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Unified Diff: chrome/browser/sync/util/highres_timer-win32.cc

Issue 193103: Build sync engine as part of the browser build (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 11 years, 3 months ago
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Index: chrome/browser/sync/util/highres_timer-win32.cc
===================================================================
--- chrome/browser/sync/util/highres_timer-win32.cc (revision 26149)
+++ chrome/browser/sync/util/highres_timer-win32.cc (working copy)
@@ -1,46 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// High resolution timer functions for use in Windows.
-
-#include "chrome/browser/sync/util/highres_timer.h"
-
-bool HighresTimer::perf_freq_collected_ = false;
-ULONGLONG HighresTimer::perf_freq_ = 0;
-
-ULONGLONG HighresTimer::GetElapsedMs() const {
- ULONGLONG end_time = GetCurrentTicks();
-
- // Scale to ms and round to nearest ms - rounding is important because
- // otherwise the truncation error may accumulate e.g. in sums.
- //
- // Given infinite resolution, this expression could be written as:
- // trunc((end - start (units:freq*sec))/freq (units:sec) *
- // 1000 (unit:ms) + 1/2 (unit:ms))
- ULONGLONG freq = GetTimerFrequency();
- return ((end_time - start_ticks_) * 1000L + freq / 2) / freq;
-}
-
-ULONGLONG HighresTimer::GetElapsedSec() const {
- ULONGLONG end_time = GetCurrentTicks();
-
- // Round to nearest ms - rounding is important because otherwise the
- // truncation error may accumulate e.g. in sums.
- //
- // Given infinite resolution, this expression could be written as:
- // trunc((end - start (units:freq*sec))/freq (unit:sec) + 1/2 (unit:sec))
- ULONGLONG freq = GetTimerFrequency();
- return ((end_time - start_ticks_) + freq / 2) / freq;
-}
-
-void HighresTimer::CollectPerfFreq() {
- LARGE_INTEGER freq;
-
- // Note that this is racy. It's OK, however, because even concurrent
- // executions of this are idempotent.
- if (::QueryPerformanceFrequency(&freq)) {
- perf_freq_ = freq.QuadPart;
- perf_freq_collected_ = true;
- }
-}
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