Index: media/tools/player_x11/gl_video_renderer.cc |
diff --git a/media/tools/player_x11/gl_video_renderer.cc b/media/tools/player_x11/gl_video_renderer.cc |
index ebcb9b544bf31ea447fafd041a1409593b507780..87ad6edf06aa1057f6279df25f47889ce242077e 100644 |
--- a/media/tools/player_x11/gl_video_renderer.cc |
+++ b/media/tools/player_x11/gl_video_renderer.cc |
@@ -10,6 +10,7 @@ |
#include <X11/extensions/Xcomposite.h> |
#include "media/base/buffers.h" |
+#include "media/base/video_frame.h" |
#include "media/base/yuv_convert.h" |
GlVideoRenderer* GlVideoRenderer::instance_ = NULL; |
@@ -164,7 +165,7 @@ bool GlVideoRenderer::OnInitialize(media::VideoDecoder* decoder) { |
// Create 3 textures, one for each plane, and bind them to different |
// texture units. |
- glGenTextures(media::VideoSurface::kNumYUVPlanes, textures_); |
+ glGenTextures(media::VideoFrame::kNumYUVPlanes, textures_); |
glActiveTexture(GL_TEXTURE0); |
glBindTexture(GL_TEXTURE_2D, textures_[0]); |
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
@@ -283,32 +284,26 @@ void GlVideoRenderer::Paint() { |
return; |
// Convert YUV frame to RGB. |
- media::VideoSurface frame_in; |
- if (video_frame->Lock(&frame_in)) { |
- DCHECK(frame_in.format == media::VideoSurface::YV12 || |
- frame_in.format == media::VideoSurface::YV16); |
- DCHECK(frame_in.strides[media::VideoSurface::kUPlane] == |
- frame_in.strides[media::VideoSurface::kVPlane]); |
- DCHECK(frame_in.planes == media::VideoSurface::kNumYUVPlanes); |
- |
- if (glXGetCurrentContext() != gl_context_ || |
- glXGetCurrentDrawable() != window_) { |
- glXMakeCurrent(display_, window_, gl_context_); |
- } |
- for (unsigned int i = 0; i < media::VideoSurface::kNumYUVPlanes; ++i) { |
- unsigned int width = (i == media::VideoSurface::kYPlane) ? |
- frame_in.width : frame_in.width / 2; |
- unsigned int height = (i == media::VideoSurface::kYPlane || |
- frame_in.format == media::VideoSurface::YV16) ? |
- frame_in.height : frame_in.height / 2; |
- glActiveTexture(GL_TEXTURE0 + i); |
- glPixelStorei(GL_UNPACK_ROW_LENGTH, frame_in.strides[i]); |
- glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, width, height, 0, |
- GL_LUMINANCE, GL_UNSIGNED_BYTE, frame_in.data[i]); |
- } |
- video_frame->Unlock(); |
- } else { |
- NOTREACHED(); |
+ DCHECK(video_frame->format() == media::VideoFrame::YV12 || |
+ video_frame->format() == media::VideoFrame::YV16); |
+ DCHECK(video_frame->stride(media::VideoFrame::kUPlane) == |
+ video_frame->stride(media::VideoFrame::kVPlane)); |
+ DCHECK(video_frame->planes() == media::VideoFrame::kNumYUVPlanes); |
+ |
+ if (glXGetCurrentContext() != gl_context_ || |
+ glXGetCurrentDrawable() != window_) { |
+ glXMakeCurrent(display_, window_, gl_context_); |
+ } |
+ for (unsigned int i = 0; i < media::VideoFrame::kNumYUVPlanes; ++i) { |
+ unsigned int width = (i == media::VideoFrame::kYPlane) ? |
+ video_frame->width() : video_frame->width() / 2; |
+ unsigned int height = (i == media::VideoFrame::kYPlane || |
+ video_frame->format() == media::VideoFrame::YV16) ? |
+ video_frame->height() : video_frame->height() / 2; |
+ glActiveTexture(GL_TEXTURE0 + i); |
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, video_frame->stride(i)); |
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, width, height, 0, |
+ GL_LUMINANCE, GL_UNSIGNED_BYTE, video_frame->data(i)); |
} |
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |