| Index: ipc/ipc_channel_win.h
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| diff --git a/ipc/ipc_channel_win.h b/ipc/ipc_channel_win.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..7610d02f42005b5374a562c7625a5b254580b1eb
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| --- /dev/null
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| +++ b/ipc/ipc_channel_win.h
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| @@ -0,0 +1,85 @@
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| +// Copyright (c) 2008 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#ifndef IPC_IPC_CHANNEL_WIN_H_
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| +#define IPC_IPC_CHANNEL_WIN_H_
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| +
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| +#include "ipc/ipc_channel.h"
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| +
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| +#include <queue>
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| +#include <string>
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| +
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| +#include "base/message_loop.h"
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| +
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| +class NonThreadSafe;
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| +
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| +namespace IPC {
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| +
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| +class Channel::ChannelImpl : public MessageLoopForIO::IOHandler {
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| + public:
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| +  // Mirror methods of Channel, see ipc_channel.h for description.
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| +  ChannelImpl(const std::string& channel_id, Mode mode, Listener* listener);
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| +  ~ChannelImpl() { Close(); }
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| +  bool Connect();
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| +  void Close();
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| +  void set_listener(Listener* listener) { listener_ = listener; }
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| +  bool Send(Message* message);
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| + private:
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| +  const std::wstring PipeName(const std::string& channel_id) const;
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| +  bool CreatePipe(const std::string& channel_id, Mode mode);
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| +
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| +  bool ProcessConnection();
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| +  bool ProcessIncomingMessages(MessageLoopForIO::IOContext* context,
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| +                               DWORD bytes_read);
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| +  bool ProcessOutgoingMessages(MessageLoopForIO::IOContext* context,
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| +                               DWORD bytes_written);
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| +
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| +  // MessageLoop::IOHandler implementation.
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| +  virtual void OnIOCompleted(MessageLoopForIO::IOContext* context,
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| +                             DWORD bytes_transfered, DWORD error);
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| + private:
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| +  struct State {
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| +    explicit State(ChannelImpl* channel);
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| +    ~State();
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| +    MessageLoopForIO::IOContext context;
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| +    bool is_pending;
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| +  };
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| +
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| +  State input_state_;
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| +  State output_state_;
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| +
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| +  HANDLE pipe_;
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| +
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| +  Listener* listener_;
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| +
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| +  // Messages to be sent are queued here.
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| +  std::queue<Message*> output_queue_;
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| +
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| +  // We read from the pipe into this buffer
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| +  char input_buf_[Channel::kReadBufferSize];
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| +
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| +  // Large messages that span multiple pipe buffers, get built-up using
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| +  // this buffer.
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| +  std::string input_overflow_buf_;
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| +
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| +  // In server-mode, we have to wait for the client to connect before we
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| +  // can begin reading.  We make use of the input_state_ when performing
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| +  // the connect operation in overlapped mode.
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| +  bool waiting_connect_;
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| +
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| +  // This flag is set when processing incoming messages.  It is used to
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| +  // avoid recursing through ProcessIncomingMessages, which could cause
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| +  // problems.  TODO(darin): make this unnecessary
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| +  bool processing_incoming_;
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| +
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| +  ScopedRunnableMethodFactory<ChannelImpl> factory_;
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| +
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| +  scoped_ptr<NonThreadSafe> thread_check_;
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| +
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| +  DISALLOW_COPY_AND_ASSIGN(ChannelImpl);
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| +};
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| +
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| +}  // namespace IPC
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| +
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| +#endif  // IPC_IPC_CHANNEL_WIN_H_
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| 
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