| Index: test/cctest/test-thread-termination.cc
|
| ===================================================================
|
| --- test/cctest/test-thread-termination.cc (revision 0)
|
| +++ test/cctest/test-thread-termination.cc (revision 0)
|
| @@ -0,0 +1,195 @@
|
| +// Copyright 2009 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
|
| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +#include "v8.h"
|
| +#include "platform.h"
|
| +#include "cctest.h"
|
| +
|
| +
|
| +v8::internal::Semaphore* semaphore = NULL;
|
| +
|
| +
|
| +v8::Handle<v8::Value> Signal(const v8::Arguments& args) {
|
| + semaphore->Signal();
|
| + return v8::Undefined();
|
| +}
|
| +
|
| +
|
| +v8::Handle<v8::Value> TerminateCurrentThread(const v8::Arguments& args) {
|
| + v8::V8::TerminateExecution();
|
| + return v8::Undefined();
|
| +}
|
| +
|
| +
|
| +v8::Handle<v8::Value> Fail(const v8::Arguments& args) {
|
| + CHECK(false);
|
| + return v8::Undefined();
|
| +}
|
| +
|
| +
|
| +v8::Handle<v8::Value> Loop(const v8::Arguments& args) {
|
| + v8::Handle<v8::String> source =
|
| + v8::String::New("try { doloop(); fail(); } catch(e) { fail(); }");
|
| + v8::Script::Compile(source)->Run();
|
| + return v8::Undefined();
|
| +}
|
| +
|
| +
|
| +v8::Handle<v8::Value> DoLoop(const v8::Arguments& args) {
|
| + v8::TryCatch try_catch;
|
| + v8::Script::Compile(v8::String::New("function f() {"
|
| + " var term = true;"
|
| + " try {"
|
| + " while(true) {"
|
| + " if (term) terminate();"
|
| + " term = false;"
|
| + " }"
|
| + " fail();"
|
| + " } catch(e) {"
|
| + " fail();"
|
| + " }"
|
| + "}"
|
| + "f()"))->Run();
|
| + CHECK(try_catch.HasCaught());
|
| + CHECK(try_catch.Exception()->IsNull());
|
| + CHECK(try_catch.Message().IsEmpty());
|
| + CHECK(!try_catch.CanContinue());
|
| + return v8::Undefined();
|
| +}
|
| +
|
| +
|
| +v8::Handle<v8::ObjectTemplate> CreateGlobalTemplate(
|
| + v8::InvocationCallback terminate) {
|
| + v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New();
|
| + global->Set(v8::String::New("terminate"),
|
| + v8::FunctionTemplate::New(terminate));
|
| + global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail));
|
| + global->Set(v8::String::New("loop"), v8::FunctionTemplate::New(Loop));
|
| + global->Set(v8::String::New("doloop"), v8::FunctionTemplate::New(DoLoop));
|
| + return global;
|
| +}
|
| +
|
| +
|
| +// Test that a single thread of JavaScript execution can terminate
|
| +// itself.
|
| +TEST(TerminateOnlyV8ThreadFromThreadItself) {
|
| + v8::HandleScope scope;
|
| + v8::Handle<v8::ObjectTemplate> global =
|
| + CreateGlobalTemplate(TerminateCurrentThread);
|
| + v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
|
| + v8::Context::Scope context_scope(context);
|
| + // Run a loop that will be infinite if thread termination does not work.
|
| + v8::Handle<v8::String> source =
|
| + v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
|
| + v8::Script::Compile(source)->Run();
|
| + // Test that we can run the code again after thread termination.
|
| + v8::Script::Compile(source)->Run();
|
| + context.Dispose();
|
| +}
|
| +
|
| +
|
| +class TerminatorThread : public v8::internal::Thread {
|
| + void Run() {
|
| + semaphore->Wait();
|
| + v8::V8::TerminateExecution();
|
| + }
|
| +};
|
| +
|
| +
|
| +// Test that a single thread of JavaScript execution can be terminated
|
| +// from the side by another thread.
|
| +TEST(TerminateOnlyV8ThreadFromOtherThread) {
|
| + semaphore = v8::internal::OS::CreateSemaphore(0);
|
| + TerminatorThread thread;
|
| + thread.Start();
|
| +
|
| + v8::HandleScope scope;
|
| + v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal);
|
| + v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
|
| + v8::Context::Scope context_scope(context);
|
| + // Run a loop that will be infinite if thread termination does not work.
|
| + v8::Handle<v8::String> source =
|
| + v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
|
| + v8::Script::Compile(source)->Run();
|
| +
|
| + thread.Join();
|
| + delete semaphore;
|
| + semaphore = NULL;
|
| + context.Dispose();
|
| +}
|
| +
|
| +
|
| +class LoopingThread : public v8::internal::Thread {
|
| + public:
|
| + void Run() {
|
| + v8::Locker locker;
|
| + v8::HandleScope scope;
|
| + v8_thread_id_ = v8::V8::GetCurrentThreadId();
|
| + v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal);
|
| + v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
|
| + v8::Context::Scope context_scope(context);
|
| + // Run a loop that will be infinite if thread termination does not work.
|
| + v8::Handle<v8::String> source =
|
| + v8::String::New("try { loop(); fail(); } catch(e) { fail(); }");
|
| + v8::Script::Compile(source)->Run();
|
| + context.Dispose();
|
| + }
|
| +
|
| + int GetV8ThreadId() { return v8_thread_id_; }
|
| +
|
| + private:
|
| + int v8_thread_id_;
|
| +};
|
| +
|
| +
|
| +// Test that multiple threads using V8 can be terminated from another
|
| +// thread when using Lockers and preemption.
|
| +TEST(TerminateMultipleV8Threads) {
|
| + {
|
| + v8::Locker locker;
|
| + v8::V8::Initialize();
|
| + v8::Locker::StartPreemption(1);
|
| + semaphore = v8::internal::OS::CreateSemaphore(0);
|
| + }
|
| + LoopingThread thread1;
|
| + thread1.Start();
|
| + LoopingThread thread2;
|
| + thread2.Start();
|
| + // Wait until both threads have signaled the semaphore.
|
| + semaphore->Wait();
|
| + semaphore->Wait();
|
| + {
|
| + v8::Locker locker;
|
| + v8::V8::TerminateExecution(thread1.GetV8ThreadId());
|
| + v8::V8::TerminateExecution(thread2.GetV8ThreadId());
|
| + }
|
| + thread1.Join();
|
| + thread2.Join();
|
| +
|
| + delete semaphore;
|
| + semaphore = NULL;
|
| +}
|
|
|
| Property changes on: test/cctest/test-thread-termination.cc
|
| ___________________________________________________________________
|
| Added: svn:eol-style
|
| + native
|
|
|
|
|