| Index: ipc/ipc_channel_win.h
|
| diff --git a/ipc/ipc_channel_win.h b/ipc/ipc_channel_win.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7610d02f42005b5374a562c7625a5b254580b1eb
|
| --- /dev/null
|
| +++ b/ipc/ipc_channel_win.h
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| @@ -0,0 +1,85 @@
|
| +// Copyright (c) 2008 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef IPC_IPC_CHANNEL_WIN_H_
|
| +#define IPC_IPC_CHANNEL_WIN_H_
|
| +
|
| +#include "ipc/ipc_channel.h"
|
| +
|
| +#include <queue>
|
| +#include <string>
|
| +
|
| +#include "base/message_loop.h"
|
| +
|
| +class NonThreadSafe;
|
| +
|
| +namespace IPC {
|
| +
|
| +class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
|
| + public:
|
| + // Mirror methods of Channel, see ipc_channel.h for description.
|
| + ChannelImpl(const std::string& channel_id, Mode mode, Listener* listener);
|
| + ~ChannelImpl() { Close(); }
|
| + bool Connect();
|
| + void Close();
|
| + void set_listener(Listener* listener) { listener_ = listener; }
|
| + bool Send(Message* message);
|
| + private:
|
| + const std::wstring PipeName(const std::string& channel_id) const;
|
| + bool CreatePipe(const std::string& channel_id, Mode mode);
|
| +
|
| + bool ProcessConnection();
|
| + bool ProcessIncomingMessages(MessageLoopForIO::IOContext* context,
|
| + DWORD bytes_read);
|
| + bool ProcessOutgoingMessages(MessageLoopForIO::IOContext* context,
|
| + DWORD bytes_written);
|
| +
|
| + // MessageLoop::IOHandler implementation.
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| + virtual void OnIOCompleted(MessageLoopForIO::IOContext* context,
|
| + DWORD bytes_transfered, DWORD error);
|
| + private:
|
| + struct State {
|
| + explicit State(ChannelImpl* channel);
|
| + ~State();
|
| + MessageLoopForIO::IOContext context;
|
| + bool is_pending;
|
| + };
|
| +
|
| + State input_state_;
|
| + State output_state_;
|
| +
|
| + HANDLE pipe_;
|
| +
|
| + Listener* listener_;
|
| +
|
| + // Messages to be sent are queued here.
|
| + std::queue<Message*> output_queue_;
|
| +
|
| + // We read from the pipe into this buffer
|
| + char input_buf_[Channel::kReadBufferSize];
|
| +
|
| + // Large messages that span multiple pipe buffers, get built-up using
|
| + // this buffer.
|
| + std::string input_overflow_buf_;
|
| +
|
| + // In server-mode, we have to wait for the client to connect before we
|
| + // can begin reading. We make use of the input_state_ when performing
|
| + // the connect operation in overlapped mode.
|
| + bool waiting_connect_;
|
| +
|
| + // This flag is set when processing incoming messages. It is used to
|
| + // avoid recursing through ProcessIncomingMessages, which could cause
|
| + // problems. TODO(darin): make this unnecessary
|
| + bool processing_incoming_;
|
| +
|
| + ScopedRunnableMethodFactory<ChannelImpl> factory_;
|
| +
|
| + scoped_ptr<NonThreadSafe> thread_check_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
|
| +};
|
| +
|
| +} // namespace IPC
|
| +
|
| +#endif // IPC_IPC_CHANNEL_WIN_H_
|
|
|