Index: base/gfx/platform_device_mac.h |
=================================================================== |
--- base/gfx/platform_device_mac.h (revision 1896) |
+++ base/gfx/platform_device_mac.h (working copy) |
@@ -59,6 +59,12 @@ |
// Returns if the preferred rendering engine is vectorial or bitmap based. |
virtual bool IsVectorial() = 0; |
+ // On platforms where the native rendering API does not support rendering |
+ // into bitmaps with a premultiplied alpha channel, this call is responsible |
+ // for doing any fixup necessary. It is not used on the Mac, since |
+ // CoreGraphics can handle premultiplied alpha just fine. |
+ virtual void fixupAlphaBeforeCompositing() = 0; |
+ |
// Initializes the default settings and colors in a device context. |
static void InitializeCGContext(CGContextRef context); |