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Unified Diff: ipc/ipc_channel_win.cc

Issue 155905: Separates ipc code from common (http://crbug.com/16829) (Closed)
Patch Set: Fixes reference to 'common_message_traits' it's actually 'common_param_traits' Created 11 years, 5 months ago
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Index: ipc/ipc_channel_win.cc
diff --git a/ipc/ipc_channel_win.cc b/ipc/ipc_channel_win.cc
new file mode 100644
index 0000000000000000000000000000000000000000..9296ea44caabc2c99e45874053c54e5b118a48f7
--- /dev/null
+++ b/ipc/ipc_channel_win.cc
@@ -0,0 +1,442 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ipc/ipc_channel_win.h"
+
+#include <windows.h>
+#include <sstream>
+
+#include "base/compiler_specific.h"
+#include "base/logging.h"
+#include "base/non_thread_safe.h"
+#include "base/stats_counters.h"
+#include "base/win_util.h"
+#include "ipc/ipc_logging.h"
+#include "ipc/ipc_message_utils.h"
+
+namespace IPC {
+//------------------------------------------------------------------------------
+
+Channel::ChannelImpl::State::State(ChannelImpl* channel) : is_pending(false) {
+ memset(&context.overlapped, 0, sizeof(context.overlapped));
+ context.handler = channel;
+}
+
+Channel::ChannelImpl::State::~State() {
+ COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State, context),
+ starts_with_io_context);
+}
+
+//------------------------------------------------------------------------------
+
+Channel::ChannelImpl::ChannelImpl(const std::string& channel_id, Mode mode,
+ Listener* listener)
+ : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)),
+ ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)),
+ pipe_(INVALID_HANDLE_VALUE),
+ listener_(listener),
+ waiting_connect_(mode == MODE_SERVER),
+ processing_incoming_(false),
+ ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) {
+ if (!CreatePipe(channel_id, mode)) {
+ // The pipe may have been closed already.
+ LOG(WARNING) << "Unable to create pipe named \"" << channel_id <<
+ "\" in " << (mode == 0 ? "server" : "client") << " mode.";
+ }
+}
+
+void Channel::ChannelImpl::Close() {
+ if (thread_check_.get()) {
+ DCHECK(thread_check_->CalledOnValidThread());
+ }
+
+ bool waited = false;
+ if (input_state_.is_pending || output_state_.is_pending) {
+ CancelIo(pipe_);
+ waited = true;
+ }
+
+ // Closing the handle at this point prevents us from issuing more requests
+ // form OnIOCompleted().
+ if (pipe_ != INVALID_HANDLE_VALUE) {
+ CloseHandle(pipe_);
+ pipe_ = INVALID_HANDLE_VALUE;
+ }
+
+ // Make sure all IO has completed.
+ base::Time start = base::Time::Now();
+ while (input_state_.is_pending || output_state_.is_pending) {
+ MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this);
+ }
+ if (waited) {
+ // We want to see if we block the message loop for too long.
+ UMA_HISTOGRAM_TIMES("AsyncIO.IPCChannelClose", base::Time::Now() - start);
+ }
+
+ while (!output_queue_.empty()) {
+ Message* m = output_queue_.front();
+ output_queue_.pop();
+ delete m;
+ }
+}
+
+bool Channel::ChannelImpl::Send(Message* message) {
+ DCHECK(thread_check_->CalledOnValidThread());
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "sending message @" << message << " on channel @" << this
+ << " with type " << message->type()
+ << " (" << output_queue_.size() << " in queue)";
+#endif
+
+#ifdef IPC_MESSAGE_LOG_ENABLED
+ Logging::current()->OnSendMessage(message, "");
+#endif
+
+ output_queue_.push(message);
+ // ensure waiting to write
+ if (!waiting_connect_) {
+ if (!output_state_.is_pending) {
+ if (!ProcessOutgoingMessages(NULL, 0))
+ return false;
+ }
+ }
+
+ return true;
+}
+
+const std::wstring Channel::ChannelImpl::PipeName(
+ const std::string& channel_id) const {
+ std::wostringstream ss;
+ // XXX(darin): get application name from somewhere else
+ ss << L"\\\\.\\pipe\\chrome." << ASCIIToWide(channel_id);
+ return ss.str();
+}
+
+bool Channel::ChannelImpl::CreatePipe(const std::string& channel_id,
+ Mode mode) {
+ DCHECK(pipe_ == INVALID_HANDLE_VALUE);
+ const std::wstring pipe_name = PipeName(channel_id);
+ if (mode == MODE_SERVER) {
+ SECURITY_ATTRIBUTES security_attributes = {0};
+ security_attributes.bInheritHandle = FALSE;
+ security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES);
+ if (!win_util::GetLogonSessionOnlyDACL(
+ reinterpret_cast<SECURITY_DESCRIPTOR**>(
+ &security_attributes.lpSecurityDescriptor))) {
+ NOTREACHED();
+ }
+
+ pipe_ = CreateNamedPipeW(pipe_name.c_str(),
+ PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED |
+ FILE_FLAG_FIRST_PIPE_INSTANCE,
+ PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
+ 1, // number of pipe instances
+ // output buffer size (XXX tune)
+ Channel::kReadBufferSize,
+ // input buffer size (XXX tune)
+ Channel::kReadBufferSize,
+ 5000, // timeout in milliseconds (XXX tune)
+ &security_attributes);
+ LocalFree(security_attributes.lpSecurityDescriptor);
+ } else {
+ pipe_ = CreateFileW(pipe_name.c_str(),
+ GENERIC_READ | GENERIC_WRITE,
+ 0,
+ NULL,
+ OPEN_EXISTING,
+ SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION |
+ FILE_FLAG_OVERLAPPED,
+ NULL);
+ }
+ if (pipe_ == INVALID_HANDLE_VALUE) {
+ // If this process is being closed, the pipe may be gone already.
+ LOG(WARNING) << "failed to create pipe: " << GetLastError();
+ return false;
+ }
+
+ // Create the Hello message to be sent when Connect is called
+ scoped_ptr<Message> m(new Message(MSG_ROUTING_NONE,
+ HELLO_MESSAGE_TYPE,
+ IPC::Message::PRIORITY_NORMAL));
+ if (!m->WriteInt(GetCurrentProcessId())) {
+ CloseHandle(pipe_);
+ pipe_ = INVALID_HANDLE_VALUE;
+ return false;
+ }
+
+ output_queue_.push(m.release());
+ return true;
+}
+
+bool Channel::ChannelImpl::Connect() {
+ DLOG(WARNING) << "Connect called twice";
+
+ if (!thread_check_.get())
+ thread_check_.reset(new NonThreadSafe());
+
+ if (pipe_ == INVALID_HANDLE_VALUE)
+ return false;
+
+ MessageLoopForIO::current()->RegisterIOHandler(pipe_, this);
+
+ // Check to see if there is a client connected to our pipe...
+ if (waiting_connect_)
+ ProcessConnection();
+
+ if (!input_state_.is_pending) {
+ // Complete setup asynchronously. By not setting input_state_.is_pending
+ // to true, we indicate to OnIOCompleted that this is the special
+ // initialization signal.
+ MessageLoopForIO::current()->PostTask(FROM_HERE, factory_.NewRunnableMethod(
+ &Channel::ChannelImpl::OnIOCompleted, &input_state_.context, 0, 0));
+ }
+
+ if (!waiting_connect_)
+ ProcessOutgoingMessages(NULL, 0);
+ return true;
+}
+
+bool Channel::ChannelImpl::ProcessConnection() {
+ DCHECK(thread_check_->CalledOnValidThread());
+ if (input_state_.is_pending)
+ input_state_.is_pending = false;
+
+ // Do we have a client connected to our pipe?
+ if (INVALID_HANDLE_VALUE == pipe_)
+ return false;
+
+ BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped);
+
+ DWORD err = GetLastError();
+ if (ok) {
+ // Uhm, the API documentation says that this function should never
+ // return success when used in overlapped mode.
+ NOTREACHED();
+ return false;
+ }
+
+ switch (err) {
+ case ERROR_IO_PENDING:
+ input_state_.is_pending = true;
+ break;
+ case ERROR_PIPE_CONNECTED:
+ waiting_connect_ = false;
+ break;
+ case ERROR_NO_DATA:
+ // The pipe is being closed.
+ return false;
+ default:
+ NOTREACHED();
+ return false;
+ }
+
+ return true;
+}
+
+bool Channel::ChannelImpl::ProcessIncomingMessages(
+ MessageLoopForIO::IOContext* context,
+ DWORD bytes_read) {
+ DCHECK(thread_check_->CalledOnValidThread());
+ if (input_state_.is_pending) {
+ input_state_.is_pending = false;
+ DCHECK(context);
+
+ if (!context || !bytes_read)
+ return false;
+ } else {
+ // This happens at channel initialization.
+ DCHECK(!bytes_read && context == &input_state_.context);
+ }
+
+ for (;;) {
+ if (bytes_read == 0) {
+ if (INVALID_HANDLE_VALUE == pipe_)
+ return false;
+
+ // Read from pipe...
+ BOOL ok = ReadFile(pipe_,
+ input_buf_,
+ Channel::kReadBufferSize,
+ &bytes_read,
+ &input_state_.context.overlapped);
+ if (!ok) {
+ DWORD err = GetLastError();
+ if (err == ERROR_IO_PENDING) {
+ input_state_.is_pending = true;
+ return true;
+ }
+ LOG(ERROR) << "pipe error: " << err;
+ return false;
+ }
+ input_state_.is_pending = true;
+ return true;
+ }
+ DCHECK(bytes_read);
+
+ // Process messages from input buffer.
+
+ const char* p, *end;
+ if (input_overflow_buf_.empty()) {
+ p = input_buf_;
+ end = p + bytes_read;
+ } else {
+ if (input_overflow_buf_.size() > (kMaximumMessageSize - bytes_read)) {
+ input_overflow_buf_.clear();
+ LOG(ERROR) << "IPC message is too big";
+ return false;
+ }
+ input_overflow_buf_.append(input_buf_, bytes_read);
+ p = input_overflow_buf_.data();
+ end = p + input_overflow_buf_.size();
+ }
+
+ while (p < end) {
+ const char* message_tail = Message::FindNext(p, end);
+ if (message_tail) {
+ int len = static_cast<int>(message_tail - p);
+ const Message m(p, len);
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "received message on channel @" << this <<
+ " with type " << m.type();
+#endif
+ if (m.routing_id() == MSG_ROUTING_NONE &&
+ m.type() == HELLO_MESSAGE_TYPE) {
+ // The Hello message contains only the process id.
+ listener_->OnChannelConnected(MessageIterator(m).NextInt());
+ } else {
+ listener_->OnMessageReceived(m);
+ }
+ p = message_tail;
+ } else {
+ // Last message is partial.
+ break;
+ }
+ }
+ input_overflow_buf_.assign(p, end - p);
+
+ bytes_read = 0; // Get more data.
+ }
+
+ return true;
+}
+
+bool Channel::ChannelImpl::ProcessOutgoingMessages(
+ MessageLoopForIO::IOContext* context,
+ DWORD bytes_written) {
+ DCHECK(!waiting_connect_); // Why are we trying to send messages if there's
+ // no connection?
+ DCHECK(thread_check_->CalledOnValidThread());
+
+ if (output_state_.is_pending) {
+ DCHECK(context);
+ output_state_.is_pending = false;
+ if (!context || bytes_written == 0) {
+ DWORD err = GetLastError();
+ LOG(ERROR) << "pipe error: " << err;
+ return false;
+ }
+ // Message was sent.
+ DCHECK(!output_queue_.empty());
+ Message* m = output_queue_.front();
+ output_queue_.pop();
+ delete m;
+ }
+
+ if (output_queue_.empty())
+ return true;
+
+ if (INVALID_HANDLE_VALUE == pipe_)
+ return false;
+
+ // Write to pipe...
+ Message* m = output_queue_.front();
+ BOOL ok = WriteFile(pipe_,
+ m->data(),
+ m->size(),
+ &bytes_written,
+ &output_state_.context.overlapped);
+ if (!ok) {
+ DWORD err = GetLastError();
+ if (err == ERROR_IO_PENDING) {
+ output_state_.is_pending = true;
+
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "sent pending message @" << m << " on channel @" <<
+ this << " with type " << m->type();
+#endif
+
+ return true;
+ }
+ LOG(ERROR) << "pipe error: " << err;
+ return false;
+ }
+
+#ifdef IPC_MESSAGE_DEBUG_EXTRA
+ DLOG(INFO) << "sent message @" << m << " on channel @" << this <<
+ " with type " << m->type();
+#endif
+
+ output_state_.is_pending = true;
+ return true;
+}
+
+void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context,
+ DWORD bytes_transfered, DWORD error) {
+ bool ok;
+ DCHECK(thread_check_->CalledOnValidThread());
+ if (context == &input_state_.context) {
+ if (waiting_connect_) {
+ if (!ProcessConnection())
+ return;
+ // We may have some messages queued up to send...
+ if (!output_queue_.empty() && !output_state_.is_pending)
+ ProcessOutgoingMessages(NULL, 0);
+ if (input_state_.is_pending)
+ return;
+ // else, fall-through and look for incoming messages...
+ }
+ // we don't support recursion through OnMessageReceived yet!
+ DCHECK(!processing_incoming_);
+ processing_incoming_ = true;
+ ok = ProcessIncomingMessages(context, bytes_transfered);
+ processing_incoming_ = false;
+ } else {
+ DCHECK(context == &output_state_.context);
+ ok = ProcessOutgoingMessages(context, bytes_transfered);
+ }
+ if (!ok && INVALID_HANDLE_VALUE != pipe_) {
+ // We don't want to re-enter Close().
+ Close();
+ listener_->OnChannelError();
+ }
+}
+
+//------------------------------------------------------------------------------
+// Channel's methods simply call through to ChannelImpl.
+Channel::Channel(const std::string& channel_id, Mode mode,
+ Listener* listener)
+ : channel_impl_(new ChannelImpl(channel_id, mode, listener)) {
+}
+
+Channel::~Channel() {
+ delete channel_impl_;
+}
+
+bool Channel::Connect() {
+ return channel_impl_->Connect();
+}
+
+void Channel::Close() {
+ channel_impl_->Close();
+}
+
+void Channel::set_listener(Listener* listener) {
+ channel_impl_->set_listener(listener);
+}
+
+bool Channel::Send(Message* message) {
+ return channel_impl_->Send(message);
+}
+
+} // namespace IPC
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