Chromium Code Reviews| Index: chrome/renderer/media/video_renderer_impl.cc |
| =================================================================== |
| --- chrome/renderer/media/video_renderer_impl.cc (revision 10251) |
| +++ chrome/renderer/media/video_renderer_impl.cc (working copy) |
| @@ -3,308 +3,63 @@ |
| // LICENSE file. |
| #include "chrome/renderer/media/video_renderer_impl.h" |
| -#include "media/base/buffers.h" |
| -#include "media/base/filter_host.h" |
| -#include "media/base/pipeline.h" |
| -using media::MediaFormat; |
| -using media::VideoFrame; |
| - |
| - |
| -// The amount of time allowed to pre-submit a frame. If UpdateQueue is called |
| -// with a time within this limit, it will skip to the next frame in the queue |
| -// even though the value for time it is called with is not yet at the frame's |
| -// timestamp. Time is specified in microseconds. |
| -static const int64 kFrameSkipAheadLimit = 5000; |
| - |
| -// If there are no frames in the queue, then this value is used for the |
| -// amount of time to sleep until the next time update callback. Time is |
| -// specified in microseconds. |
| -static const int64 kSleepIfNoFrame = 15000; |
| - |
| -// Number of reads to have pending. |
| -// TODO(ralph): Re-examine the pull model -- perhaps I was wrong. I think |
| -// that perhaps the demuxer is the point where pull becomes push. |
| -static const size_t kDefaultNumberOfFrames = 4; |
| - |
| -// Value used for the current_frame_timestamp_ to indicate that the |
| -// |current_frame_| member should be treated as invalid. |
| -static const int64 kNoCurrentFrame = -1; |
| - |
| -//------------------------------------------------------------------------------ |
| - |
| VideoRendererImpl::VideoRendererImpl(WebMediaPlayerDelegateImpl* delegate) |
| : delegate_(delegate), |
| - submit_reads_task_(NULL), |
| - number_of_reads_needed_(kDefaultNumberOfFrames), |
| - current_frame_timestamp_( |
| - base::TimeDelta::FromMicroseconds(kNoCurrentFrame)), |
| - preroll_complete_(false) { |
| + last_converted_frame_(NULL) { |
| } |
| -VideoRendererImpl::~VideoRendererImpl() { |
| - Stop(); |
| -} |
| - |
| -// static |
| -bool VideoRendererImpl::IsMediaFormatSupported( |
| - const media::MediaFormat* media_format) { |
| - int width; |
| - int height; |
| - return ParseMediaFormat(media_format, &width, &height); |
| -} |
| - |
| -// static |
| -bool VideoRendererImpl::ParseMediaFormat(const media::MediaFormat* media_format, |
| - int* width_out, |
| - int* height_out) { |
| - DCHECK(media_format && width_out && height_out); |
| - std::string mime_type; |
| - return (media_format->GetAsString(MediaFormat::kMimeType, &mime_type) && |
| - mime_type.compare(media::mime_type::kUncompressedVideo) == 0 && |
| - media_format->GetAsInteger(MediaFormat::kWidth, width_out) && |
| - media_format->GetAsInteger(MediaFormat::kHeight, height_out)); |
| -} |
| - |
| -void VideoRendererImpl::Stop() { |
| - AutoLock auto_lock(lock_); |
| - DiscardAllFrames(); |
| - if (submit_reads_task_) { |
| - // The task is owned by the message loop, so we don't delete it here. We |
| - // know the task won't call us because we canceled it, and we know we are |
| - // on the pipeline thread, since we're in the filer's Stop method, so there |
| - // is no threading problem. Just let the task be run by the message loop |
| - // and then be killed |
| - submit_reads_task_->Cancel(); |
| - submit_reads_task_ = NULL; |
| +bool VideoRendererImpl::OnInitialize(size_t width, size_t height) { |
| + video_size_.SetSize(width, height); |
| + bitmap_.setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| + if (bitmap_.allocPixels(NULL, NULL)) { |
| + bitmap_.eraseRGB(0x00, 0x00, 0x00); |
| + return true; |
| } |
| - delegate_ = NULL; // This indicates we're no longer running |
| - decoder_ = NULL; // Release reference to the decoder |
| + NOTREACHED(); |
| + return false; |
| } |
| -bool VideoRendererImpl::Initialize(media::VideoDecoder* decoder) { |
| - int width; |
| - int height; |
| - if (!ParseMediaFormat(decoder_->GetMediaFormat(), &width, &height)) { |
| - return false; |
| - } |
| - current_frame_.setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| - if (!current_frame_.allocPixels(NULL, NULL)) { |
| - NOTREACHED(); |
| - return false; |
| - } |
| - rect_.SetRect(0, 0, width, height); |
| - delegate_->SetVideoRenderer(this); |
| - host_->SetVideoSize(width, height); |
| - host_->SetTimeUpdateCallback( |
| - NewCallback(this, &VideoRendererImpl::TimeUpdateCallback)); |
| - SubmitReads(); |
| - return true; |
| +void VideoRendererImpl::OnPaintNeeded() { |
| + delegate_->PostRepaintTask(); |
| } |
| -void VideoRendererImpl::SubmitReads() { |
| - int number_to_read; |
| - { |
| - AutoLock auto_lock(lock_); |
| - submit_reads_task_ = NULL; |
| - number_to_read = number_of_reads_needed_; |
| - number_of_reads_needed_ = 0; |
| - } |
| - while (number_to_read > 0) { |
| - decoder_->Read(new media::AssignableBuffer<VideoRendererImpl, |
| - media::VideoFrame>(this)); |
| - --number_to_read; |
| - } |
| -} |
| - |
| -void VideoRendererImpl::SetRect(const gfx::Rect& rect) { |
| - rect_ = rect; |
| - // TODO(ralphl) What are all these rects??? |
| -} |
| - |
| -// This method is always called on the renderer's thread, so it will not be |
| -// reentered. However, it does maniuplate the queue and the current frame |
| -// timestamp, so those manipulations need to happen with the lock held. |
| +// This method is always called on the renderer's thread. |
| void VideoRendererImpl::Paint(skia::PlatformCanvas *canvas, |
|
scherkus (not reviewing)
2009/02/24 21:00:19
pointer goes with the type
|
| - const gfx::Rect& rect) { |
| - VideoFrame* video_frame; |
| - base::TimeDelta time_of_next_frame; |
| - bool need_to_convert_frame = false; |
| - { |
| - AutoLock auto_lock(lock_); |
| - UpdateQueue(host_->GetPipelineStatus()->GetTime(), NULL, &video_frame, |
| - &time_of_next_frame); |
| - if (video_frame) { |
| - // if the |current_frame_| bitmap already has the RGB image of the |
| - // front video_frame then there's on no need to call CopyToCurentFrame |
| - // to convert the video_frame to RBG. If we do need to convert a new |
| - // frame, then remember the time of the frame so we might be able to skip |
| - // this step if asked to repaint multiple times. Note that the |
| - // |current_frame_timestamp_| member needs to only be accessed with the |
| - // |lock_| acquired, so we set the timestamp here even though the |
| - // conversion won't take place until we call CopyToCurrentFrame. It's |
| - // not a problem because this method is the only place where the current |
| - // frame is updated, and it is always called on the renderer's thread. |
| - const base::TimeDelta frame_timestamp = video_frame->GetTimestamp(); |
| - need_to_convert_frame = (current_frame_timestamp_ != frame_timestamp); |
| - if (need_to_convert_frame) { |
| - current_frame_timestamp_ = frame_timestamp; |
| - } |
| - } |
| + const gfx::Rect& dest_rect) { |
| + scoped_refptr<media::VideoFrame> video_frame; |
| + GetCurrentFrame(&video_frame); |
| + if (video_frame.get()) { |
| + CopyToCurrentFrame(video_frame); |
| + video_frame = NULL; |
|
scherkus (not reviewing)
2009/02/24 21:00:19
This line isn't really needed due to scoped_refptr
|
| } |
| - |
| - // We no longer hold the |lock_|. Don't access members other than |host_| and |
| - // |current_frame_|. |
| - if (video_frame) { |
| - if (need_to_convert_frame) { |
| - CopyToCurrentFrame(video_frame); |
| - } |
| - video_frame->Release(); |
| - SkMatrix matrix; |
| - matrix.setTranslate(static_cast<SkScalar>(rect.x()), |
| - static_cast<SkScalar>(rect.y())); |
| - // TODO(ralphl): I have no idea what's going on here. How are these |
| - // rects related to eachother? What does SetRect() mean? |
| - matrix.preScale(static_cast<SkScalar>(rect.width() / rect_.width()), |
| - static_cast<SkScalar>(rect.height() / rect_.height())); |
| - canvas->drawBitmapMatrix(current_frame_, matrix, NULL); |
| + SkMatrix matrix; |
| + matrix.setTranslate(static_cast<SkScalar>(dest_rect.x()), |
| + static_cast<SkScalar>(dest_rect.y())); |
| + if (dest_rect.width() != video_size_.width() || |
| + dest_rect.height() != video_size_.height()) { |
| + matrix.preScale( |
| + static_cast<SkScalar>(dest_rect.width() / video_size_.width()), |
| + static_cast<SkScalar>(dest_rect.height() / video_size_.height())); |
| } |
| - host_->ScheduleTimeUpdateCallback(time_of_next_frame); |
| + canvas->drawBitmapMatrix(bitmap_, matrix, NULL); |
| } |
| -void VideoRendererImpl::CopyToCurrentFrame(VideoFrame* video_frame) { |
| - media::VideoSurface frame_in; |
| - if (video_frame->Lock(&frame_in)) { |
| - // TODO(ralphl): Actually do the color space conversion here! |
| - // This is temporary code to set the bits of the current_frame_ to |
| - // blue. |
| - current_frame_.eraseRGB(0x00, 0x00, 0xFF); |
| - video_frame->Unlock(); |
| - } else { |
| - NOTREACHED(); |
| - } |
| -} |
| - |
| -// Assumes |lock_| has been acquired! |
| -bool VideoRendererImpl::UpdateQueue(base::TimeDelta time, |
| - VideoFrame* new_frame, |
| - VideoFrame** front_frame_out, |
| - base::TimeDelta* time_of_next_frame) { |
| - bool updated_front = false; |
| - |
| - // If a new frame is passed in then put it at the back of the queue. If the |
| - // queue was empty, then we've updated the front too. |
| - if (new_frame) { |
| - updated_front = queue_.empty(); |
| - new_frame->AddRef(); |
| - queue_.push_back(new_frame); |
| - } |
| - |
| - // Now make sure that the front of the queue is the correct frame to display |
| - // right now. Discard any frames that are past the current time. If any |
| - // frames are discarded then increment the |number_of_reads_needed_| member. |
| - while (queue_.size() > 1 && |
| - queue_.front()->GetTimestamp() + |
| - base::TimeDelta::FromMicroseconds(kFrameSkipAheadLimit) >= time) { |
| - queue_.front()->Release(); |
| - queue_.pop_front(); |
| - updated_front = true; |
| - ++number_of_reads_needed_; |
| - } |
| - |
| - // If the caller wants the front frame then return it, with the reference |
| - // count incremented. The caller must call Release() on the returned frame. |
| - if (front_frame_out) { |
| - if (queue_.empty()) { |
| - *front_frame_out = NULL; |
| +void VideoRendererImpl::CopyToCurrentFrame(media::VideoFrame* video_frame) { |
| + base::TimeDelta timestamp = video_frame->GetTimestamp(); |
| + if (video_frame != last_converted_frame_ || |
| + timestamp != last_converted_timestamp_) { |
| + last_converted_frame_ = video_frame; |
| + last_converted_timestamp_ = timestamp; |
| + media::VideoSurface frame_in; |
| + if (video_frame->Lock(&frame_in)) { |
| + // TODO(ralphl): Actually do the color space conversion here! |
| + // This is temporary code to set the bits of the current_frame_ to |
| + // blue. |
| + bitmap_.eraseRGB(0x00, 0x00, 0xFF); |
| + video_frame->Unlock(); |
| } else { |
| - *front_frame_out = queue_.front(); |
| - (*front_frame_out)->AddRef(); |
| + NOTREACHED(); |
| } |
| } |
| - |
| - // If the caller wants the time of the next frame, return our best guess: |
| - // If no frame, then wait for a while |
| - // If only one frame, then use the duration of the front frame |
| - // If there is more than one frame, return the time of the next frame. |
| - if (time_of_next_frame) { |
| - if (queue_.empty()) { |
| - *time_of_next_frame = host_->GetPipelineStatus()->GetInterpolatedTime() + |
| - base::TimeDelta::FromMicroseconds(kSleepIfNoFrame); |
| - } else { |
| - if (queue_.size() == 1) { |
| - *time_of_next_frame = queue_.front()->GetTimestamp() + |
| - queue_.front()->GetDuration(); |
| - } else { |
| - *time_of_next_frame = queue_[1]->GetTimestamp(); |
| - } |
| - } |
| - } |
| - |
| - // If any frames have been removed we need to call the decoder again. Note |
| - // that the PostSubmitReadsTask method will only post the task if there are |
| - // pending reads. |
| - PostSubmitReadsTask(); |
| - |
| - // True if the front of the queue is a new frame. |
| - return updated_front; |
| } |
| - |
| -// Assumes |lock_| has been acquired! |
| -void VideoRendererImpl::DiscardAllFrames() { |
| - while (!queue_.empty()) { |
| - queue_.front()->Release(); |
| - queue_.pop_front(); |
| - ++number_of_reads_needed_; |
| - } |
| - current_frame_timestamp_ = base::TimeDelta::FromMicroseconds(kNoCurrentFrame); |
| -} |
| - |
| -// Assumes |lock_| has been acquired! |
| -void VideoRendererImpl::PostSubmitReadsTask() { |
| - if (number_of_reads_needed_ > 0 && !submit_reads_task_) { |
| - submit_reads_task_ = NewRunnableMethod(this, |
| - &VideoRendererImpl::SubmitReads); |
| - host_->PostTask(submit_reads_task_); |
| - } |
| -} |
| - |
| -void VideoRendererImpl::TimeUpdateCallback(base::TimeDelta time) { |
| - AutoLock auto_lock(lock_); |
| - if (IsRunning() && UpdateQueue(time, NULL, NULL, NULL)) { |
| - delegate_->PostRepaintTask(); |
| - } |
| -} |
| - |
| -void VideoRendererImpl::OnAssignment(VideoFrame* video_frame) { |
| - bool call_initialized = false; |
| - { |
| - AutoLock auto_lock(lock_); |
| - if (IsRunning()) { |
| - // TODO(ralphl): if (!preroll_complete_ && EndOfStream) call_init = true |
| - // and preroll_complete_ = true. |
| - // TODO(ralphl): If(Seek()) then discard but we don't have SeekFrame(). |
| - if (false) { |
| - // TODO(ralphl): this is the seek() logic. |
| - DiscardAllFrames(); |
| - ++number_of_reads_needed_; |
| - PostSubmitReadsTask(); |
| - } else { |
| - if (UpdateQueue(host_->GetPipelineStatus()->GetInterpolatedTime(), |
| - video_frame, NULL, NULL)) { |
| - delegate_->PostRepaintTask(); |
| - } |
| - if (!preroll_complete_ && queue_.size() == kDefaultNumberOfFrames) { |
| - preroll_complete_ = true; |
| - call_initialized = true; |
| - } |
| - } |
| - } |
| - } |
| - // |lock_| no longer held. Call the pipeline if we've just entered a |
| - // completed preroll state. |
| - if (call_initialized) { |
| - host_->InitializationComplete(); |
| - } |
| -} |
| - |