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Unified Diff: samples/o3d-webgl-samples/customcamera.html

Issue 3083012: Tidying up. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/o3d/
Patch Set: '' Created 10 years, 4 months ago
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Index: samples/o3d-webgl-samples/customcamera.html
===================================================================
--- samples/o3d-webgl-samples/customcamera.html (revision 55159)
+++ samples/o3d-webgl-samples/customcamera.html (working copy)
@@ -327,7 +327,7 @@
<div id="o3d" style="width: 100%; height: 100%;"></div>
<!-- End of g_o3d plugin -->
</td></tr></table>
-
+
<!-- Don't render the textarea -->
<div style="display:none">
<!-- Start of effect -->
@@ -335,14 +335,14 @@
// World View Projection matrix that will transform the input vertices
// to screen space.
uniform mat4 worldViewProjection;
-
+
// input parameters for our vertex shader
attribute vec4 position;
attribute vec4 color;
-
+
// passing color to the fragment shader
varying vec4 fragmentColor;
-
+
/**
* The vertex shader simply transforms the input vertices to screen space.
*/
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