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Side by Side Diff: base/gfx/platform_device_mac.h

Issue 1853: Refactor the platform canvas unit test a bit so that it can be run on... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 12 years, 3 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef BASE_GFX_PLATFORM_DEVICE_MAC_H__ 5 #ifndef BASE_GFX_PLATFORM_DEVICE_MAC_H__
6 #define BASE_GFX_PLATFORM_DEVICE_MAC_H__ 6 #define BASE_GFX_PLATFORM_DEVICE_MAC_H__
7 7
8 #import <ApplicationServices/ApplicationServices.h> 8 #import <ApplicationServices/ApplicationServices.h>
9 #include "SkDevice.h" 9 #include "SkDevice.h"
10 10
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52 // the entirety of the source device will be copied. 52 // the entirety of the source device will be copied.
53 virtual void DrawToContext(CGContextRef context, int x, int y, 53 virtual void DrawToContext(CGContextRef context, int x, int y,
54 const CGRect* src_rect) = 0; 54 const CGRect* src_rect) = 0;
55 55
56 // Sets the opacity of each pixel in the specified region to be opaque. 56 // Sets the opacity of each pixel in the specified region to be opaque.
57 void makeOpaque(int x, int y, int width, int height); 57 void makeOpaque(int x, int y, int width, int height);
58 58
59 // Returns if the preferred rendering engine is vectorial or bitmap based. 59 // Returns if the preferred rendering engine is vectorial or bitmap based.
60 virtual bool IsVectorial() = 0; 60 virtual bool IsVectorial() = 0;
61 61
62 // On platforms where the native rendering API does not support rendering
63 // into bitmaps with a premultiplied alpha channel, this call is responsible
64 // for doing any fixup necessary. It is not used on the Mac, since
65 // CoreGraphics can handle premultiplied alpha just fine.
66 virtual void fixupAlphaBeforeCompositing() = 0;
67
62 // Initializes the default settings and colors in a device context. 68 // Initializes the default settings and colors in a device context.
63 static void InitializeCGContext(CGContextRef context); 69 static void InitializeCGContext(CGContextRef context);
64 70
65 // Loads a SkPath into the CG context. The path can there after be used for 71 // Loads a SkPath into the CG context. The path can there after be used for
66 // clipping or as a stroke. 72 // clipping or as a stroke.
67 static void LoadPathToCGContext(CGContextRef context, const SkPath& path); 73 static void LoadPathToCGContext(CGContextRef context, const SkPath& path);
68 74
69 protected: 75 protected:
70 // Forwards |bitmap| to SkDevice's constructor. 76 // Forwards |bitmap| to SkDevice's constructor.
71 PlatformDeviceMac(const SkBitmap& bitmap); 77 PlatformDeviceMac(const SkBitmap& bitmap);
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84 int y, 90 int y,
85 int width, 91 int width,
86 int height, 92 int height,
87 adjustAlpha adjustor) = 0; 93 adjustAlpha adjustor) = 0;
88 }; 94 };
89 95
90 } // namespace gfx 96 } // namespace gfx
91 97
92 #endif // BASE_GFX_PLATFORM_DEVICE_MAC_H__ 98 #endif // BASE_GFX_PLATFORM_DEVICE_MAC_H__
93 99
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