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Unified Diff: src/debug-agent.cc

Issue 27355: Add V8 debugger agent.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 10 months ago
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Index: src/debug-agent.cc
===================================================================
--- src/debug-agent.cc (revision 0)
+++ src/debug-agent.cc (revision 0)
@@ -0,0 +1,311 @@
+// Copyright 2009 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+#include "v8.h"
+#include "debug-agent.h"
+
+namespace v8 { namespace internal {
+
+
+// Public V8 debugger API message handler function. This function just delegates
+// to the debugger agent through it's data parameter.
+void DebuggerAgentMessageHandler(const uint16_t* message, int length,
+ void *data) {
+ reinterpret_cast<DebuggerAgent*>(data)->DebuggerMessage(message, length);
+}
+
+
+// Debugger agent main thread.
+void DebuggerAgent::Run() {
+ // Create a server socket and bind it to the requested port.
+ server_ = OS::CreateSocket();
+ server_->Bind(port_);
+
+ while (!terminate_) {
+ // Listen for new connections.
+ server_->Listen(1);
+
+ // Accept the new connection.
+ Socket* client = server_->Accept();
+
+ // Create and start a new session.
+ CreateSession(client);
+ }
+}
+
+
+void DebuggerAgent::Shutdown() {
+ delete server_;
+}
+
+
+void DebuggerAgent::CreateSession(Socket* client) {
+ ScopedLock with(session_access_);
+
+ // If another session is already established terminate this one.
+ if (session_ != NULL) {
+ static const char* message = "Remote debugging session already active\n";
+
+ client->Send(message, strlen(message));
+ delete client;
+ return;
+ }
+
+ // Create a new session and hook up the debug message handler.
+ session_ = new DebuggerAgentSession(this, client);
+ v8::Debug::SetMessageHandler(DebuggerAgentMessageHandler, this);
+ session_->Start();
+}
+
+
+void DebuggerAgent::DebuggerMessage(const uint16_t* message, int length) {
+ ScopedLock with(session_access_);
+
+ // Forward the message handling to the session.
+ if (session_ != NULL) {
+ session_->DebuggerMessage(Vector<uint16_t>(const_cast<uint16_t*>(message),
+ length));
+ }
+}
+
+
+void DebuggerAgent::SessionClosed(DebuggerAgentSession* session) {
+ ScopedLock with(session_access_);
+
+ // Terminate the session.
+ ASSERT(session == session_);
+ if (session == session_) {
+ session->Join();
+ delete session;
+ session_ = NULL;
+ }
+}
+
+
+void DebuggerAgentSession::Run() {
+ while (true) {
+ // Read data from the debugger front end.
+ SmartPointer<char> message = DebuggerAgentUtil::ReceiveMessage(client_);
+ if (*message == NULL) {
+ // Session is closed.
+ agent_->SessionClosed(this);
+ return;
+ }
+
+ // Convert UTF-8 to UTF-16.
+ unibrow::Utf8InputBuffer<> buf(*message, strlen(*message));
+ int len = 0;
+ while (buf.has_more()) {
+ buf.GetNext();
+ len++;
+ }
+ int16_t* temp = NewArray<int16_t>(len + 1);
+ buf.Reset(*message, strlen(*message));
+ for (int i = 0; i < len; i++) {
+ temp[i] = buf.GetNext();
+ }
+
+ // Send the request received to the debugger.
+ v8::Debug::SendCommand(reinterpret_cast<const uint16_t *>(temp), len);
+ DeleteArray(temp);
+ }
+}
+
+
+void DebuggerAgentSession::DebuggerMessage(Vector<uint16_t> message) {
+ DebuggerAgentUtil::SendMessage(client_, message);
+}
+
+
+const char* DebuggerAgentUtil::kContentLength = "Content-Length";
+int DebuggerAgentUtil::kContentLengthSize = strlen(kContentLength);
+
+
+SmartPointer<char> DebuggerAgentUtil::ReceiveMessage(const Socket* conn) {
+ int received;
+
+ // Read header.
+ const int kHeaderBufferSize = 80;
+ char header_buffer[kHeaderBufferSize];
+ int header_buffer_position = 0;
+ char c = '\0'; // One character receive buffer.
+ char last_c = '\0'; // Previous character.
+ int content_length = 0;
+ while (!(c == '\n' && last_c == '\n')) {
+ last_c = c;
+ received = conn->Receive(&c, 1);
+ if (received <= 0) {
+ PrintF("Error %d\n", Socket::LastError());
+ return SmartPointer<char>();
+ }
+
+ // Check for end of header line.
+ if (c == '\n') {
+ // Empty header line.
+ if (header_buffer_position == 0) {
+ continue;
+ }
+
+ // Terminate header.
+ ASSERT(header_buffer_position < kHeaderBufferSize);
+ if (header_buffer_position < kHeaderBufferSize) {
+ header_buffer[header_buffer_position] = '\0';
+ }
+
+ // Split header.
+ char* key = header_buffer;
+ char* value = NULL;
+ for (int i = 0; i < header_buffer_position; i++) {
+ if (header_buffer[i] == ':') {
+ header_buffer[i] = '\0';
+ value = header_buffer + i + 1;
+ while (*value == ' ') {
+ value++;
+ }
+ break;
+ }
+ }
+
+ // Check that key is Content-Length.
+ if (strcmp(key, kContentLength) == 0) {
+ // Get the content length value if within a sensible range.
+ if (strlen(value) > 7) {
+ return SmartPointer<char>();
+ }
+ for (int i = 0; value[i] != '\0'; i++) {
+ // Bail out if illegal data.
+ if (value[i] < '0' || value[i] > '9') {
+ return SmartPointer<char>();
+ }
+ content_length = 10 * content_length + (value[i] - '0');
+ }
+ }
+
+ // Start collecting new header.
+ header_buffer_position = 0;
+ } else {
+ // Add character to header buffer (reserve room for terminating '\0').
+ if (header_buffer_position < kHeaderBufferSize - 1) {
+ header_buffer[header_buffer_position++] = c;
+ }
+ }
+ }
+
+ // Read body.
+ char* buffer = NewArray<char>(content_length + 1);
+ received = ReceiveAll(conn, buffer, content_length);
+ if (received < content_length) {
+ PrintF("Error %d\n", Socket::LastError());
+ return SmartPointer<char>();
+ }
+ buffer[content_length] = '\0';
+
+ return SmartPointer<char>(buffer);
+}
+
+
+bool DebuggerAgentUtil::SendMessage(const Socket* conn,
+ const Vector<uint16_t> message) {
+ static const int kBufferSize = 80;
+ char buffer[kBufferSize]; // Sending buffer both for header and body.
+
+ // Calculate the message size in UTF-8 encoding.
+ int utf8_len = 0;
+ for (int i = 0; i < message.length(); i++) {
+ utf8_len += unibrow::Utf8::Length(message[i]);
+ }
+
+ // Send the header.
+ int len;
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
+ "Content-Length: %d\n", utf8_len);
+ conn->Send(buffer, len);
+
+ // Terminate header with empty line.
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n");
+ conn->Send(buffer, len);
+
+ // Send message body as UTF-8.
+ int buffer_position = 0; // Current buffer position.
+ for (int i = 0; i < message.length(); i++) {
+ // Write next UTF-8 encoded character to buffer.
+ buffer_position +=
+ unibrow::Utf8::Encode(buffer + buffer_position, message[i]);
+ ASSERT(buffer_position < kBufferSize);
+
+ // Send buffer if full or last character is encoded.
+ if (kBufferSize - buffer_position < 3 || i == message.length() - 1) {
+ conn->Send(buffer, buffer_position);
+ buffer_position = 0;
+ }
+ }
+
+ return true;
+}
+
+
+bool DebuggerAgentUtil::SendMessage(const Socket* conn,
+ const v8::Handle<v8::String> request) {
+ static const int kBufferSize = 80;
+ char buffer[kBufferSize]; // Sending buffer both for header and body.
+
+ // Convert the request to UTF-8 encoding.
+ v8::String::Utf8Value utf8_request(request);
+
+ // Send the header.
+ int len;
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
+ "Content-Length: %d\n", utf8_request.length());
+ conn->Send(buffer, len);
+
+ // Terminate header with empty line.
+ len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\n");
+ conn->Send(buffer, len);
+
+ // Send message body as UTF-8.
+ conn->Send(*utf8_request, utf8_request.length());
+
+ return true;
+}
+
+
+// Receive the full buffer before returning unless an error occours.
+int DebuggerAgentUtil::ReceiveAll(const Socket* conn, char* data, int len) {
+ int total_received = 0;
+ while (total_received < len) {
+ int received = conn->Receive(data + total_received, len - total_received);
+ if (received <= 0) {
+ return total_received;
+ }
+ total_received += received;
+ }
+ return total_received;
+}
+
+
+} } // namespace v8::internal
Property changes on: src\debug-agent.cc
___________________________________________________________________
Added: svn:eol-style
+ native
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