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Side by Side Diff: skia/ext/platform_device_mac.h

Issue 21201: Transparency (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 10 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SKIA_EXT_PLATFORM_DEVICE_MAC_H_ 5 #ifndef SKIA_EXT_PLATFORM_DEVICE_MAC_H_
6 #define SKIA_EXT_PLATFORM_DEVICE_MAC_H_ 6 #define SKIA_EXT_PLATFORM_DEVICE_MAC_H_
7 7
8 #import <ApplicationServices/ApplicationServices.h> 8 #import <ApplicationServices/ApplicationServices.h>
9 #include "SkDevice.h" 9 #include "SkDevice.h"
10 10
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28 virtual CGContextRef GetBitmapContext() = 0; 28 virtual CGContextRef GetBitmapContext() = 0;
29 29
30 // Draws to the given graphics context. If the bitmap context doesn't exist, 30 // Draws to the given graphics context. If the bitmap context doesn't exist,
31 // this will temporarily create it. However, if you have created the bitmap 31 // this will temporarily create it. However, if you have created the bitmap
32 // context, it will be more efficient if you don't free it until after this 32 // context, it will be more efficient if you don't free it until after this
33 // call so it doesn't have to be created twice. If src_rect is null, then 33 // call so it doesn't have to be created twice. If src_rect is null, then
34 // the entirety of the source device will be copied. 34 // the entirety of the source device will be copied.
35 virtual void DrawToContext(CGContextRef context, int x, int y, 35 virtual void DrawToContext(CGContextRef context, int x, int y,
36 const CGRect* src_rect) = 0; 36 const CGRect* src_rect) = 0;
37 37
38 // Sets the opacity of each pixel in the specified region to be opaque.
39 void makeOpaque(int x, int y, int width, int height);
40
41 // Returns if the preferred rendering engine is vectorial or bitmap based. 38 // Returns if the preferred rendering engine is vectorial or bitmap based.
42 virtual bool IsVectorial() = 0; 39 virtual bool IsVectorial() = 0;
43 40
44 // On platforms where the native rendering API does not support rendering
45 // into bitmaps with a premultiplied alpha channel, this call is responsible
46 // for doing any fixup necessary. It is not used on the Mac, since
47 // CoreGraphics can handle premultiplied alpha just fine.
48 virtual void fixupAlphaBeforeCompositing() = 0;
49
50 // Initializes the default settings and colors in a device context. 41 // Initializes the default settings and colors in a device context.
51 static void InitializeCGContext(CGContextRef context); 42 static void InitializeCGContext(CGContextRef context);
52 43
53 // Loads a SkPath into the CG context. The path can there after be used for 44 // Loads a SkPath into the CG context. The path can there after be used for
54 // clipping or as a stroke. 45 // clipping or as a stroke.
55 static void LoadPathToCGContext(CGContextRef context, const SkPath& path); 46 static void LoadPathToCGContext(CGContextRef context, const SkPath& path);
56 47
57 // Loads a SkRegion into the CG context. 48 // Loads a SkRegion into the CG context.
58 static void LoadClippingRegionToCGContext(CGContextRef context, 49 static void LoadClippingRegionToCGContext(CGContextRef context,
59 const SkRegion& region, 50 const SkRegion& region,
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77 int y, 68 int y,
78 int width, 69 int width,
79 int height, 70 int height,
80 adjustAlpha adjustor) = 0; 71 adjustAlpha adjustor) = 0;
81 }; 72 };
82 73
83 } // namespace skia 74 } // namespace skia
84 75
85 #endif // SKIA_EXT_PLATFORM_DEVICE_MAC_H_ 76 #endif // SKIA_EXT_PLATFORM_DEVICE_MAC_H_
86 77
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