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Side by Side Diff: ipc/ipc_channel_proxy.h

Issue 155905: Separates ipc code from common (http://crbug.com/16829) (Closed)
Patch Set: Fixes reference to 'common_message_traits' it's actually 'common_param_traits' Created 11 years, 5 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef IPC_IPC_CHANNEL_PROXY_H__
6 #define IPC_IPC_CHANNEL_PROXY_H__
7
8 #include <vector>
9
10 #include "base/ref_counted.h"
11 #include "ipc/ipc_channel.h"
12
13 class MessageLoop;
14
15 namespace IPC {
16
17 //-----------------------------------------------------------------------------
18 // IPC::ChannelProxy
19 //
20 // This class is a helper class that is useful when you wish to run an IPC
21 // channel on a background thread. It provides you with the option of either
22 // handling IPC messages on that background thread or having them dispatched to
23 // your main thread (the thread on which the IPC::ChannelProxy is created).
24 //
25 // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel.
26 // When you send a message to an IPC::ChannelProxy, the message is routed to
27 // the background thread, where it is then passed to the IPC::Channel's Send
28 // method. This means that you can send a message from your thread and your
29 // message will be sent over the IPC channel when possible instead of being
30 // delayed until your thread returns to its message loop. (Often IPC messages
31 // will queue up on the IPC::Channel when there is a lot of traffic, and the
32 // channel will not get cycles to flush its message queue until the thread, on
33 // which it is running, returns to its message loop.)
34 //
35 // An IPC::ChannelProxy can have a MessageFilter associated with it, which will
36 // be notified of incoming messages on the IPC::Channel's thread. This gives
37 // the consumer of IPC::ChannelProxy the ability to respond to incoming
38 // messages on this background thread instead of on their own thread, which may
39 // be bogged down with other processing. The result can be greatly improved
40 // latency for messages that can be handled on a background thread.
41 //
42 // The consumer of IPC::ChannelProxy is responsible for allocating the Thread
43 // instance where the IPC::Channel will be created and operated.
44 //
45 class ChannelProxy : public Message::Sender {
46 public:
47 // A class that receives messages on the thread where the IPC channel is
48 // running. It can choose to prevent the default action for an IPC message.
49 class MessageFilter : public base::RefCountedThreadSafe<MessageFilter> {
50 public:
51 virtual ~MessageFilter() {}
52
53 // Called on the background thread to provide the filter with access to the
54 // channel. Called when the IPC channel is initialized or when AddFilter
55 // is called if the channel is already initialized.
56 virtual void OnFilterAdded(Channel* channel) {}
57
58 // Called on the background thread when the filter has been removed from
59 // the ChannelProxy and when the Channel is closing. After a filter is
60 // removed, it will not be called again.
61 virtual void OnFilterRemoved() {}
62
63 // Called to inform the filter that the IPC channel is connected and we
64 // have received the internal Hello message from the peer.
65 virtual void OnChannelConnected(int32 peer_pid) {}
66
67 // Called when there is an error on the channel, typically that the channel
68 // has been closed.
69 virtual void OnChannelError() {}
70
71 // Called to inform the filter that the IPC channel will be destroyed.
72 // OnFilterRemoved is called immediately after this.
73 virtual void OnChannelClosing() {}
74
75 // Return true to indicate that the message was handled, or false to let
76 // the message be handled in the default way.
77 virtual bool OnMessageReceived(const Message& message) {
78 return false;
79 }
80 };
81
82 // Initializes a channel proxy. The channel_id and mode parameters are
83 // passed directly to the underlying IPC::Channel. The listener is called on
84 // the thread that creates the ChannelProxy. The filter's OnMessageReceived
85 // method is called on the thread where the IPC::Channel is running. The
86 // filter may be null if the consumer is not interested in handling messages
87 // on the background thread. Any message not handled by the filter will be
88 // dispatched to the listener. The given message loop indicates where the
89 // IPC::Channel should be created.
90 ChannelProxy(const std::string& channel_id, Channel::Mode mode,
91 Channel::Listener* listener, MessageFilter* filter,
92 MessageLoop* ipc_thread_loop);
93
94 ~ChannelProxy() {
95 Close();
96 }
97
98 // Close the IPC::Channel. This operation completes asynchronously, once the
99 // background thread processes the command to close the channel. It is ok to
100 // call this method multiple times. Redundant calls are ignored.
101 //
102 // WARNING: The MessageFilter object held by the ChannelProxy is also
103 // released asynchronously, and it may in fact have its final reference
104 // released on the background thread. The caller should be careful to deal
105 // with / allow for this possibility.
106 void Close();
107
108 // Send a message asynchronously. The message is routed to the background
109 // thread where it is passed to the IPC::Channel's Send method.
110 virtual bool Send(Message* message);
111
112 // Used to intercept messages as they are received on the background thread.
113 //
114 // Ordinarily, messages sent to the ChannelProxy are routed to the matching
115 // listener on the worker thread. This API allows code to intercept messages
116 // before they are sent to the worker thread.
117 void AddFilter(MessageFilter* filter);
118 void RemoveFilter(MessageFilter* filter);
119
120 #if defined(OS_POSIX)
121 // Calls through to the underlying channel's methods.
122 // TODO(playmobil): For now this is only implemented in the case of
123 // create_pipe_now = true, we need to figure this out for the latter case.
124 int GetClientFileDescriptor() const;
125 #endif // defined(OS_POSIX)
126
127 protected:
128 class Context;
129 // A subclass uses this constructor if it needs to add more information
130 // to the internal state. If create_pipe_now is true, the pipe is created
131 // immediately. Otherwise it's created on the IO thread.
132 ChannelProxy(const std::string& channel_id, Channel::Mode mode,
133 MessageLoop* ipc_thread_loop, Context* context,
134 bool create_pipe_now);
135
136 // Used internally to hold state that is referenced on the IPC thread.
137 class Context : public base::RefCountedThreadSafe<Context>,
138 public Channel::Listener {
139 public:
140 Context(Channel::Listener* listener, MessageFilter* filter,
141 MessageLoop* ipc_thread);
142 virtual ~Context() { }
143 MessageLoop* ipc_message_loop() const { return ipc_message_loop_; }
144 const std::string& channel_id() const { return channel_id_; }
145
146 // Dispatches a message on the listener thread.
147 void OnDispatchMessage(const Message& message);
148
149 protected:
150 // IPC::Channel::Listener methods:
151 virtual void OnMessageReceived(const Message& message);
152 virtual void OnChannelConnected(int32 peer_pid);
153 virtual void OnChannelError();
154
155 // Like OnMessageReceived but doesn't try the filters.
156 void OnMessageReceivedNoFilter(const Message& message);
157
158 // Gives the filters a chance at processing |message|.
159 // Returns true if the message was processed, false otherwise.
160 bool TryFilters(const Message& message);
161
162 // Like Open and Close, but called on the IPC thread.
163 virtual void OnChannelOpened();
164 virtual void OnChannelClosed();
165
166 // Called on the consumers thread when the ChannelProxy is closed. At that
167 // point the consumer is telling us that they don't want to receive any
168 // more messages, so we honor that wish by forgetting them!
169 virtual void Clear() { listener_ = NULL; }
170
171 private:
172 friend class ChannelProxy;
173 // Create the Channel
174 void CreateChannel(const std::string& id, const Channel::Mode& mode);
175
176 // Methods called via InvokeLater:
177 void OnSendMessage(Message* message_ptr);
178 void OnAddFilter(MessageFilter* filter);
179 void OnRemoveFilter(MessageFilter* filter);
180 void OnDispatchConnected();
181 void OnDispatchError();
182
183 MessageLoop* listener_message_loop_;
184 Channel::Listener* listener_;
185
186 // List of filters. This is only accessed on the IPC thread.
187 std::vector<scoped_refptr<MessageFilter> > filters_;
188 MessageLoop* ipc_message_loop_;
189 Channel* channel_;
190 std::string channel_id_;
191 int peer_pid_;
192 bool channel_connected_called_;
193 };
194
195 Context* context() { return context_; }
196
197 private:
198 void Init(const std::string& channel_id, Channel::Mode mode,
199 MessageLoop* ipc_thread_loop, bool create_pipe_now);
200
201 // By maintaining this indirection (ref-counted) to our internal state, we
202 // can safely be destroyed while the background thread continues to do stuff
203 // that involves this data.
204 scoped_refptr<Context> context_;
205 };
206
207 } // namespace IPC
208
209 #endif // IPC_IPC_CHANNEL_PROXY_H__
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