Index: samples/o3d-webgl-samples/hellocube-wireframe.html |
=================================================================== |
--- samples/o3d-webgl-samples/hellocube-wireframe.html (revision 53363) |
+++ samples/o3d-webgl-samples/hellocube-wireframe.html (working copy) |
@@ -368,7 +368,7 @@ |
<option value="TriangleList">TriangleList</option> |
<option value="TriangleStrip">TriangleStrip</option> |
<option value="TriangleFan">TriangleFan</option> |
- </select> (PointList might be hard to see.) |
+ </select> |
</p> |
<p> |
@@ -402,6 +402,8 @@ |
// Multiply the vertex positions by the worldViewProjection matrix to |
// transform them to screen space. |
gl_Position = projection * view * world * position; |
+ // Make points larger, so they can been seen. |
+ gl_PointSize = 5.0; |
petersont
2010/07/27 21:49:09
You can do that?
|
pos = position; |
} |
</textarea> |