MEMORY_USED, nNew-nOld);
- }
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- pNew = sqlite3GlobalConfig.m.xRealloc(pOld, nNew);
- }
- return pNew;
-}
-
-/*
-** The public interface to sqlite3Realloc. Make sure that the memory
-** subsystem is initialized prior to invoking sqliteRealloc.
-*/
-void *sqlite3_realloc(void *pOld, int n){
-#ifndef SQLITE_OMIT_AUTOINIT
- if( sqlite3_initialize() ) return 0;
-#endif
- return sqlite3Realloc(pOld, n);
-}
-
-
-/*
-** Allocate and zero memory.
-*/
-void *sqlite3MallocZero(int n){
- void *p = sqlite3Malloc(n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-
-/*
-** Allocate and zero memory. If the allocation fails, make
-** the mallocFailed flag in the connection pointer.
-*/
-void *sqlite3DbMallocZero(sqlite3 *db, int n){
- void *p = sqlite3DbMallocRaw(db, n);
- if( p ){
- memset(p, 0, n);
- }
- return p;
-}
-
-/*
-** Allocate and zero memory. If the allocation fails, make
-** the mallocFailed flag in the connection pointer.
-**
-** If db!=0 and db->mallocFailed is true (indicating a prior malloc
-** failure on the same database connection) then always return 0.
-** Hence for a particular database connection, once malloc starts
-** failing, it fails consistently until mallocFailed is reset.
-** This is an important assumption. There are many places in the
-** code that do things like this:
-**
-** int *a = (int*)sqlite3DbMallocRaw(db, 100);
-** int *b = (int*)sqlite3DbMallocRaw(db, 200);
-** if( b ) a[10] = 9;
-**
-** In other words, if a subsequent malloc (ex: "b") worked, it is assumed
-** that all prior mallocs (ex: "a") worked too.
-*/
-void *sqlite3DbMallocRaw(sqlite3 *db, int n){
- void *p;
- assert( db==0 || sqlite3_mutex_held(db->mutex) );
-#ifndef SQLITE_OMIT_LOOKASIDE
- if( db ){
- LookasideSlot *pBuf;
- if( db->mallocFailed ){
- return 0;
- }
- if( db->lookaside.bEnabled && n<=db->lookaside.sz
- && (pBuf = db->lookaside.pFree)!=0 ){
- db->lookaside.pFree = pBuf->pNext;
- db->lookaside.nOut++;
- if( db->lookaside.nOut>db->lookaside.mxOut ){
- db->lookaside.mxOut = db->lookaside.nOut;
- }
- return (void*)pBuf;
- }
- }
-#else
- if( db && db->mallocFailed ){
- return 0;
- }
-#endif
- p = sqlite3Malloc(n);
- if( !p && db ){
- db->mallocFailed = 1;
- }
- return p;
-}
-
-/*
-** Resize the block of memory pointed to by p to n bytes. If the
-** resize fails, set the mallocFailed flag in the connection object.
-*/
-void *sqlite3DbRealloc(sqlite3 *db, void *p, int n){
- void *pNew = 0;
- assert( db!=0 );
- assert( sqlite3_mutex_held(db->mutex) );
- if( db->mallocFailed==0 ){
- if( p==0 ){
- return sqlite3DbMallocRaw(db, n);
- }
- if( isLookaside(db, p) ){
- if( n<=db->lookaside.sz ){
- return p;
- }
- pNew = sqlite3DbMallocRaw(db, n);
- if( pNew ){
- memcpy(pNew, p, db->lookaside.sz);
- sqlite3DbFree(db, p);
- }
- }else{
- pNew = sqlite3_realloc(p, n);
- if( !pNew ){
- db->mallocFailed = 1;
- }
- }
- }
- return pNew;
-}
-
-/*
-** Attempt to reallocate p. If the reallocation fails, then free p
-** and set the mallocFailed flag in the database connection.
-*/
-void *sqlite3DbReallocOrFree(sqlite3 *db, void *p, int n){
- void *pNew;
- pNew = sqlite3DbRealloc(db, p, n);
- if( !pNew ){
- sqlite3DbFree(db, p);
- }
- return pNew;
-}
-
-/*
-** Make a copy of a string in memory obtained from sqliteMalloc(). These
-** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
-** is because when memory debugging is turned on, these two functions are
-** called via macros that record the current file and line number in the
-** ThreadData structure.
-*/
-char *sqlite3DbStrDup(sqlite3 *db, const char *z){
- char *zNew;
- size_t n;
- if( z==0 ){
- return 0;
- }
- n = sqlite3Strlen30(z) + 1;
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, (int)n);
- if( zNew ){
- memcpy(zNew, z, n);
- }
- return zNew;
-}
-char *sqlite3DbStrNDup(sqlite3 *db, const char *z, int n){
- char *zNew;
- if( z==0 ){
- return 0;
- }
- assert( (n&0x7fffffff)==n );
- zNew = sqlite3DbMallocRaw(db, n+1);
- if( zNew ){
- memcpy(zNew, z, n);
- zNew[n] = 0;
- }
- return zNew;
-}
-
-/*
-** Create a string from the zFromat argument and the va_list that follows.
-** Store the string in memory obtained from sqliteMalloc() and make *pz
-** point to that string.
-*/
-void sqlite3SetString(char **pz, sqlite3 *db, const char *zFormat, ...){
- va_list ap;
- char *z;
-
- va_start(ap, zFormat);
- z = sqlite3VMPrintf(db, zFormat, ap);
- va_end(ap);
- sqlite3DbFree(db, *pz);
- *pz = z;
-}
-
-
-/*
-** This function must be called before exiting any API function (i.e.
-** returning control to the user) that has called sqlite3_malloc or
-** sqlite3_realloc.
-**
-** The returned value is normally a copy of the second argument to this
-** function. However, if a malloc() failure has occurred since the previous
-** invocation SQLITE_NOMEM is returned instead.
-**
-** If the first argument, db, is not NULL and a malloc() error has occurred,
-** then the connection error-code (the value returned by sqlite3_errcode())
-** is set to SQLITE_NOMEM.
-*/
-int sqlite3ApiExit(sqlite3* db, int rc){
- /* If the db handle is not NULL, then we must hold the connection handle
- ** mutex here. Otherwise the read (and possible write) of db->mallocFailed
- ** is unsafe, as is the call to sqlite3Error().
- */
- assert( !db || sqlite3_mutex_held(db->mutex) );
- if( db && (db->mallocFailed || rc==SQLITE_IOERR_NOMEM) ){
- sqlite3Error(db, SQLITE_NOMEM, 0);
- db->mallocFailed = 0;
- rc = SQLITE_NOMEM;
- }
- return rc & (db ? db->errMask : 0xff);
-}
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