Index: src/debug-agent.h |
=================================================================== |
--- src/debug-agent.h (revision 0) |
+++ src/debug-agent.h (revision 0) |
@@ -0,0 +1,109 @@ |
+// Copyright 2006-2008 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#ifndef V8_V8_DEBUG_AGENT_H_ |
+#define V8_V8_DEBUG_AGENT_H_ |
+ |
+#include "../include/v8-debug.h" |
+#include "platform.h" |
+ |
+namespace v8 { namespace internal { |
+ |
+ |
+// Forward decelrations. |
+class DebuggerAgentSession; |
+ |
+ |
+// Debugger agent which starts a socket listener on the debugger port and |
+// handles connection from a remote debugger. |
+class DebuggerAgent: public Thread { |
+ public: |
+ explicit DebuggerAgent(int port) |
+ : port_(port), server_(OS::CreateSocket()), terminate_(false), |
+ session_access_(OS::CreateMutex()), session_(NULL) {} |
+ ~DebuggerAgent() {} |
+ |
+ void Shutdown(); |
+ |
+ private: |
+ void Run(); |
+ void CreateSession(Socket* socket); |
+ void DebuggerMessage(const uint16_t* message, int length); |
+ void SessionClosed(DebuggerAgentSession* session); |
+ |
+ int port_; // Port to use for the agent. |
+ Socket* server_; // Server socket for listen/accept. |
+ bool terminate_; // Termination flag. |
+ Mutex* session_access_; // Mutex guarging access to session_. |
+ DebuggerAgentSession* session_; // Current active session if any. |
+ |
+ friend class DebuggerAgentSession; |
+ friend void DebuggerAgentMessageHandler(const uint16_t* message, int length, |
+ void *data); |
+ |
+ DISALLOW_COPY_AND_ASSIGN(DebuggerAgent); |
+}; |
+ |
+ |
+// Debugger agent session. The session receives requests from the remote |
+// debugger and sends debugger events/responses to the remote debugger. |
+class DebuggerAgentSession: public Thread { |
+ public: |
+ DebuggerAgentSession(DebuggerAgent* agent, Socket* client) |
+ : agent_(agent), client_(client) {} |
+ |
+ void DebuggerMessage(Vector<uint16_t> message); |
+ |
+ private: |
+ void Run(); |
+ |
+ void DebuggerMessage(Vector<char> message); |
+ |
+ DebuggerAgent* agent_; |
+ const Socket* client_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(DebuggerAgentSession); |
+}; |
+ |
+ |
+// Utility methods factored out to be used by the D8 shell as well. |
+class DebuggerAgentUtil { |
+ public: |
+ static const char* kContentLength; |
+ static int kContentLengthSize; |
+ |
+ static SmartPointer<char> ReceiveMessage(const Socket* conn); |
+ static bool SendMessage(const Socket* conn, const Vector<uint16_t> message); |
+ static bool SendMessage(const Socket* conn, |
+ const v8::Handle<v8::String> message); |
+ static int ReceiveAll(const Socket* conn, char* data, int len); |
+}; |
+ |
+ |
+} } // namespace v8::internal |
+ |
+#endif // V8_V8_DEBUG_AGENT_H_ |
Property changes on: src\debug-agent.h |
___________________________________________________________________ |
Added: svn:eol-style |
+ native |