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| -<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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| -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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| -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" C++ , debug " /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_exceptions.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II. Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p>
|
| - There are numerous things that can be done to improve the ease with
|
| - which C++ binaries are debugged when using the GNU tool chain. Here
|
| - are some of them.
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| -</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compiler"></a>Using <span class="command"><strong>g++</strong></span></h3></div></div></div><p>
|
| - Compiler flags determine how debug information is transmitted
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| - between compilation and debug or analysis tools.
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| - </p><p>
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| - The default optimizations and debug flags for a libstdc++ build
|
| - are <code class="code">-g -O2</code>. However, both debug and optimization
|
| - flags can be varied to change debugging characteristics. For
|
| - instance, turning off all optimization via the <code class="code">-g -O0
|
| - -fno-inline</code> flags will disable inlining and optimizations,
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| - and add debugging information, so that stepping through all functions,
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| - (including inlined constructors and destructors) is possible. In
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| - addition, <code class="code">-fno-eliminate-unused-debug-types</code> can be
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| - used when additional debug information, such as nested class info,
|
| - is desired.
|
| -</p><p>
|
| - Or, the debug format that the compiler and debugger use to
|
| - communicate information about source constructs can be changed via
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| - <code class="code">-gdwarf-2</code> or <code class="code">-gstabs</code> flags: some debugging
|
| - formats permit more expressive type and scope information to be
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| - shown in gdb. Expressiveness can be enhanced by flags like
|
| - <code class="code">-g3</code>. The default debug information for a particular
|
| - platform can be identified via the value set by the
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| - PREFERRED_DEBUGGING_TYPE macro in the gcc sources.
|
| -</p><p>
|
| - Many other options are available: please see <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options" target="_top">"Options
|
| - for Debugging Your Program"</a> in Using the GNU Compiler
|
| - Collection (GCC) for a complete list.
|
| -</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.req"></a>Debug Versions of Library Binary Files</h3></div></div></div><p>
|
| - If you would like debug symbols in libstdc++, there are two ways to
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| - build libstdc++ with debug flags. The first is to run make from the
|
| - toplevel in a freshly-configured tree with
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| -</p><pre class="programlisting">
|
| - --enable-libstdcxx-debug
|
| -</pre><p>and perhaps</p><pre class="programlisting">
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| - --enable-libstdcxx-debug-flags='...'
|
| -</pre><p>
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| - to create a separate debug build. Both the normal build and the
|
| - debug build will persist, without having to specify
|
| - <code class="code">CXXFLAGS</code>, and the debug library will be installed in a
|
| - separate directory tree, in <code class="code">(prefix)/lib/debug</code>. For
|
| - more information, look at the <a class="link" href="configure.html" title="Configure">configuration</a> section.
|
| -</p><p>
|
| - A second approach is to use the configuration flags
|
| -</p><pre class="programlisting">
|
| - make CXXFLAGS='-g3 -fno-inline -O0' all
|
| -</pre><p>
|
| - This quick and dirty approach is often sufficient for quick
|
| - debugging tasks, when you cannot or don't want to recompile your
|
| - application to use the <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">debug mode</a>.</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.memory"></a>Memory Leak Hunting</h3></div></div></div><p>
|
| - There are various third party memory tracing and debug utilities
|
| - that can be used to provide detailed memory allocation information
|
| - about C++ code. An exhaustive list of tools is not going to be
|
| - attempted, but includes <code class="code">mtrace</code>, <code class="code">valgrind</code>,
|
| - <code class="code">mudflap</code>, and the non-free commercial product
|
| - <code class="code">purify</code>. In addition, <code class="code">libcwd</code> has a
|
| - replacement for the global new and delete operators that can track
|
| - memory allocation and deallocation and provide useful memory
|
| - statistics.
|
| -</p><p>
|
| - Regardless of the memory debugging tool being used, there is one
|
| - thing of great importance to keep in mind when debugging C++ code
|
| - that uses <code class="code">new</code> and <code class="code">delete</code>: there are
|
| - different kinds of allocation schemes that can be used by <code class="code">
|
| - std::allocator </code>. For implementation details, see the <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and
|
| - look specifically for <code class="code">GLIBCXX_FORCE_NEW</code>.
|
| -</p><p>
|
| - In a nutshell, the default allocator used by <code class="code">
|
| - std::allocator</code> is a high-performance pool allocator, and can
|
| - give the mistaken impression that in a suspect executable, memory is
|
| - being leaked, when in reality the memory "leak" is a pool being used
|
| - by the library's allocator and is reclaimed after program
|
| - termination.
|
| -</p><p>
|
| - For valgrind, there are some specific items to keep in mind. First
|
| - of all, use a version of valgrind that will work with current GNU
|
| - C++ tools: the first that can do this is valgrind 1.0.4, but later
|
| - versions should work at least as well. Second of all, use a
|
| - completely unoptimized build to avoid confusing valgrind. Third, use
|
| - GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
|
| - cluttering debug information.
|
| -</p><p>
|
| - Fourth, it may be necessary to force deallocation in other libraries
|
| - as well, namely the "C" library. On linux, this can be accomplished
|
| - with the appropriate use of the <code class="code">__cxa_atexit</code> or
|
| - <code class="code">atexit</code> functions.
|
| -</p><pre class="programlisting">
|
| - #include <cstdlib>
|
| -
|
| - extern "C" void __libc_freeres(void);
|
| -
|
| - void do_something() { }
|
| -
|
| - int main()
|
| - {
|
| - atexit(__libc_freeres);
|
| - do_something();
|
| - return 0;
|
| - }
|
| -</pre><p>or, using <code class="code">__cxa_atexit</code>:</p><pre class="programlisting">
|
| - extern "C" void __libc_freeres(void);
|
| - extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
|
| -
|
| - void do_something() { }
|
| -
|
| - int main()
|
| - {
|
| - extern void* __dso_handle __attribute__ ((__weak__));
|
| - __cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
|
| - &__dso_handle ? __dso_handle : NULL);
|
| - do_test();
|
| - return 0;
|
| - }
|
| -</pre><p>
|
| - Suggested valgrind flags, given the suggestions above about setting
|
| - up the runtime environment, library, and test file, might be:
|
| -</p><pre class="programlisting">
|
| - valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
|
| -</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.gdb"></a>Using <span class="command"><strong>gdb</strong></span></h3></div></div></div><p>
|
| - </p><p>
|
| - Many options are available for gdb itself: please see <a class="ulink" href="http://sources.redhat.com/gdb/current/onlinedocs/gdb_13.html#SEC125" target="_top">
|
| - "GDB features for C++" </a> in the gdb documentation. Also
|
| - recommended: the other parts of this manual.
|
| -</p><p>
|
| - These settings can either be switched on in at the gdb command line,
|
| - or put into a .gdbint file to establish default debugging
|
| - characteristics, like so:
|
| -</p><pre class="programlisting">
|
| - set print pretty on
|
| - set print object on
|
| - set print static-members on
|
| - set print vtbl on
|
| - set print demangle on
|
| - set demangle-style gnu-v3
|
| -</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.exceptions"></a>Tracking uncaught exceptions</h3></div></div></div><p>
|
| - The <a class="link" href="verbose_termination.html" title="Verbose Terminate Handler">verbose
|
| - termination handler</a> gives information about uncaught
|
| - exceptions which are killing the program. It is described in the
|
| - linked-to page.
|
| -</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.debug_mode"></a>Debug Mode</h3></div></div></div><p> The <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">Debug Mode</a>
|
| - has compile and run-time checks for many containers.
|
| - </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks">Compile-Time
|
| - Checks</a> Extension has compile-time checks for many algorithms.
|
| - </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II.
|
| - Support
|
| -
|
| -</td></tr></table></div></body></html>
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