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Unified Diff: src/cfg.h

Issue 159695: Basic infrastructure for fast two-pass compilation. A CFG is... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 11 years, 5 months ago
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Index: src/cfg.h
===================================================================
--- src/cfg.h (revision 0)
+++ src/cfg.h (revision 0)
@@ -0,0 +1,311 @@
+// Copyright 2009 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_CFG_H_
+#define V8_CFG_H_
+
+#include "ast.h"
+
+namespace v8 {
+namespace internal {
+
+// Values appear in instructions. They represent trivial source
+// expressions: ones with no side effects and that do not require code to be
+// generated.
+class Value : public ZoneObject {
+ public:
+ virtual void ToRegister(MacroAssembler* masm, Register reg) = 0;
+
+#ifdef DEBUG
+ virtual void Print() = 0;
+#endif
+};
+
+
+// A compile-time constant that appeared as a literal in the source AST.
+class Constant : public Value {
+ public:
+ explicit Constant(Handle<Object> handle) : handle_(handle) {}
+
+ virtual void ToRegister(MacroAssembler* masm, Register reg);
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+ private:
+ Handle<Object> handle_;
+};
+
+
+// Instructions are computations. The represent non-trivial source
+// expressions: typically ones that have side effects and require code to
+// be generated.
+class Instruction : public ZoneObject {
+ public:
+ virtual void Compile(MacroAssembler* masm) = 0;
+
+#ifdef DEBUG
+ virtual void Print() = 0;
+#endif
+};
+
+
+// Return a value.
+class ReturnInstr : public Instruction {
+ public:
+ explicit ReturnInstr(Value* value) : value_(value) {}
+
+ void Compile(MacroAssembler* masm);
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+ private:
+ Value* value_;
+};
+
+
+// Nodes make up control-flow graphs. They contain single-entry,
+// single-exit blocks of instructions and administrative nodes making up the
+// graph structure.
+class CfgNode : public ZoneObject {
+ public:
+ CfgNode() : is_marked_(false) {
+#ifdef DEBUG
+ number_ = -1;
+#endif
+ }
+
+ bool is_marked() { return is_marked_; }
+
+ static void Reset();
+
+ virtual bool is_block() { return false; }
+
+ virtual void Unmark() = 0;
+
+ virtual void Compile(MacroAssembler* masm) = 0;
+
+#ifdef DEBUG
+ int number() {
+ if (number_ == -1) number_ = node_counter_++;
+ return number_;
+ }
+
+ virtual void Print() = 0;
+#endif
+
+ protected:
+ bool is_marked_;
+
+#ifdef DEBUG
+ int number_;
+
+ static int node_counter_;
+#endif
+};
+
+
+// A block is a single-entry, single-exit block of instructions.
+class InstructionBlock : public CfgNode {
+ public:
+ InstructionBlock() : successor_(NULL), instructions_(4) {}
+
+ static InstructionBlock* cast(CfgNode* node) {
+ ASSERT(node->is_block());
+ return reinterpret_cast<InstructionBlock*>(node);
+ }
+
+ void set_successor(CfgNode* succ) {
+ ASSERT(successor_ == NULL);
+ successor_ = succ;
+ }
+
+ bool is_block() { return true; }
+
+ void Unmark();
+
+ void Compile(MacroAssembler* masm);
+
+ void Append(Instruction* instr) { instructions_.Add(instr); }
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+ private:
+ CfgNode* successor_;
+ ZoneList<Instruction*> instructions_;
+};
+
+
+// The CFG for a function has a distinguished entry node. It has no
+// predecessors and a single successor. The successor is the block
+// containing the function's first instruction.
+class EntryNode : public CfgNode {
+ public:
+ EntryNode(FunctionLiteral* fun, InstructionBlock* succ);
+
+ void Unmark();
+
+ void Compile(MacroAssembler* masm);
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+ private:
+ InstructionBlock* successor_;
+ int local_count_;
+};
+
+
+// The CFG for a function has a distinguished exit node. It has no
+// successor and arbitrarily many predecessors. The predecessors are all
+// the blocks returning from the function.
+class ExitNode : public CfgNode {
+ public:
+ explicit ExitNode(FunctionLiteral* fun);
+
+ void Unmark();
+
+ void Compile(MacroAssembler* masm);
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+ private:
+ int parameter_count_;
+};
+
+
+// A CFG is a consists of a linked structure of nodes. It has a single
antonm 2009/07/31 13:30:47 looks like you forgot to remove abandoned phrase.
+// entry node and optionally an exit node. There is a distinguished global
+// exit node that is used as the successor of all blocks that return from
+// the function.
+//
+// Fragments of control-flow graphs, produced when traversing the statements
+// and expressions in the source AST, are represented by the same class.
+// They have instruction blocks as both their entry and exit (if there is
+// one). Instructions can always be prepended or appended to fragments, and
+// fragments can always be concatenated.
+//
+// A singleton CFG fragment (i.e., with only one node) has the same node as
+// both entry and exit (if the exit is available).
+class Cfg : public ZoneObject {
+ public:
+ // Create a singleton CFG fragment.
+ explicit Cfg(InstructionBlock* block) : entry_(block), exit_(block) {}
+
+ // Build the CFG for a function.
+ static Cfg* Build(FunctionLiteral* fun);
+
+ // The entry and exit nodes.
+ CfgNode* entry() { return entry_; }
+ CfgNode* exit() { return exit_; }
+
+ // True if the CFG has no nodes.
+ bool is_empty() { return entry_ == NULL; }
+
+ // True if the CFG has an available exit node (i.e., it can be appended or
+ // concatenated to).
+ bool has_exit() { return exit_ != NULL; }
+
+ // Add an entry node to a CFG fragment. It is no longer a fragment
+ // (instructions cannot be prepended).
+ void PrependEntryNode(FunctionLiteral* fun);
+
+ // Append an instruction to the end of a CFG fragment. Assumes it has an
+ // available exit.
+ void Append(Instruction* instr);
+
+ // Appends a return instruction to the end of a CFG fragment. It no
+ // longer has an available exit node.
+ void AppendReturnInstruction(Value* value);
+
+ Handle<Code> Compile(FunctionLiteral* fun, Handle<Script> script);
+
+#ifdef DEBUG
+ // Support for printing.
+ void Print();
+#endif
+
+ private:
+ // Reset static variables before building the CFG for a function.
+ static void Reset(FunctionLiteral* fun);
+
+ // Shared global exit nodes for all returns from the same function.
+ static ExitNode* global_exit_;
+
+ // Entry and exit nodes.
+ CfgNode* entry_;
+ CfgNode* exit_;
+};
+
+
+// An Expression Builder traverses a trivial expression and returns a value.
+class ExpressionBuilder : public AstVisitor {
+ public:
+ ExpressionBuilder() : value_(new Constant(Handle<Object>::null())) {}
+
+ Value* value() { return value_; }
+
+ // AST node visitors.
+#define DECLARE_VISIT(type) void Visit##type(type* node);
+ AST_NODE_LIST(DECLARE_VISIT)
+#undef DECLARE_VISIT
+
+ private:
+ Value* value_;
+};
+
+
+// A StatementBuilder traverses a statement and returns a CFG.
+class StatementBuilder : public AstVisitor {
+ public:
+ StatementBuilder() : cfg_(new Cfg(new InstructionBlock())) {}
+
+ Cfg* cfg() { return cfg_; }
+
+ void VisitStatements(ZoneList<Statement*>* stmts);
+
+ // AST node visitors.
+#define DECLARE_VISIT(type) void Visit##type(type* node);
+ AST_NODE_LIST(DECLARE_VISIT)
+#undef DECLARE_VISIT
+
+ private:
+ Cfg* cfg_;
+};
+
+
+} } // namespace v8::internal
+
+#endif // V8_CFG_H_
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