| Index: ipc/ipc_channel_proxy.h
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| diff --git a/ipc/ipc_channel_proxy.h b/ipc/ipc_channel_proxy.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..1aed33e6536da6b334857cccc13adbf78842029f
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| +++ b/ipc/ipc_channel_proxy.h
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| @@ -0,0 +1,209 @@
|
| +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef IPC_IPC_CHANNEL_PROXY_H__
|
| +#define IPC_IPC_CHANNEL_PROXY_H__
|
| +
|
| +#include <vector>
|
| +
|
| +#include "base/ref_counted.h"
|
| +#include "ipc/ipc_channel.h"
|
| +
|
| +class MessageLoop;
|
| +
|
| +namespace IPC {
|
| +
|
| +//-----------------------------------------------------------------------------
|
| +// IPC::ChannelProxy
|
| +//
|
| +// This class is a helper class that is useful when you wish to run an IPC
|
| +// channel on a background thread. It provides you with the option of either
|
| +// handling IPC messages on that background thread or having them dispatched to
|
| +// your main thread (the thread on which the IPC::ChannelProxy is created).
|
| +//
|
| +// The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
|
| +// When you send a message to an IPC::ChannelProxy, the message is routed to
|
| +// the background thread, where it is then passed to the IPC::Channel's Send
|
| +// method. This means that you can send a message from your thread and your
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| +// message will be sent over the IPC channel when possible instead of being
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| +// delayed until your thread returns to its message loop. (Often IPC messages
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| +// will queue up on the IPC::Channel when there is a lot of traffic, and the
|
| +// channel will not get cycles to flush its message queue until the thread, on
|
| +// which it is running, returns to its message loop.)
|
| +//
|
| +// An IPC::ChannelProxy can have a MessageFilter associated with it, which will
|
| +// be notified of incoming messages on the IPC::Channel's thread. This gives
|
| +// the consumer of IPC::ChannelProxy the ability to respond to incoming
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| +// messages on this background thread instead of on their own thread, which may
|
| +// be bogged down with other processing. The result can be greatly improved
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| +// latency for messages that can be handled on a background thread.
|
| +//
|
| +// The consumer of IPC::ChannelProxy is responsible for allocating the Thread
|
| +// instance where the IPC::Channel will be created and operated.
|
| +//
|
| +class ChannelProxy : public Message::Sender {
|
| + public:
|
| + // A class that receives messages on the thread where the IPC channel is
|
| + // running. It can choose to prevent the default action for an IPC message.
|
| + class MessageFilter : public base::RefCountedThreadSafe<MessageFilter> {
|
| + public:
|
| + virtual ~MessageFilter() {}
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| +
|
| + // Called on the background thread to provide the filter with access to the
|
| + // channel. Called when the IPC channel is initialized or when AddFilter
|
| + // is called if the channel is already initialized.
|
| + virtual void OnFilterAdded(Channel* channel) {}
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| +
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| + // Called on the background thread when the filter has been removed from
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| + // the ChannelProxy and when the Channel is closing. After a filter is
|
| + // removed, it will not be called again.
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| + virtual void OnFilterRemoved() {}
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| +
|
| + // Called to inform the filter that the IPC channel is connected and we
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| + // have received the internal Hello message from the peer.
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| + virtual void OnChannelConnected(int32 peer_pid) {}
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| +
|
| + // Called when there is an error on the channel, typically that the channel
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| + // has been closed.
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| + virtual void OnChannelError() {}
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| +
|
| + // Called to inform the filter that the IPC channel will be destroyed.
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| + // OnFilterRemoved is called immediately after this.
|
| + virtual void OnChannelClosing() {}
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| +
|
| + // Return true to indicate that the message was handled, or false to let
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| + // the message be handled in the default way.
|
| + virtual bool OnMessageReceived(const Message& message) {
|
| + return false;
|
| + }
|
| + };
|
| +
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| + // Initializes a channel proxy. The channel_id and mode parameters are
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| + // passed directly to the underlying IPC::Channel. The listener is called on
|
| + // the thread that creates the ChannelProxy. The filter's OnMessageReceived
|
| + // method is called on the thread where the IPC::Channel is running. The
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| + // filter may be null if the consumer is not interested in handling messages
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| + // on the background thread. Any message not handled by the filter will be
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| + // dispatched to the listener. The given message loop indicates where the
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| + // IPC::Channel should be created.
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| + ChannelProxy(const std::string& channel_id, Channel::Mode mode,
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| + Channel::Listener* listener, MessageFilter* filter,
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| + MessageLoop* ipc_thread_loop);
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| +
|
| + ~ChannelProxy() {
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| + Close();
|
| + }
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| +
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| + // Close the IPC::Channel. This operation completes asynchronously, once the
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| + // background thread processes the command to close the channel. It is ok to
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| + // call this method multiple times. Redundant calls are ignored.
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| + //
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| + // WARNING: The MessageFilter object held by the ChannelProxy is also
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| + // released asynchronously, and it may in fact have its final reference
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| + // released on the background thread. The caller should be careful to deal
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| + // with / allow for this possibility.
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| + void Close();
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| +
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| + // Send a message asynchronously. The message is routed to the background
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| + // thread where it is passed to the IPC::Channel's Send method.
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| + virtual bool Send(Message* message);
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| +
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| + // Used to intercept messages as they are received on the background thread.
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| + //
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| + // Ordinarily, messages sent to the ChannelProxy are routed to the matching
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| + // listener on the worker thread. This API allows code to intercept messages
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| + // before they are sent to the worker thread.
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| + void AddFilter(MessageFilter* filter);
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| + void RemoveFilter(MessageFilter* filter);
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| +
|
| +#if defined(OS_POSIX)
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| + // Calls through to the underlying channel's methods.
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| + // TODO(playmobil): For now this is only implemented in the case of
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| + // create_pipe_now = true, we need to figure this out for the latter case.
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| + int GetClientFileDescriptor() const;
|
| +#endif // defined(OS_POSIX)
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| +
|
| + protected:
|
| + class Context;
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| + // A subclass uses this constructor if it needs to add more information
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| + // to the internal state. If create_pipe_now is true, the pipe is created
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| + // immediately. Otherwise it's created on the IO thread.
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| + ChannelProxy(const std::string& channel_id, Channel::Mode mode,
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| + MessageLoop* ipc_thread_loop, Context* context,
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| + bool create_pipe_now);
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| +
|
| + // Used internally to hold state that is referenced on the IPC thread.
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| + class Context : public base::RefCountedThreadSafe<Context>,
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| + public Channel::Listener {
|
| + public:
|
| + Context(Channel::Listener* listener, MessageFilter* filter,
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| + MessageLoop* ipc_thread);
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| + virtual ~Context() { }
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| + MessageLoop* ipc_message_loop() const { return ipc_message_loop_; }
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| + const std::string& channel_id() const { return channel_id_; }
|
| +
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| + // Dispatches a message on the listener thread.
|
| + void OnDispatchMessage(const Message& message);
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| +
|
| + protected:
|
| + // IPC::Channel::Listener methods:
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| + virtual void OnMessageReceived(const Message& message);
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| + virtual void OnChannelConnected(int32 peer_pid);
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| + virtual void OnChannelError();
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| +
|
| + // Like OnMessageReceived but doesn't try the filters.
|
| + void OnMessageReceivedNoFilter(const Message& message);
|
| +
|
| + // Gives the filters a chance at processing |message|.
|
| + // Returns true if the message was processed, false otherwise.
|
| + bool TryFilters(const Message& message);
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| +
|
| + // Like Open and Close, but called on the IPC thread.
|
| + virtual void OnChannelOpened();
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| + virtual void OnChannelClosed();
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| +
|
| + // Called on the consumers thread when the ChannelProxy is closed. At that
|
| + // point the consumer is telling us that they don't want to receive any
|
| + // more messages, so we honor that wish by forgetting them!
|
| + virtual void Clear() { listener_ = NULL; }
|
| +
|
| + private:
|
| + friend class ChannelProxy;
|
| + // Create the Channel
|
| + void CreateChannel(const std::string& id, const Channel::Mode& mode);
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| +
|
| + // Methods called via InvokeLater:
|
| + void OnSendMessage(Message* message_ptr);
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| + void OnAddFilter(MessageFilter* filter);
|
| + void OnRemoveFilter(MessageFilter* filter);
|
| + void OnDispatchConnected();
|
| + void OnDispatchError();
|
| +
|
| + MessageLoop* listener_message_loop_;
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| + Channel::Listener* listener_;
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| +
|
| + // List of filters. This is only accessed on the IPC thread.
|
| + std::vector<scoped_refptr<MessageFilter> > filters_;
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| + MessageLoop* ipc_message_loop_;
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| + Channel* channel_;
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| + std::string channel_id_;
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| + int peer_pid_;
|
| + bool channel_connected_called_;
|
| + };
|
| +
|
| + Context* context() { return context_; }
|
| +
|
| + private:
|
| + void Init(const std::string& channel_id, Channel::Mode mode,
|
| + MessageLoop* ipc_thread_loop, bool create_pipe_now);
|
| +
|
| + // By maintaining this indirection (ref-counted) to our internal state, we
|
| + // can safely be destroyed while the background thread continues to do stuff
|
| + // that involves this data.
|
| + scoped_refptr<Context> context_;
|
| +};
|
| +
|
| +} // namespace IPC
|
| +
|
| +#endif // IPC_IPC_CHANNEL_PROXY_H__
|
|
|