| Index: app/resource_bundle.cc | 
| =================================================================== | 
| --- app/resource_bundle.cc	(revision 50259) | 
| +++ app/resource_bundle.cc	(working copy) | 
| @@ -105,17 +105,7 @@ | 
|  | 
| RefCountedStaticMemory* ResourceBundle::LoadDataResourceBytes( | 
| int resource_id) const { | 
| -  RefCountedStaticMemory* bytes = | 
| -      LoadResourceBytes(resources_data_, resource_id); | 
| - | 
| -  // Check all our additional data packs for the resources if it wasn't loaded | 
| -  // from our main source. | 
| -  for (std::vector<LoadedDataPack*>::const_iterator it = data_packs_.begin(); | 
| -       !bytes && it != data_packs_.end(); ++it) { | 
| -    bytes = (*it)->GetStaticMemory(resource_id); | 
| -  } | 
| - | 
| -  return bytes; | 
| +  return LoadResourceBytes(resources_data_, resource_id); | 
| } | 
|  | 
| SkBitmap* ResourceBundle::GetBitmapNamed(int resource_id) { | 
| @@ -208,8 +198,11 @@ | 
| // LoadedDataPack implementation | 
| ResourceBundle::LoadedDataPack::LoadedDataPack(const FilePath& path) | 
| : path_(path) { | 
| -  // Always preload the data packs so we can maintain constness. | 
| +  // On unicies, we preload data packs so background updates don't cause us to | 
| +  // load the wrong data. | 
| +#if defined(OS_POSIX) && !defined(OS_MACOSX) | 
| Load(); | 
| +#endif | 
| } | 
|  | 
| void ResourceBundle::LoadedDataPack::Load() { | 
| @@ -219,12 +212,9 @@ | 
| CHECK(success) << "Failed to load " << path_.value(); | 
| } | 
|  | 
| -bool ResourceBundle::LoadedDataPack::GetStringPiece( | 
| -    int resource_id, base::StringPiece* data) const { | 
| +bool ResourceBundle::LoadedDataPack::GetStringPiece(int resource_id, | 
| +                                                    base::StringPiece* data) { | 
| +  if (!data_pack_.get()) | 
| +    Load(); | 
| return data_pack_->GetStringPiece(static_cast<uint32>(resource_id), data); | 
| } | 
| - | 
| -RefCountedStaticMemory* ResourceBundle::LoadedDataPack::GetStaticMemory( | 
| -    int resource_id) const { | 
| -  return data_pack_->GetStaticMemory(resource_id); | 
| -} | 
|  |