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Issue 3059005: o3d-webgl: Increasing the point size in shader to make points easier to see. (Closed)

Created:
10 years, 5 months ago by luchen
Modified:
9 years, 7 months ago
Reviewers:
petersont
CC:
o3d-review_googlegroups.com
Visibility:
Public.

Description

o3d-webgl: Increasing the point size in shader to make points easier to see. Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=53856

Patch Set 1 #

Patch Set 2 : '' #

Total comments: 1
Unified diffs Side-by-side diffs Delta from patch set Stats (+3 lines, -1 line) Patch
M samples/o3d-webgl-samples/hellocube-wireframe.html View 1 2 chunks +3 lines, -1 line 1 comment Download

Messages

Total messages: 2 (0 generated)
luchen
10 years, 5 months ago (2010-07-22 18:34:31 UTC) #1
petersont
10 years, 5 months ago (2010-07-27 21:49:09 UTC) #2
LGTM.

http://codereview.chromium.org/3059005/diff/2001/3001
File samples/o3d-webgl-samples/hellocube-wireframe.html (right):

http://codereview.chromium.org/3059005/diff/2001/3001#newcode406
samples/o3d-webgl-samples/hellocube-wireframe.html:406: gl_PointSize = 5.0;
You can do that?

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