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| 1 /* | 1 /* |
| 2 * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2005, 2006, 2007 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "TransformationMatrix.h" | 27 #include "TransformationMatrix.h" |
| 28 | 28 |
| 29 #if PLATFORM(CG) | 29 #if PLATFORM(CG) |
| 30 | 30 |
| 31 #include <CoreGraphics/CGAffineTransform.h> |
| 31 #include "FloatConversion.h" | 32 #include "FloatConversion.h" |
| 32 #include "FloatRect.h" | |
| 33 #include "IntRect.h" | |
| 34 | |
| 35 #include <wtf/MathExtras.h> | |
| 36 | 33 |
| 37 namespace WebCore { | 34 namespace WebCore { |
| 38 | 35 |
| 39 TransformationMatrix::TransformationMatrix() | 36 TransformationMatrix::operator CGAffineTransform() const |
| 40 : m_transform(CGAffineTransformIdentity) | |
| 41 { | 37 { |
| 42 } | 38 return CGAffineTransformMake(narrowPrecisionToCGFloat(a()), |
| 43 | 39 narrowPrecisionToCGFloat(b()), |
| 44 TransformationMatrix::TransformationMatrix(double a, double b, double c, double
d, double tx, double ty) | 40 narrowPrecisionToCGFloat(c()), |
| 45 { | 41 narrowPrecisionToCGFloat(d()), |
| 46 m_transform = CGAffineTransformMake(narrowPrecisionToCGFloat(a), | 42 narrowPrecisionToCGFloat(e()), |
| 47 narrowPrecisionToCGFloat(b), | 43 narrowPrecisionToCGFloat(f())); |
| 48 narrowPrecisionToCGFloat(c), | |
| 49 narrowPrecisionToCGFloat(d), | |
| 50 narrowPrecisionToCGFloat(tx), | |
| 51 narrowPrecisionToCGFloat(ty)); | |
| 52 } | |
| 53 | |
| 54 TransformationMatrix::TransformationMatrix(const PlatformTransformationMatrix& t
) | |
| 55 : m_transform(t) | |
| 56 { | |
| 57 } | |
| 58 | |
| 59 void TransformationMatrix::setMatrix(double a, double b, double c, double d, dou
ble tx, double ty) | |
| 60 { | |
| 61 m_transform = CGAffineTransformMake(narrowPrecisionToCGFloat(a), | |
| 62 narrowPrecisionToCGFloat(b), | |
| 63 narrowPrecisionToCGFloat(c), | |
| 64 narrowPrecisionToCGFloat(d), | |
| 65 narrowPrecisionToCGFloat(tx), | |
| 66 narrowPrecisionToCGFloat(ty)); | |
| 67 } | |
| 68 | |
| 69 void TransformationMatrix::map(double x, double y, double *x2, double *y2) const | |
| 70 { | |
| 71 CGPoint result = CGPointApplyAffineTransform(CGPointMake(narrowPrecisionToCG
Float(x), narrowPrecisionToCGFloat(y)), m_transform); | |
| 72 *x2 = result.x; | |
| 73 *y2 = result.y; | |
| 74 } | |
| 75 | |
| 76 IntRect TransformationMatrix::mapRect(const IntRect &rect) const | |
| 77 { | |
| 78 return enclosingIntRect(CGRectApplyAffineTransform(CGRect(rect), m_transform
)); | |
| 79 } | |
| 80 | |
| 81 FloatRect TransformationMatrix::mapRect(const FloatRect &rect) const | |
| 82 { | |
| 83 return FloatRect(CGRectApplyAffineTransform(CGRect(rect), m_transform)); | |
| 84 } | |
| 85 | |
| 86 bool TransformationMatrix::isIdentity() const | |
| 87 { | |
| 88 return CGAffineTransformIsIdentity(m_transform); | |
| 89 } | |
| 90 | |
| 91 double TransformationMatrix::a() const | |
| 92 { | |
| 93 return m_transform.a; | |
| 94 } | |
| 95 | |
| 96 void TransformationMatrix::setA(double a) | |
| 97 { | |
| 98 m_transform.a = narrowPrecisionToCGFloat(a); | |
| 99 } | |
| 100 | |
| 101 double TransformationMatrix::b() const | |
| 102 { | |
| 103 return m_transform.b; | |
| 104 } | |
| 105 | |
| 106 void TransformationMatrix::setB(double b) | |
| 107 { | |
| 108 m_transform.b = narrowPrecisionToCGFloat(b); | |
| 109 } | |
| 110 | |
| 111 double TransformationMatrix::c() const | |
| 112 { | |
| 113 return m_transform.c; | |
| 114 } | |
| 115 | |
| 116 void TransformationMatrix::setC(double c) | |
| 117 { | |
| 118 m_transform.c = narrowPrecisionToCGFloat(c); | |
| 119 } | |
| 120 | |
| 121 double TransformationMatrix::d() const | |
| 122 { | |
| 123 return m_transform.d; | |
| 124 } | |
| 125 | |
| 126 void TransformationMatrix::setD(double d) | |
| 127 { | |
| 128 m_transform.d = narrowPrecisionToCGFloat(d); | |
| 129 } | |
| 130 | |
| 131 double TransformationMatrix::e() const | |
| 132 { | |
| 133 return m_transform.tx; | |
| 134 } | |
| 135 | |
| 136 void TransformationMatrix::setE(double e) | |
| 137 { | |
| 138 m_transform.tx = narrowPrecisionToCGFloat(e); | |
| 139 } | |
| 140 | |
| 141 double TransformationMatrix::f() const | |
| 142 { | |
| 143 return m_transform.ty; | |
| 144 } | |
| 145 | |
| 146 void TransformationMatrix::setF(double f) | |
| 147 { | |
| 148 m_transform.ty = narrowPrecisionToCGFloat(f); | |
| 149 } | |
| 150 | |
| 151 void TransformationMatrix::reset() | |
| 152 { | |
| 153 m_transform = CGAffineTransformIdentity; | |
| 154 } | |
| 155 | |
| 156 TransformationMatrix &TransformationMatrix::scale(double sx, double sy) | |
| 157 { | |
| 158 m_transform = CGAffineTransformScale(m_transform, narrowPrecisionToCGFloat(s
x), narrowPrecisionToCGFloat(sy)); | |
| 159 return *this; | |
| 160 } | |
| 161 | |
| 162 TransformationMatrix &TransformationMatrix::rotate(double d) | |
| 163 { | |
| 164 m_transform = CGAffineTransformRotate(m_transform, narrowPrecisionToCGFloat(
deg2rad(d))); | |
| 165 return *this; | |
| 166 } | |
| 167 | |
| 168 TransformationMatrix &TransformationMatrix::translate(double tx, double ty) | |
| 169 { | |
| 170 m_transform = CGAffineTransformTranslate(m_transform, narrowPrecisionToCGFlo
at(tx), narrowPrecisionToCGFloat(ty)); | |
| 171 return *this; | |
| 172 } | |
| 173 | |
| 174 TransformationMatrix &TransformationMatrix::shear(double sx, double sy) | |
| 175 { | |
| 176 CGAffineTransform shear = CGAffineTransformMake(1.0f, narrowPrecisionToCGFlo
at(sy), narrowPrecisionToCGFloat(sx), 1.0f, 0.0f, 0.0f); | |
| 177 m_transform = CGAffineTransformConcat(shear, m_transform); | |
| 178 return *this; | |
| 179 } | |
| 180 | |
| 181 double TransformationMatrix::det() const | |
| 182 { | |
| 183 return m_transform.a * m_transform.d - m_transform.b * m_transform.c; | |
| 184 } | |
| 185 | |
| 186 TransformationMatrix TransformationMatrix::inverse() const | |
| 187 { | |
| 188 if (isInvertible()) | |
| 189 return TransformationMatrix(CGAffineTransformInvert(m_transform)); | |
| 190 return TransformationMatrix(); | |
| 191 } | |
| 192 | |
| 193 TransformationMatrix::operator PlatformTransformationMatrix() const | |
| 194 { | |
| 195 return m_transform; | |
| 196 } | |
| 197 | |
| 198 bool TransformationMatrix::operator== (const TransformationMatrix &m2) const | |
| 199 { | |
| 200 return CGAffineTransformEqualToTransform(m_transform, CGAffineTransform(m2))
; | |
| 201 } | |
| 202 | |
| 203 TransformationMatrix &TransformationMatrix::operator*= (const TransformationMatr
ix &m2) | |
| 204 { | |
| 205 m_transform = CGAffineTransformConcat(m_transform, CGAffineTransform(m2)); | |
| 206 return *this; | |
| 207 } | |
| 208 | |
| 209 TransformationMatrix TransformationMatrix::operator* (const TransformationMatrix
&m2) | |
| 210 { | |
| 211 return CGAffineTransformConcat(m_transform, CGAffineTransform(m2)); | |
| 212 } | 44 } |
| 213 | 45 |
| 214 } | 46 } |
| 215 | 47 |
| 216 #endif // PLATFORM(CG) | 48 #endif // PLATFORM(CG) |
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