| Index: core/cross/renderer.h | 
| =================================================================== | 
| --- core/cross/renderer.h	(revision 57528) | 
| +++ core/cross/renderer.h	(working copy) | 
| @@ -277,12 +277,12 @@ | 
| void SetViewport(const Float4& rectangle, const Float2& depth_range); | 
|  | 
| // Clears the current buffers. | 
| -  void Clear(const Float4 &color, | 
| -             bool color_flag, | 
| -             float depth, | 
| -             bool depth_flag, | 
| -             int stencil, | 
| -             bool stencil_flag); | 
| +  virtual void Clear(const Float4 &color, | 
| +                     bool color_flag, | 
| +                     float depth, | 
| +                     bool depth_flag, | 
| +                     int stencil, | 
| +                     bool stencil_flag); | 
|  | 
| // Renders this Element using the parameters from override first, followed by | 
| // the draw_element, followed by params on this Primitive and material. | 
| @@ -298,10 +298,10 @@ | 
| ParamCache* param_cache); | 
|  | 
| // Pushes rendering states. | 
| -  void PushRenderStates(State *state); | 
| +  virtual void PushRenderStates(State *state); | 
|  | 
| // Pops rendering states to back to their previous settings. | 
| -  void PopRenderStates(); | 
| +  virtual void PopRenderStates(); | 
|  | 
| // Binds the passed surfaces to the color and depth buffers of the | 
| // renderer. | 
|  |