Index: src/debug-agent.cc |
=================================================================== |
--- src/debug-agent.cc (revision 0) |
+++ src/debug-agent.cc (revision 0) |
@@ -0,0 +1,311 @@ |
+// Copyright 2009 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+ |
+#include "v8.h" |
+#include "debug-agent.h" |
+ |
+namespace v8 { namespace internal { |
+ |
+ |
+// Public V8 debugger API message handler function. This function just delegates |
+// to the debugger agent through it's data parameter. |
+void DebuggerAgentMessageHandler(const uint16_t* message, int length, |
+ void *data) { |
+ reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length); |
+} |
+ |
+ |
+// Debugger agent main thread. |
+void DebuggerAgent::Run() { |
+ // Create a server socket and bind it to the requested port. |
+ server_ = OS::CreateSocket(); |
+ server_->Bind(port_); |
+ |
+ while (!terminate_) { |
+ // Listen for new connections. |
+ server_->Listen(1); |
+ |
+ // Accept the new connection. |
+ Socket* client = server_->Accept(); |
+ |
+ // Create and start a new session. |
+ CreateSession(client); |
+ } |
+} |
+ |
+ |
+void DebuggerAgent::Shutdown() { |
+ delete server_; |
+} |
+ |
+ |
+void DebuggerAgent::CreateSession(Socket* client) { |
+ ScopedLock with(session_access_); |
+ |
+ // If another session is already established terminate this one. |
+ if (session_ != NULL) { |
+ static const char* message = "Remote debugging session already active\n"; |
+ |
+ client->Send(message, strlen(message)); |
+ delete client; |
+ return; |
+ } |
+ |
+ // Create a new session and hook up the debug message handler. |
+ session_ = new DebuggerAgentSession(this, client); |
+ v8::Debug::SetMessageHandler(DebuggerAgentMessageHandler, this); |
+ session_->Start(); |
+} |
+ |
+ |
+void DebuggerAgent::DebuggerMessage(const uint16_t* message, int length) { |
+ ScopedLock with(session_access_); |
+ |
+ // Forward the message handling to the session. |
+ if (session_ != NULL) { |
+ session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(message), |
+ length)); |
+ } |
+} |
+ |
+ |
+void DebuggerAgent::SessionClosed(DebuggerAgentSession* session) { |
+ ScopedLock with(session_access_); |
+ |
+ // Terminate the session. |
+ ASSERT(session == session_); |
+ if (session == session_) { |
+ session->Join(); |
+ delete session; |
+ session_ = NULL; |
+ } |
+} |
+ |
+ |
+void DebuggerAgentSession::Run() { |
+ while (true) { |
+ // Read data from the debugger front end. |
+ SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_); |
+ if (*message == NULL) { |
+ // Session is closed. |
+ agent_->SessionClosed(this); |
+ return; |
+ } |
+ |
+ // Convert UTF-8 to UTF-16. |
+ unibrow::Utf8InputBuffer<> buf(*message, strlen(*message)); |
+ int len = 0; |
+ while (buf.has_more()) { |
+ buf.GetNext(); |
+ len++; |
+ } |
+ int16_t* temp = NewArray<int16_t>(len + 1); |
+ buf.Reset(*message, strlen(*message)); |
+ for (int i = 0; i < len; i++) { |
+ temp[i] = buf.GetNext(); |
+ } |
+ |
+ // Send the request received to the debugger. |
+ v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp), len); |
+ DeleteArray(temp); |
+ } |
+} |
+ |
+ |
+void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) { |
+ DebuggerAgentUtil::SendMessage(client_, message); |
+} |
+ |
+ |
+const char* DebuggerAgentUtil::kContentLength = "Content-Length"; |
+int DebuggerAgentUtil::kContentLengthSize = strlen(kContentLength); |
+ |
+ |
+SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) { |
+ int received; |
+ |
+ // Read header. |
+ const int kHeaderBufferSize = 80; |
+ char header_buffer[kHeaderBufferSize]; |
+ int header_buffer_position = 0; |
+ char c = '\0'; // One character receive buffer. |
+ char last_c = '\0'; // Previous character. |
+ int content_length = 0; |
+ while (!(c == '\n' && last_c == '\n')) { |
+ last_c = c; |
+ received = conn->Receive(&c, 1); |
+ if (received <= 0) { |
+ PrintF("Error %d\n", Socket::LastError()); |
+ return SmartPointer<char>(); |
+ } |
+ |
+ // Check for end of header line. |
+ if (c == '\n') { |
+ // Empty header line. |
+ if (header_buffer_position == 0) { |
+ continue; |
+ } |
+ |
+ // Terminate header. |
+ ASSERT(header_buffer_position < kHeaderBufferSize); |
+ if (header_buffer_position < kHeaderBufferSize) { |
+ header_buffer[header_buffer_position] = '\0'; |
+ } |
+ |
+ // Split header. |
+ char* key = header_buffer; |
+ char* value = NULL; |
+ for (int i = 0; i < header_buffer_position; i++) { |
+ if (header_buffer[i] == ':') { |
+ header_buffer[i] = '\0'; |
+ value = header_buffer + i + 1; |
+ while (*value == ' ') { |
+ value++; |
+ } |
+ break; |
+ } |
+ } |
+ |
+ // Check that key is Content-Length. |
+ if (strcmp(key, kContentLength) == 0) { |
+ // Get the content length value if within a sensible range. |
+ if (strlen(value) > 7) { |
+ return SmartPointer<char>(); |
+ } |
+ for (int i = 0; value[i] != '\0'; i++) { |
+ // Bail out if illegal data. |
+ if (value[i] < '0' || value[i] > '9') { |
+ return SmartPointer<char>(); |
+ } |
+ content_length = 10 * content_length + (value[i] - '0'); |
+ } |
+ } |
+ |
+ // Start collecting new header. |
+ header_buffer_position = 0; |
+ } else { |
+ // Add character to header buffer (reserve room for terminating '\0'). |
+ if (header_buffer_position < kHeaderBufferSize - 1) { |
+ header_buffer[header_buffer_position++] = c; |
+ } |
+ } |
+ } |
+ |
+ // Read body. |
+ char* buffer = NewArray<char>(content_length + 1); |
+ received = ReceiveAll(conn, buffer, content_length); |
+ if (received < content_length) { |
+ PrintF("Error %d\n", Socket::LastError()); |
+ return SmartPointer<char>(); |
+ } |
+ buffer[content_length] = '\0'; |
+ |
+ return SmartPointer<char>(buffer); |
+} |
+ |
+ |
+bool DebuggerAgentUtil::SendMessage(const Socket* conn, |
+ const Vector<uint16_t> message) { |
+ static const int kBufferSize = 80; |
+ char buffer[kBufferSize]; // Sending buffer both for header and body. |
+ |
+ // Calculate the message size in UTF-8 encoding. |
+ int utf8_len = 0; |
+ for (int i = 0; i < message.length(); i++) { |
+ utf8_len += unibrow::Utf8::Length(message[i]); |
+ } |
+ |
+ // Send the header. |
+ int len; |
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), |
+ "Content-Length: %d\n", utf8_len); |
+ conn->Send(buffer, len); |
+ |
+ // Terminate header with empty line. |
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); |
+ conn->Send(buffer, len); |
+ |
+ // Send message body as UTF-8. |
+ int buffer_position = 0; // Current buffer position. |
+ for (int i = 0; i < message.length(); i++) { |
+ // Write next UTF-8 encoded character to buffer. |
+ buffer_position += |
+ unibrow::Utf8::Encode(buffer + buffer_position, message[i]); |
+ ASSERT(buffer_position < kBufferSize); |
+ |
+ // Send buffer if full or last character is encoded. |
+ if (kBufferSize - buffer_position < 3 || i == message.length() - 1) { |
+ conn->Send(buffer, buffer_position); |
+ buffer_position = 0; |
+ } |
+ } |
+ |
+ return true; |
+} |
+ |
+ |
+bool DebuggerAgentUtil::SendMessage(const Socket* conn, |
+ const v8::Handle<v8::String> request) { |
+ static const int kBufferSize = 80; |
+ char buffer[kBufferSize]; // Sending buffer both for header and body. |
+ |
+ // Convert the request to UTF-8 encoding. |
+ v8::String::Utf8Value utf8_request(request); |
+ |
+ // Send the header. |
+ int len; |
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), |
+ "Content-Length: %d\n", utf8_request.length()); |
+ conn->Send(buffer, len); |
+ |
+ // Terminate header with empty line. |
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n"); |
+ conn->Send(buffer, len); |
+ |
+ // Send message body as UTF-8. |
+ conn->Send(*utf8_request, utf8_request.length()); |
+ |
+ return true; |
+} |
+ |
+ |
+// Receive the full buffer before returning unless an error occours. |
+int DebuggerAgentUtil::ReceiveAll(const Socket* conn, char* data, int len) { |
+ int total_received = 0; |
+ while (total_received < len) { |
+ int received = conn->Receive(data + total_received, len - total_received); |
+ if (received <= 0) { |
+ return total_received; |
+ } |
+ total_received += received; |
+ } |
+ return total_received; |
+} |
+ |
+ |
+} } // namespace v8::internal |
Property changes on: src\debug-agent.cc |
___________________________________________________________________ |
Added: svn:eol-style |
+ native |