| Index: core/cross/renderer.h
|
| ===================================================================
|
| --- core/cross/renderer.h (revision 57528)
|
| +++ core/cross/renderer.h (working copy)
|
| @@ -277,12 +277,12 @@
|
| void SetViewport(const Float4& rectangle, const Float2& depth_range);
|
|
|
| // Clears the current buffers.
|
| - void Clear(const Float4 &color,
|
| - bool color_flag,
|
| - float depth,
|
| - bool depth_flag,
|
| - int stencil,
|
| - bool stencil_flag);
|
| + virtual void Clear(const Float4 &color,
|
| + bool color_flag,
|
| + float depth,
|
| + bool depth_flag,
|
| + int stencil,
|
| + bool stencil_flag);
|
|
|
| // Renders this Element using the parameters from override first, followed by
|
| // the draw_element, followed by params on this Primitive and material.
|
| @@ -298,10 +298,10 @@
|
| ParamCache* param_cache);
|
|
|
| // Pushes rendering states.
|
| - void PushRenderStates(State *state);
|
| + virtual void PushRenderStates(State *state);
|
|
|
| // Pops rendering states to back to their previous settings.
|
| - void PopRenderStates();
|
| + virtual void PopRenderStates();
|
|
|
| // Binds the passed surfaces to the color and depth buffers of the
|
| // renderer.
|
|
|