Index: third_party/WebKit/WebCore/platform/graphics/cg/TransformationMatrixCG.cpp |
=================================================================== |
--- third_party/WebKit/WebCore/platform/graphics/cg/TransformationMatrixCG.cpp (revision 9391) |
+++ third_party/WebKit/WebCore/platform/graphics/cg/TransformationMatrixCG.cpp (working copy) |
@@ -1,216 +1,48 @@ |
-/* |
- * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "config.h" |
-#include "TransformationMatrix.h" |
- |
-#if PLATFORM(CG) |
- |
-#include "FloatConversion.h" |
-#include "FloatRect.h" |
-#include "IntRect.h" |
- |
-#include <wtf/MathExtras.h> |
- |
-namespace WebCore { |
- |
-TransformationMatrix::TransformationMatrix() |
- : m_transform(CGAffineTransformIdentity) |
-{ |
-} |
- |
-TransformationMatrix::TransformationMatrix(double a, double b, double c, double d, double tx, double ty) |
-{ |
- m_transform = CGAffineTransformMake(narrowPrecisionToCGFloat(a), |
- narrowPrecisionToCGFloat(b), |
- narrowPrecisionToCGFloat(c), |
- narrowPrecisionToCGFloat(d), |
- narrowPrecisionToCGFloat(tx), |
- narrowPrecisionToCGFloat(ty)); |
-} |
- |
-TransformationMatrix::TransformationMatrix(const PlatformTransformationMatrix& t) |
- : m_transform(t) |
-{ |
-} |
- |
-void TransformationMatrix::setMatrix(double a, double b, double c, double d, double tx, double ty) |
-{ |
- m_transform = CGAffineTransformMake(narrowPrecisionToCGFloat(a), |
- narrowPrecisionToCGFloat(b), |
- narrowPrecisionToCGFloat(c), |
- narrowPrecisionToCGFloat(d), |
- narrowPrecisionToCGFloat(tx), |
- narrowPrecisionToCGFloat(ty)); |
-} |
- |
-void TransformationMatrix::map(double x, double y, double *x2, double *y2) const |
-{ |
- CGPoint result = CGPointApplyAffineTransform(CGPointMake(narrowPrecisionToCGFloat(x), narrowPrecisionToCGFloat(y)), m_transform); |
- *x2 = result.x; |
- *y2 = result.y; |
-} |
- |
-IntRect TransformationMatrix::mapRect(const IntRect &rect) const |
-{ |
- return enclosingIntRect(CGRectApplyAffineTransform(CGRect(rect), m_transform)); |
-} |
- |
-FloatRect TransformationMatrix::mapRect(const FloatRect &rect) const |
-{ |
- return FloatRect(CGRectApplyAffineTransform(CGRect(rect), m_transform)); |
-} |
- |
-bool TransformationMatrix::isIdentity() const |
-{ |
- return CGAffineTransformIsIdentity(m_transform); |
-} |
- |
-double TransformationMatrix::a() const |
-{ |
- return m_transform.a; |
-} |
- |
-void TransformationMatrix::setA(double a) |
-{ |
- m_transform.a = narrowPrecisionToCGFloat(a); |
-} |
- |
-double TransformationMatrix::b() const |
-{ |
- return m_transform.b; |
-} |
- |
-void TransformationMatrix::setB(double b) |
-{ |
- m_transform.b = narrowPrecisionToCGFloat(b); |
-} |
- |
-double TransformationMatrix::c() const |
-{ |
- return m_transform.c; |
-} |
- |
-void TransformationMatrix::setC(double c) |
-{ |
- m_transform.c = narrowPrecisionToCGFloat(c); |
-} |
- |
-double TransformationMatrix::d() const |
-{ |
- return m_transform.d; |
-} |
- |
-void TransformationMatrix::setD(double d) |
-{ |
- m_transform.d = narrowPrecisionToCGFloat(d); |
-} |
- |
-double TransformationMatrix::e() const |
-{ |
- return m_transform.tx; |
-} |
- |
-void TransformationMatrix::setE(double e) |
-{ |
- m_transform.tx = narrowPrecisionToCGFloat(e); |
-} |
- |
-double TransformationMatrix::f() const |
-{ |
- return m_transform.ty; |
-} |
- |
-void TransformationMatrix::setF(double f) |
-{ |
- m_transform.ty = narrowPrecisionToCGFloat(f); |
-} |
- |
-void TransformationMatrix::reset() |
-{ |
- m_transform = CGAffineTransformIdentity; |
-} |
- |
-TransformationMatrix &TransformationMatrix::scale(double sx, double sy) |
-{ |
- m_transform = CGAffineTransformScale(m_transform, narrowPrecisionToCGFloat(sx), narrowPrecisionToCGFloat(sy)); |
- return *this; |
-} |
- |
-TransformationMatrix &TransformationMatrix::rotate(double d) |
-{ |
- m_transform = CGAffineTransformRotate(m_transform, narrowPrecisionToCGFloat(deg2rad(d))); |
- return *this; |
-} |
- |
-TransformationMatrix &TransformationMatrix::translate(double tx, double ty) |
-{ |
- m_transform = CGAffineTransformTranslate(m_transform, narrowPrecisionToCGFloat(tx), narrowPrecisionToCGFloat(ty)); |
- return *this; |
-} |
- |
-TransformationMatrix &TransformationMatrix::shear(double sx, double sy) |
-{ |
- CGAffineTransform shear = CGAffineTransformMake(1.0f, narrowPrecisionToCGFloat(sy), narrowPrecisionToCGFloat(sx), 1.0f, 0.0f, 0.0f); |
- m_transform = CGAffineTransformConcat(shear, m_transform); |
- return *this; |
-} |
- |
-double TransformationMatrix::det() const |
-{ |
- return m_transform.a * m_transform.d - m_transform.b * m_transform.c; |
-} |
- |
-TransformationMatrix TransformationMatrix::inverse() const |
-{ |
- if (isInvertible()) |
- return TransformationMatrix(CGAffineTransformInvert(m_transform)); |
- return TransformationMatrix(); |
-} |
- |
-TransformationMatrix::operator PlatformTransformationMatrix() const |
-{ |
- return m_transform; |
-} |
- |
-bool TransformationMatrix::operator== (const TransformationMatrix &m2) const |
-{ |
- return CGAffineTransformEqualToTransform(m_transform, CGAffineTransform(m2)); |
-} |
- |
-TransformationMatrix &TransformationMatrix::operator*= (const TransformationMatrix &m2) |
-{ |
- m_transform = CGAffineTransformConcat(m_transform, CGAffineTransform(m2)); |
- return *this; |
-} |
- |
-TransformationMatrix TransformationMatrix::operator* (const TransformationMatrix &m2) |
-{ |
- return CGAffineTransformConcat(m_transform, CGAffineTransform(m2)); |
-} |
- |
-} |
- |
-#endif // PLATFORM(CG) |
+/* |
+ * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "config.h" |
+#include "TransformationMatrix.h" |
+ |
+#if PLATFORM(CG) |
+ |
+#include <CoreGraphics/CGAffineTransform.h> |
+#include "FloatConversion.h" |
+ |
+namespace WebCore { |
+ |
+TransformationMatrix::operator CGAffineTransform() const |
+{ |
+ return CGAffineTransformMake(narrowPrecisionToCGFloat(a()), |
+ narrowPrecisionToCGFloat(b()), |
+ narrowPrecisionToCGFloat(c()), |
+ narrowPrecisionToCGFloat(d()), |
+ narrowPrecisionToCGFloat(e()), |
+ narrowPrecisionToCGFloat(f())); |
+} |
+ |
+} |
+ |
+#endif // PLATFORM(CG) |