| Index: ipc/ipc_channel_proxy.h
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| diff --git a/ipc/ipc_channel_proxy.h b/ipc/ipc_channel_proxy.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..1aed33e6536da6b334857cccc13adbf78842029f
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| +++ b/ipc/ipc_channel_proxy.h
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| @@ -0,0 +1,209 @@
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| +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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| +// Use of this source code is governed by a BSD-style license that can be
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| +// found in the LICENSE file.
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| +
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| +#ifndef IPC_IPC_CHANNEL_PROXY_H__
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| +#define IPC_IPC_CHANNEL_PROXY_H__
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| +
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| +#include <vector>
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| +
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| +#include "base/ref_counted.h"
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| +#include "ipc/ipc_channel.h"
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| +
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| +class MessageLoop;
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| +
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| +namespace IPC {
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| +
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| +//-----------------------------------------------------------------------------
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| +// IPC::ChannelProxy
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| +//
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| +// This class is a helper class that is useful when you wish to run an IPC
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| +// channel on a background thread.  It provides you with the option of either
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| +// handling IPC messages on that background thread or having them dispatched to
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| +// your main thread (the thread on which the IPC::ChannelProxy is created).
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| +//
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| +// The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
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| +// When you send a message to an IPC::ChannelProxy, the message is routed to
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| +// the background thread, where it is then passed to the IPC::Channel's Send
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| +// method.  This means that you can send a message from your thread and your
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| +// message will be sent over the IPC channel when possible instead of being
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| +// delayed until your thread returns to its message loop.  (Often IPC messages
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| +// will queue up on the IPC::Channel when there is a lot of traffic, and the
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| +// channel will not get cycles to flush its message queue until the thread, on
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| +// which it is running, returns to its message loop.)
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| +//
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| +// An IPC::ChannelProxy can have a MessageFilter associated with it, which will
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| +// be notified of incoming messages on the IPC::Channel's thread.  This gives
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| +// the consumer of IPC::ChannelProxy the ability to respond to incoming
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| +// messages on this background thread instead of on their own thread, which may
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| +// be bogged down with other processing.  The result can be greatly improved
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| +// latency for messages that can be handled on a background thread.
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| +//
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| +// The consumer of IPC::ChannelProxy is responsible for allocating the Thread
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| +// instance where the IPC::Channel will be created and operated.
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| +//
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| +class ChannelProxy : public Message::Sender {
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| + public:
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| +  // A class that receives messages on the thread where the IPC channel is
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| +  // running.  It can choose to prevent the default action for an IPC message.
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| +  class MessageFilter : public base::RefCountedThreadSafe<MessageFilter> {
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| +   public:
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| +    virtual ~MessageFilter() {}
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| +
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| +    // Called on the background thread to provide the filter with access to the
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| +    // channel.  Called when the IPC channel is initialized or when AddFilter
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| +    // is called if the channel is already initialized.
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| +    virtual void OnFilterAdded(Channel* channel) {}
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| +
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| +    // Called on the background thread when the filter has been removed from
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| +    // the ChannelProxy and when the Channel is closing.  After a filter is
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| +    // removed, it will not be called again.
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| +    virtual void OnFilterRemoved() {}
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| +
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| +    // Called to inform the filter that the IPC channel is connected and we
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| +    // have received the internal Hello message from the peer.
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| +    virtual void OnChannelConnected(int32 peer_pid) {}
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| +
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| +    // Called when there is an error on the channel, typically that the channel
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| +    // has been closed.
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| +    virtual void OnChannelError() {}
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| +
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| +    // Called to inform the filter that the IPC channel will be destroyed.
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| +    // OnFilterRemoved is called immediately after this.
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| +    virtual void OnChannelClosing() {}
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| +
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| +    // Return true to indicate that the message was handled, or false to let
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| +    // the message be handled in the default way.
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| +    virtual bool OnMessageReceived(const Message& message) {
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| +      return false;
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| +    }
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| +  };
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| +
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| +  // Initializes a channel proxy.  The channel_id and mode parameters are
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| +  // passed directly to the underlying IPC::Channel.  The listener is called on
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| +  // the thread that creates the ChannelProxy.  The filter's OnMessageReceived
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| +  // method is called on the thread where the IPC::Channel is running.  The
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| +  // filter may be null if the consumer is not interested in handling messages
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| +  // on the background thread.  Any message not handled by the filter will be
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| +  // dispatched to the listener.  The given message loop indicates where the
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| +  // IPC::Channel should be created.
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| +  ChannelProxy(const std::string& channel_id, Channel::Mode mode,
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| +               Channel::Listener* listener, MessageFilter* filter,
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| +               MessageLoop* ipc_thread_loop);
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| +
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| +  ~ChannelProxy() {
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| +    Close();
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| +  }
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| +
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| +  // Close the IPC::Channel.  This operation completes asynchronously, once the
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| +  // background thread processes the command to close the channel.  It is ok to
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| +  // call this method multiple times.  Redundant calls are ignored.
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| +  //
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| +  // WARNING: The MessageFilter object held by the ChannelProxy is also
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| +  // released asynchronously, and it may in fact have its final reference
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| +  // released on the background thread.  The caller should be careful to deal
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| +  // with / allow for this possibility.
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| +  void Close();
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| +
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| +  // Send a message asynchronously.  The message is routed to the background
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| +  // thread where it is passed to the IPC::Channel's Send method.
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| +  virtual bool Send(Message* message);
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| +
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| +  // Used to intercept messages as they are received on the background thread.
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| +  //
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| +  // Ordinarily, messages sent to the ChannelProxy are routed to the matching
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| +  // listener on the worker thread.  This API allows code to intercept messages
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| +  // before they are sent to the worker thread.
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| +  void AddFilter(MessageFilter* filter);
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| +  void RemoveFilter(MessageFilter* filter);
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| +
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| +#if defined(OS_POSIX)
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| +  // Calls through to the underlying channel's methods.
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| +  // TODO(playmobil): For now this is only implemented in the case of
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| +  // create_pipe_now = true, we need to figure this out for the latter case.
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| +  int GetClientFileDescriptor() const;
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| +#endif  // defined(OS_POSIX)
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| +
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| + protected:
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| +  class Context;
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| +  // A subclass uses this constructor if it needs to add more information
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| +  // to the internal state.  If create_pipe_now is true, the pipe is created
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| +  // immediately.  Otherwise it's created on the IO thread.
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| +  ChannelProxy(const std::string& channel_id, Channel::Mode mode,
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| +               MessageLoop* ipc_thread_loop, Context* context,
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| +               bool create_pipe_now);
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| +
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| +  // Used internally to hold state that is referenced on the IPC thread.
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| +  class Context : public base::RefCountedThreadSafe<Context>,
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| +                  public Channel::Listener {
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| +   public:
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| +    Context(Channel::Listener* listener, MessageFilter* filter,
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| +            MessageLoop* ipc_thread);
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| +    virtual ~Context() { }
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| +    MessageLoop* ipc_message_loop() const { return ipc_message_loop_; }
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| +    const std::string& channel_id() const { return channel_id_; }
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| +
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| +    // Dispatches a message on the listener thread.
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| +    void OnDispatchMessage(const Message& message);
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| +
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| +   protected:
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| +    // IPC::Channel::Listener methods:
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| +    virtual void OnMessageReceived(const Message& message);
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| +    virtual void OnChannelConnected(int32 peer_pid);
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| +    virtual void OnChannelError();
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| +
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| +    // Like OnMessageReceived but doesn't try the filters.
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| +    void OnMessageReceivedNoFilter(const Message& message);
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| +
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| +    // Gives the filters a chance at processing |message|.
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| +    // Returns true if the message was processed, false otherwise.
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| +    bool TryFilters(const Message& message);
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| +
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| +    // Like Open and Close, but called on the IPC thread.
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| +    virtual void OnChannelOpened();
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| +    virtual void OnChannelClosed();
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| +
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| +    // Called on the consumers thread when the ChannelProxy is closed.  At that
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| +    // point the consumer is telling us that they don't want to receive any
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| +    // more messages, so we honor that wish by forgetting them!
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| +    virtual void Clear() { listener_ = NULL; }
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| +
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| +   private:
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| +    friend class ChannelProxy;
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| +    // Create the Channel
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| +    void CreateChannel(const std::string& id, const Channel::Mode& mode);
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| +
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| +    // Methods called via InvokeLater:
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| +    void OnSendMessage(Message* message_ptr);
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| +    void OnAddFilter(MessageFilter* filter);
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| +    void OnRemoveFilter(MessageFilter* filter);
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| +    void OnDispatchConnected();
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| +    void OnDispatchError();
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| +
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| +    MessageLoop* listener_message_loop_;
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| +    Channel::Listener* listener_;
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| +
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| +    // List of filters.  This is only accessed on the IPC thread.
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| +    std::vector<scoped_refptr<MessageFilter> > filters_;
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| +    MessageLoop* ipc_message_loop_;
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| +    Channel* channel_;
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| +    std::string channel_id_;
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| +    int peer_pid_;
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| +    bool channel_connected_called_;
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| +  };
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| +
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| +  Context* context() { return context_; }
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| +
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| + private:
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| +  void Init(const std::string& channel_id, Channel::Mode mode,
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| +            MessageLoop* ipc_thread_loop, bool create_pipe_now);
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| +
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| +  // By maintaining this indirection (ref-counted) to our internal state, we
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| +  // can safely be destroyed while the background thread continues to do stuff
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| +  // that involves this data.
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| +  scoped_refptr<Context> context_;
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| +};
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| +
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| +}  // namespace IPC
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| +
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| +#endif  // IPC_IPC_CHANNEL_PROXY_H__
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| 
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