| Index: command_buffer/service/win/d3d9/render_surface_d3d9.cc | 
| =================================================================== | 
| --- command_buffer/service/win/d3d9/render_surface_d3d9.cc	(revision 26638) | 
| +++ command_buffer/service/win/d3d9/render_surface_d3d9.cc	(working copy) | 
| @@ -136,11 +136,11 @@ | 
| ResourceID texture_id) { | 
| if (id == current_surface_id_) { | 
| // This will delete the current surface which would be bad. | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
| TextureD3D9 *texture = textures_.Get(texture_id); | 
| if (!texture->render_surfaces_enabled()) { | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } else { | 
| RenderSurfaceD3D9 *render_surface = RenderSurfaceD3D9::Create(this, | 
| width, | 
| @@ -149,20 +149,20 @@ | 
| side, | 
| texture); | 
| if (render_surface == NULL) { | 
| -      return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +      return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
| render_surfaces_.Assign(id, render_surface); | 
| } | 
| -  return BufferSyncInterface::PARSE_NO_ERROR; | 
| +  return BufferSyncInterface::kParseNoError; | 
| } | 
|  | 
| BufferSyncInterface::ParseError GAPID3D9::DestroyRenderSurface(ResourceID id) { | 
| if (id == current_surface_id_) { | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
| return render_surfaces_.Destroy(id) ? | 
| -    BufferSyncInterface::PARSE_NO_ERROR : | 
| -    BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    BufferSyncInterface::kParseNoError : | 
| +    BufferSyncInterface::kParseInvalidArguments; | 
| } | 
|  | 
| BufferSyncInterface::ParseError GAPID3D9::CreateDepthSurface( | 
| @@ -171,24 +171,24 @@ | 
| unsigned int height) { | 
| if (id == current_depth_surface_id_) { | 
| // This will delete the current surface which would be bad. | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
| RenderDepthStencilSurfaceD3D9 *depth_surface = | 
| RenderDepthStencilSurfaceD3D9::Create(this, width, height); | 
| if (depth_surface == NULL) { | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
| depth_surfaces_.Assign(id, depth_surface); | 
| -  return BufferSyncInterface::PARSE_NO_ERROR; | 
| +  return BufferSyncInterface::kParseNoError; | 
| } | 
|  | 
| BufferSyncInterface::ParseError GAPID3D9::DestroyDepthSurface(ResourceID id) { | 
| if (id == current_depth_surface_id_) { | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
| return depth_surfaces_.Destroy(id) ? | 
| -    BufferSyncInterface::PARSE_NO_ERROR : | 
| -    BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    BufferSyncInterface::kParseNoError : | 
| +    BufferSyncInterface::kParseInvalidArguments; | 
| } | 
|  | 
| BufferSyncInterface::ParseError GAPID3D9::SetRenderSurface( | 
| @@ -200,7 +200,7 @@ | 
| depth_surfaces_.Get(depth_stencil_id); | 
|  | 
| if (d3d_render_surface == NULL && d3d_render_depth_surface == NULL) { | 
| -    return BufferSyncInterface::PARSE_INVALID_ARGUMENTS; | 
| +    return BufferSyncInterface::kParseInvalidArguments; | 
| } | 
|  | 
| IDirect3DSurface9 *d3d_surface = | 
| @@ -215,7 +215,7 @@ | 
| HR(device->SetDepthStencilSurface(d3d_depth_surface)); | 
| current_surface_id_ = render_surface_id; | 
| current_depth_surface_id_ = depth_stencil_id; | 
| -  return BufferSyncInterface::PARSE_NO_ERROR; | 
| +  return BufferSyncInterface::kParseNoError; | 
| } | 
|  | 
| void GAPID3D9::SetBackSurfaces() { | 
|  |